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[D&D 5E] Securing the Alliance: An Adventure in Tethyr (IC)
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<blockquote data-quote="Forged Fury" data-source="post: 6813884" data-attributes="member: 95059"><p><strong>Clearing the Lounge & Tower</strong></p><p></p><p><strong>Boddynock</strong> walked over to the cases <strong>Corilo</strong> had indicated. <span style="color: #0000FF">"Interesting..."</span> the gnome replied, gesturing with his fingers. <span style="color: #0000FF">"There looks to be the sense of once powerful wards, but they are no longer in place. The blade is most definitely magical. Given the residents we just evicted, I'm not sure if the original owner is still in control of this place."</span></p><p></p><p>Eyeing the blade, <strong>Lorenzo</strong> replied, <span style="color: #0000FF">"I could certainly use it, at least to help clearing the rest of this manor. We can try to return it once we're finished here."</span></p><p></p><p>Nodding, <strong>Corilo</strong> pulled out his lockpicks and quickly opened the case containing the weapon. The cleric, standing behind him, reached in and pulled out the rapier, marveling at the craftsmanship. The odd script running up the blade, however, was foreign to him. <strong>Brue</strong>, on the other hand, could read it. <span style="color: #0000FF">"It's elvish... <em>Bloodthirst</em>."</span> The genasi cleric of Ilmater frowned and made a warding sign. <strong>Lorenzo</strong> didn't seem bothered and replaced his blade with the new one. <span style="color: #0000FF">"Should we be moving on, then?"</span> Gnorth piped up, <span style="color: #0000FF">"It is good sword wants blood, no?"</span></p><p></p><p>[HR][/HR]</p><p></p><p><strong>Corilo</strong> approached the door to the next room and listened carefully, trying to determine if there were any more opponents waiting to ambush them. After a few seconds of silence, he shook his head. <span style="color: #0000FF">"Sounds quiet in there..."</span> Checking the door, the scout quickly determined the door was unlocked and appeared to not be trapped. Turning the handle, he pushed the door open. As the features of the room came into light, he saw a diverse collection of adventuring memorabilia on display. Stone tablets, rare plants preserved in jars, the pelts and skulls of magnificent beasts, and curious baubles from foreign lands decorate the walls. <strong>Boddynock</strong>, still concentrating on his spell of detection, announced, <span style="color: #0000FF">"There is an aura of abjuration... the thread of magic tastes of the corruption of the bone naga. Probably a warning spell. Nothing else in the room is magical."</span></p><p></p><p><strong>Gnorth</strong> walked around the room, examining the miscellany on the walls. <span style="color: #0000FF">"Very conspiring! Whoever erected this must have been quite the explorer."</span> <strong>Boddynock</strong> frowned, "I really don't remember my parents mentioning Haedirn being an adventurer, but apparently he was based on what's in this room and the previous one."</p><p></p><p><strong>Brue</strong>, typically impatient, said, <span style="color: #0000FF">"The staff doesn't appear to be here. Let's keep moving."</span> Before <strong>Corilo</strong> had the opportunity to check the door, she pushed her way through the door. Collectively shrugging, the rest of the group follows along.</p><p></p><p>[HR][/HR]</p><p></p><p>The door opened into a short hallway. To the left, the hallway ended in a dead-end. Directly across from the doorway was another door, albeit closed. The hallway extended further to the right. <span style="color: #0000FF">"I don't like leaving doors at my back,"</span> <strong>Lorenzo</strong> opined. Before <strong>Brue</strong> could barge through another door, <strong>Corilo</strong> slipped past the genasi and checked the door carefully. <span style="color: #0000FF">"Not trapped, although I'd be surprised if the door's are trapped. Someone used to live here. That would be a little dangerous..."