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<blockquote data-quote="Gold Roger" data-source="post: 3040327" data-attributes="member: 33904"><p>So, because there are some overtwinking kids that will never play your game on the wotc boards you've got the impression that all players need hand holding to make reasonable PC's?</p><p></p><p></p><p></p><p>I don't buy into this. If a good campaign has to be limited, why not limit it to the stuff the players like as much as you do. I mean, if your players like the stuff you do and prefer to sit back and let you figure out what they may play, ok, but otherwhise I see no reason to not work with the player on worldbuilding?</p><p></p><p></p><p></p><p>So, the DMs desires are more important than those of the players, because he has the right to strip out stuff he doesn't like and players don't have the right to include stuff they do like?</p><p></p><p>I'd say a game that is less based on rights and more on players and DM sitting down and hammering out a gameworld together they all like would be more successfull.</p><p></p><p><em>"No, Bob, you cannot run an Aztec Warrior that sailed to Japan and became a ninja. This is Middle Earth and I need you to select something in line with that world."</em></p></blockquote><p></p><p>So, who said this was going to be a middle earth game? You alone?</p><p></p><p>I see three reasons to play a strictly middle earth game:</p><p></p><p>You decided you want to run middle earth and sought players that want to do so as well.</p><p></p><p>The group decided to play a middle earth game.</p><p></p><p>The group ok'ed your suggestion to play a middle earth game.</p><p></p><p>In those three cases I'd agree that Bob is totally out there. Otherwhise I'd say that a game that includes a fantastic pseudo-atztec and Japan sounds fun. And because Bob made the suggestion, he can flesh out those regions, leaving you more time for adventures and other places.</p><p>[/QUOTE]</p>
[QUOTE="Gold Roger, post: 3040327, member: 33904"] So, because there are some overtwinking kids that will never play your game on the wotc boards you've got the impression that all players need hand holding to make reasonable PC's? I don't buy into this. If a good campaign has to be limited, why not limit it to the stuff the players like as much as you do. I mean, if your players like the stuff you do and prefer to sit back and let you figure out what they may play, ok, but otherwhise I see no reason to not work with the player on worldbuilding? So, the DMs desires are more important than those of the players, because he has the right to strip out stuff he doesn't like and players don't have the right to include stuff they do like? I'd say a game that is less based on rights and more on players and DM sitting down and hammering out a gameworld together they all like would be more successfull. [I]"No, Bob, you cannot run an Aztec Warrior that sailed to Japan and became a ninja. This is Middle Earth and I need you to select something in line with that world."[/I][/QUOTE] So, who said this was going to be a middle earth game? You alone? I see three reasons to play a strictly middle earth game: You decided you want to run middle earth and sought players that want to do so as well. The group decided to play a middle earth game. The group ok'ed your suggestion to play a middle earth game. In those three cases I'd agree that Bob is totally out there. Otherwhise I'd say that a game that includes a fantastic pseudo-atztec and Japan sounds fun. And because Bob made the suggestion, he can flesh out those regions, leaving you more time for adventures and other places. [/QUOTE]
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