Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 5e Post-Mortem
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dave2008" data-source="post: 9100194" data-attributes="member: 83242"><p>You are exaggerating the "reports" that I remember at least. The story was they built the monsters, playtested them, and adjusted them as needed (at least that is how i remember it). That seems fine to me. Personally I find the published monsters follow the CR guidelines in the DMG pretty well (particularily since we now know the DMG guidelines are an imperfect recreation of their internal CR calculator) and CR works for me as well. As do the encounter guidelines when I used them.</p><p></p><p>I know people have a trouble them - I don't. No amount of your complaints will overrule my own use and experience with them. That is just they way it is. They can both be true: they can work for me and not others.</p><p></p><p>Those are not fact, but opinions. I have my own and it is as valid as any one else. Heck I posted a comparison of kobolds a little bit ago and they are surprising similar between 4e and 5e (here is the link to the post in this thread: <a href="https://www.enworld.org/threads/d-d-5e-post-mortem.699308/post-9099879" target="_blank">kobolds</a>). I have compared 5e monsters to 4e and PF2. I have done the work, you seem to just rely on others. I have played all three systems: 4+ years of 4e and 8+ years of 5e and a few trials of PF2. I know how they worked in play at the table, not just comparing them on paper. IME, 4e and 5e monsters are very similar. I think 4e monsters are generally better (except I think 5e legendarys are better than 4e solos), I just don't think it is by a lot. Is this that really an opinion to get so worked up over?</p><p></p><p>Then why did you comment on it? I was comparing PF2 to 5e?</p><p></p><p>I don't watch other people play, so I have no idea what you witnessed. I can only say that my group has had more fun playing 5e than we did 1e or 4e. Our games are not dull, I can't speak for others.</p><p></p><p>You can just look at my many monster thread on these forums to attest that I am not trolling. I've made hundreds of 5e monsters. These are my biggest ones, but I have others:</p><p><a href="https://www.enworld.org/threads/5e-updates-monstrous-compendium.672508/" target="_blank">5e Updates: Monstrous Compendium</a></p><p><a href="https://www.enworld.org/threads/5e-epic-monster-updates.468639/" target="_blank">5e EPIC MONSTER UPDATES</a></p><p></p><p>I found it to be just the opposite really. I find the 5e rules, though convoluted at times, to be transparent and parts of the 4e rules (I am talking about monster building here) to be opaque. Now that didn't stop me from making lots of 4e monsters, but I did stress about how to handle conditions and similar effects. There is just no guidance that remember in 4e. I don't, generally, have that worry in 5e - it is in the book.</p><p></p><p>I will say that, like with 4e, I am starting to get a bit burned out on making 5e monsters. That happened after 4 years into 4e and about 8 years with 5e. However, making 4e monsters made me a better 5e monster designer for sure.</p><p></p><p>Also, you may be interested to know that my "5e" Immortals rules I am working on will use a powers structure reminiscent of 4e.</p><p></p><p>Finally, we can continue this conversation if you want. However, your experience is never going to change my mind about what I have experienced. I played, designed for, and enjoyed 4e. I play, design for, and enjoy 5e. I don't see why that is a problem.</p></blockquote><p></p>
[QUOTE="dave2008, post: 9100194, member: 83242"] You are exaggerating the "reports" that I remember at least. The story was they built the monsters, playtested them, and adjusted them as needed (at least that is how i remember it). That seems fine to me. Personally I find the published monsters follow the CR guidelines in the DMG pretty well (particularily since we now know the DMG guidelines are an imperfect recreation of their internal CR calculator) and CR works for me as well. As do the encounter guidelines when I used them. I know people have a trouble them - I don't. No amount of your complaints will overrule my own use and experience with them. That is just they way it is. They can both be true: they can work for me and not others. Those are not fact, but opinions. I have my own and it is as valid as any one else. Heck I posted a comparison of kobolds a little bit ago and they are surprising similar between 4e and 5e (here is the link to the post in this thread: [URL='https://www.enworld.org/threads/d-d-5e-post-mortem.699308/post-9099879']kobolds[/URL]). I have compared 5e monsters to 4e and PF2. I have done the work, you seem to just rely on others. I have played all three systems: 4+ years of 4e and 8+ years of 5e and a few trials of PF2. I know how they worked in play at the table, not just comparing them on paper. IME, 4e and 5e monsters are very similar. I think 4e monsters are generally better (except I think 5e legendarys are better than 4e solos), I just don't think it is by a lot. Is this that really an opinion to get so worked up over? Then why did you comment on it? I was comparing PF2 to 5e? I don't watch other people play, so I have no idea what you witnessed. I can only say that my group has had more fun playing 5e than we did 1e or 4e. Our games are not dull, I can't speak for others. You can just look at my many monster thread on these forums to attest that I am not trolling. I've made hundreds of 5e monsters. These are my biggest ones, but I have others: [URL='https://www.enworld.org/threads/5e-updates-monstrous-compendium.672508/']5e Updates: Monstrous Compendium[/URL] [URL='https://www.enworld.org/threads/5e-epic-monster-updates.468639/']5e EPIC MONSTER UPDATES[/URL] I found it to be just the opposite really. I find the 5e rules, though convoluted at times, to be transparent and parts of the 4e rules (I am talking about monster building here) to be opaque. Now that didn't stop me from making lots of 4e monsters, but I did stress about how to handle conditions and similar effects. There is just no guidance that remember in 4e. I don't, generally, have that worry in 5e - it is in the book. I will say that, like with 4e, I am starting to get a bit burned out on making 5e monsters. That happened after 4 years into 4e and about 8 years with 5e. However, making 4e monsters made me a better 5e monster designer for sure. Also, you may be interested to know that my "5e" Immortals rules I am working on will use a powers structure reminiscent of 4e. Finally, we can continue this conversation if you want. However, your experience is never going to change my mind about what I have experienced. I played, designed for, and enjoyed 4e. I play, design for, and enjoy 5e. I don't see why that is a problem. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 5e Post-Mortem
Top