</span></p><p></p><p>Opening the door revealed the base of the tower. In the center of the large circular room was a staircase that spiraled up through the ceiling. Along the walls were crates and barrels with various labels. Inspecting them, the barrels appeared to contain food and a variety of different drink, including barrels of mead and wine. Cracking open one of the crates, <strong>Gnorth</strong> announced, <span style="color: #0000FF">"Food not spoiled, good parenting!"</span></p><p></p><p><strong>Lorenzo</strong> replied, <span style="color: #0000FF">"That's a bit strange. The undead don't need to eat. I guess the food could have been for the ogres, but why keep it in here, rather than their cave. Not to mention their diet seemed to consist of food that looked a lot more like us. Maybe we'll find out a bit more as we move upstairs."</span></p><p></p><p>[HR][/HR]</p><p></p><p>Climbing higher, the party spied columns of small crates filling the sides of the second floor of the tower.</p><p>Each had an elvish glyph painted on their side, and appeared to be meticulously organized. As <strong>Brue</strong> read aloud each glyph, <strong>Boddynock</strong> quickly determined the nature of the room. <span style="color: #0000FF">"Alchemy supplies! Worth a modest sum on the open market."</span> <strong>Lorenzo</strong> pulled open a drawer and sniffed, pulling away from the pungent scent. <span style="color: #0000FF">"Yeah, let's hold off on that until we figure out what's going on here."</span></p><p></p><p>Staring at the floor, <strong>Corilo</strong> mused, <span style="color: #0000FF">"The dust is pretty thick here. No footprints or anything. I bet whatever lairs in the building doesn't come up here. We'd probably be safe if we needed to take a rest."</span></p><p></p><p>Arms crossed, <strong>Brue</strong> responded, <span style="color: #0000FF">"Good to know, let's keep moving."</span></p><p></p><p>[HR][/HR]</p><p></p><p>Climbing higher, this floor of the tower was mostly open, with a lush carpet and scattered feather pillows. Clusters of paper with hand written notes lay in neat piles of one section of the room. Along the wall was a ledge, displaying bottles of spell components - eyeballs, bits of metal, insect legs, fine powder, and other things.</p><p></p><p>As the light filled the room, <strong>Corilo</strong> cursed. The sound was followed by a hiss from the ledge and two sharp twangs the rest of the party recognized as the scout's hand crossbow. <span style="color: #0000FF">"Look!"</span> he exclaimed. An odd creature was hiding behind vials of spell components. While now transfixed by two hand crossbow bolts, the party could still make out that the foul think was vaguely reptilian, winged, and no larger than a cat. Within its left eye, a distinct glimmer of a vibrant, purple rune could be seen upon its pupil. As it sagged down, still held up by the pinnning bolts, the creature dissolved into a puddle of goo, the rune winking out of existence. <span style="color: #0000FF">"Sorry,"</span> <strong>Corilo</strong> said, <span style="color: #0000FF">"reflexes..."</span></p><p></p><p><span style="color: #0000FF">"Humonkeylus!"</span> <strong>Gnorth</strong> yelled as he recognized the creature. <span style="color: #0000FF">"It's a wizard pet. Was! Was a wizard's pet. Good job, Coralo."</span></p><p></p><p><span style="color: #0000FF">"That could very well have been a homunculus,"</span> <strong>Boddynock</strong> replied as he flipped through the notes. While he couldn't read the elvish script, he recognized the diagrams as spell prototypes. <span style="color: #0000FF">"This room must have been a magical study. It makes sense, they're usually removed from a main structure in case of... accidents."</span> He frowned as he flipped through the notes, but held his peace. <span style="color: #0000FF">"Let's keep moving..."</span></p><p></p><p>[HR][/HR]</p><p></p><p>Climbing to the next floor, it was quickly obvious that this was the final level of the tower. Reaching the top, the party first noted that the roof overhead was slotted, allowing a view of the open sky. One side of the room was dominated by an enormous looking glass - its cylindrical scope extended past the opening in the roof and pointed toward the dark heavens.</p><p></p><p><strong>Boddynock</strong> moved over to the device and looked through the eyepiece. <span style="color: #0000FF">"Doing research on the tear's of Selune, it looks like."</span> The tower was totally quiet. <span style="color: #0000FF">"Looks like a dead-end,"</span> <strong>Brue</strong> said. <strong>Corilo</strong> searched the rooftop, just to make sure, but found nothing. Agreeing that nothing further appeared to be gained here, the party descended back into the manor.</p></blockquote><p></p>
