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[D&D] Best D&D-ish adventure that doesn't require a PhD?
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<blockquote data-quote="ccs" data-source="post: 7347519" data-attributes="member: 6803664"><p>I found these three from Pathfinder very good:</p><p></p><p>1) Wrath of the Righteous (with or without using the Mythic Powers book for PF)</p><p>It's a pretty straight forward anti-demon adventure ideally geared for good guys like Paladins.</p><p>Had great fun playing this one.</p><p></p><p>2) Skull & Shackles</p><p>The party is part of the crew of a pirate ship.</p><p>This could get fairly RP detailed as the characters are often in constant contact with 20-30+ NPCs. </p><p>I would recommend buying & reading through all 6 instalments as some of the NPCs are named in book 1, but then key details (that would've been handy to know from the get-go) are revealed in books 2+ - after you've probably had to make something up.</p><p>You might also want to search out some better rules for ship-to-ship combat as what's included is a bit weak.</p><p>Had a lot of fun DMing this one because I literally had boat loads of NPCs to play.</p><p></p><p>3) Reign of Winter.</p><p>The PCs track down Babba Yagga using the Dancing Hut, getting ever further from home - including a trip to another planet & to Russia circa 1918 (with tanks!).</p><p>Book #3 - you'll want to read this & answer a few WHYs? for yourself. Because if you don't the </p><p>Maiden /Mother/Crone dungeon is an odd assortment of encounters. One of wich, the finale, just doesn't make any sense if your characters manage to take a long rest.</p><p>Still, I'm having a great time running this & greatly looking forward to when the party gets to fighting WWI tanks in book 5.</p><p></p><p>You might also look backwards to adventures from BECMi/1e/2e</p><p>A lot of these are self contained adventures only granting a lv or two. Maybe three depending.</p><p>Linking them together requires some work if you want an over-arching plot, but that's not too hard.</p></blockquote><p></p>
[QUOTE="ccs, post: 7347519, member: 6803664"] I found these three from Pathfinder very good: 1) Wrath of the Righteous (with or without using the Mythic Powers book for PF) It's a pretty straight forward anti-demon adventure ideally geared for good guys like Paladins. Had great fun playing this one. 2) Skull & Shackles The party is part of the crew of a pirate ship. This could get fairly RP detailed as the characters are often in constant contact with 20-30+ NPCs. I would recommend buying & reading through all 6 instalments as some of the NPCs are named in book 1, but then key details (that would've been handy to know from the get-go) are revealed in books 2+ - after you've probably had to make something up. You might also want to search out some better rules for ship-to-ship combat as what's included is a bit weak. Had a lot of fun DMing this one because I literally had boat loads of NPCs to play. 3) Reign of Winter. The PCs track down Babba Yagga using the Dancing Hut, getting ever further from home - including a trip to another planet & to Russia circa 1918 (with tanks!). Book #3 - you'll want to read this & answer a few WHYs? for yourself. Because if you don't the Maiden /Mother/Crone dungeon is an odd assortment of encounters. One of wich, the finale, just doesn't make any sense if your characters manage to take a long rest. Still, I'm having a great time running this & greatly looking forward to when the party gets to fighting WWI tanks in book 5. You might also look backwards to adventures from BECMi/1e/2e A lot of these are self contained adventures only granting a lv or two. Maybe three depending. Linking them together requires some work if you want an over-arching plot, but that's not too hard. [/QUOTE]
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[D&D] Best D&D-ish adventure that doesn't require a PhD?
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