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<blockquote data-quote="WSmith" data-source="post: 142368" data-attributes="member: 106"><p>Dr. Midnight, now that I know what you mean, I can't agree with you more. I was in the process of striping down, (mostly omissions not changes) the d20 rules to a basic form, 4 races, 4 classes, for levels 1-5. It would be designed to be overlaid with the Core rules once at 5-6th level. </p><p></p><p>However, after seeing your idea and mmadsen's, I think I need to make it even MORE simple. Just off the top of my head, using the above ideas:</p><p></p><p>Stats: Strength, Dex, Mental, (this will be the actual modifier like Dr. said, 2, 3)</p><p></p><p>Races: </p><p>Human: no bonus to stat, but comp'ed some other was</p><p>Dwarf: racial bonus to STR</p><p>Elf: racial bonus to Mental</p><p>Halfling: racial bonus to Dex</p><p></p><p>Classes:</p><p>Warrior: Class bonus to FORT, (2 feats, no equip restrictions )</p><p>Rogue: Class bonus to REF (get points to specialize in some type actions, like moving silently, or disableing devices)</p><p>Wizard: Class bonus to WILL (spells)</p><p></p><p>Humans get an extra feat</p><p></p><p>Saves would be (stat+race bonus if any+ class bonus if any).</p><p></p><p>There are no skills, just actions that a rogue can focus their points on. (calling it by another name) </p><p></p><p>Hum, it is pretty rough but has potential. I will need to work on it.</p></blockquote><p></p>
[QUOTE="WSmith, post: 142368, member: 106"] Dr. Midnight, now that I know what you mean, I can't agree with you more. I was in the process of striping down, (mostly omissions not changes) the d20 rules to a basic form, 4 races, 4 classes, for levels 1-5. It would be designed to be overlaid with the Core rules once at 5-6th level. However, after seeing your idea and mmadsen's, I think I need to make it even MORE simple. Just off the top of my head, using the above ideas: Stats: Strength, Dex, Mental, (this will be the actual modifier like Dr. said, 2, 3) Races: Human: no bonus to stat, but comp'ed some other was Dwarf: racial bonus to STR Elf: racial bonus to Mental Halfling: racial bonus to Dex Classes: Warrior: Class bonus to FORT, (2 feats, no equip restrictions ) Rogue: Class bonus to REF (get points to specialize in some type actions, like moving silently, or disableing devices) Wizard: Class bonus to WILL (spells) Humans get an extra feat Saves would be (stat+race bonus if any+ class bonus if any). There are no skills, just actions that a rogue can focus their points on. (calling it by another name) Hum, it is pretty rough but has potential. I will need to work on it. [/QUOTE]
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