[QUOTE="Forged Fury, post: 6813884, member: 95059"] [b]Clearing the Lounge & Tower[/b] [B]Boddynock[/B] walked over to the cases [B]Corilo[/B] had indicated. [COLOR=#0000FF]"Interesting..."[/COLOR] the gnome replied, gesturing with his fingers. [COLOR=#0000FF]"There looks to be the sense of once powerful wards, but they are no longer in place. The blade is most definitely magical. Given the residents we just evicted, I'm not sure if the original owner is still in control of this place."[/COLOR] Eyeing the blade, [B]Lorenzo[/B] replied, [COLOR=#0000FF]"I could certainly use it, at least to help clearing the rest of this manor. We can try to return it once we're finished here."[/COLOR] Nodding, [B]Corilo[/B] pulled out his lockpicks and quickly opened the case containing the weapon. The cleric, standing behind him, reached in and pulled out the rapier, marveling at the craftsmanship. The odd script running up the blade, however, was foreign to him. [B]Brue[/B], on the other hand, could read it. [COLOR=#0000FF]"It's elvish... [I]Bloodthirst[/I]."[/COLOR] The genasi cleric of Ilmater frowned and made a warding sign. [B]Lorenzo[/B] didn't seem bothered and replaced his blade with the new one. [COLOR=#0000FF]"Should we be moving on, then?"[/COLOR] Gnorth piped up, [COLOR=#0000FF]"It is good sword wants blood, no?"[/COLOR] [HR][/HR] [B]Corilo[/B] approached the door to the next room and listened carefully, trying to determine if there were any more opponents waiting to ambush them. After a few seconds of silence, he shook his head. [COLOR=#0000FF]"Sounds quiet in there..."[/COLOR] Checking the door, the scout quickly determined the door was unlocked and appeared to not be trapped. Turning the handle, he pushed the door open. As the features of the room came into light, he saw a diverse collection of adventuring memorabilia on display. Stone tablets, rare plants preserved in jars, the pelts and skulls of magnificent beasts, and curious baubles from foreign lands decorate the walls. [B]Boddynock[/B], still concentrating on his spell of detection, announced, [COLOR=#0000FF]"There is an aura of abjuration... the thread of magic tastes of the corruption of the bone naga. Probably a warning spell. Nothing else in the room is magical."[/COLOR] [B]Gnorth[/B] walked around the room, examining the miscellany on the walls. [COLOR=#0000FF]"Very conspiring! Whoever erected this must have been quite the explorer."[/COLOR] [B]Boddynock[/B] frowned, "I really don't remember my parents mentioning Haedirn being an adventurer, but apparently he was based on what's in this room and the previous one." [B]Brue[/B], typically impatient, said, [COLOR=#0000FF]"The staff doesn't appear to be here. Let's keep moving."[/COLOR] Before [B]Corilo[/B] had the opportunity to check the door, she pushed her way through the door. Collectively shrugging, the rest of the group follows along. [HR][/HR] The door opened into a short hallway. To the left, the hallway ended in a dead-end. Directly across from the doorway was another door, albeit closed. The hallway extended further to the right. [COLOR=#0000FF]"I don't like leaving doors at my back,"[/COLOR] [B]Lorenzo[/B] opined. Before [B]Brue[/B] could barge through another door, [B]Corilo[/B] slipped past the genasi and checked the door carefully. [COLOR=#0000FF]"Not trapped, although I'd be surprised if the door's are trapped. Someone used to live here. That would be a little dangerous..."[/COLOR] Opening the door revealed the base of the tower. In the center of the large circular room was a staircase that spiraled up through the ceiling. Along the walls were crates and barrels with various labels. Inspecting them, the barrels appeared to contain food and a variety of different drink, including barrels of mead and wine. Cracking open one of the crates, [B]Gnorth[/B] announced, [COLOR=#0000FF]"Food not spoiled, good parenting!"[/COLOR] [B]Lorenzo[/B] replied, [COLOR=#0000FF]"That's a bit strange. The undead don't need to eat. I guess the food could have been for the ogres, but why keep it in here, rather than their cave. Not to mention their diet seemed to consist of food that looked a lot more like us. Maybe we'll find out a bit more as we move upstairs."[/COLOR] [HR][/HR] Climbing higher, the party spied columns of small crates filling the sides of the second floor of the tower. Each had an elvish glyph painted on their side, and appeared to be meticulously organized. As [B]Brue[/B] read aloud each glyph, [B]Boddynock[/B] quickly determined the nature of the room. [COLOR=#0000FF]"Alchemy supplies! Worth a modest sum on the open market."[/COLOR] [B]Lorenzo[/B] pulled open a drawer and sniffed, pulling away from the pungent scent. [COLOR=#0000FF]"Yeah, let's hold off on that until we figure out what's going on here."[/COLOR] Staring at the floor, [B]Corilo[/B] mused, [COLOR=#0000FF]"The dust is pretty thick here. No footprints or anything. I bet whatever lairs in the building doesn't come up here. We'd probably be safe if we needed to take a rest."[/COLOR] Arms crossed, [B]Brue[/B] responded, [COLOR=#0000FF]"Good to know, let's keep moving."[/COLOR] [HR][/HR] Climbing higher, this floor of the tower was mostly open, with a lush carpet and scattered feather pillows. Clusters of paper with hand written notes lay in neat piles of one section of the room. Along the wall was a ledge, displaying bottles of spell components - eyeballs, bits of metal, insect legs, fine powder, and other things. As the light filled the room, [B]Corilo[/B] cursed. The sound was followed by a hiss from the ledge and two sharp twangs the rest of the party recognized as the scout's hand crossbow. [COLOR=#0000FF]"Look!"[/COLOR] he exclaimed. An odd creature was hiding behind vials of spell components. While now transfixed by two hand crossbow bolts, the party could still make out that the foul think was vaguely reptilian, winged, and no larger than a cat. Within its left eye, a distinct glimmer of a vibrant, purple rune could be seen upon its pupil. As it sagged down, still held up by the pinnning bolts, the creature dissolved into a puddle of goo, the rune winking out of existence. [COLOR=#0000FF]"Sorry,"[/COLOR] [B]Corilo[/B] said, [COLOR=#0000FF]"reflexes..."[/COLOR] [COLOR=#0000FF]"Humonkeylus!"[/COLOR] [B]Gnorth[/B] yelled as he recognized the creature. [COLOR=#0000FF]"It's a wizard pet. Was! Was a wizard's pet. Good job, Coralo."[/COLOR] [COLOR=#0000FF]"That could very well have been a homunculus,"[/COLOR] [B]Boddynock[/B] replied as he flipped through the notes. While he couldn't read the elvish script, he recognized the diagrams as spell prototypes. [COLOR=#0000FF]"This room must have been a magical study. It makes sense, they're usually removed from a main structure in case of... accidents."[/COLOR] He frowned as he flipped through the notes, but held his peace. [COLOR=#0000FF]"Let's keep moving..."[/COLOR] [HR][/HR] Climbing to the next floor, it was quickly obvious that this was the final level of the tower. Reaching the top, the party first noted that the roof overhead was slotted, allowing a view of the open sky. One side of the room was dominated by an enormous looking glass - its cylindrical scope extended past the opening in the roof and pointed toward the dark heavens. [B]Boddynock[/B] moved over to the device and looked through the eyepiece. [COLOR=#0000FF]"Doing research on the tear's of Selune, it looks like."[/COLOR] The tower was totally quiet. [COLOR=#0000FF]"Looks like a dead-end,"[/COLOR] [B]Brue[/B] said. [B]Corilo[/B] searched the rooftop, just to make sure, but found nothing. Agreeing that nothing further appeared to be gained here, the party descended back into the manor. [/QUOTE]
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