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D&D Has Never Been Suitable for Generic Fantasy
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<blockquote data-quote="Blue Thunder" data-source="post: 5926865" data-attributes="member: 6689695"><p>*The very first book for D&D states that it is a MEDIEVAL game. There was no "fantasy genre" label back then. There was only gifted writers (like Tolkien or Howard in early 20th century, who tried to re-mold and re-create old world myths. Howard took Germanic, Nordic warrior culture elements and blended them with 1001 Nights style Sorcerers.</p><p> </p><p>Tolkien was inspired by Beowulf and Nibelungenlied and various Northern sagas. </p><p> </p><p> </p><p>*There was no such thing as a "generic elf" then. Elf is another name for Fairy. European medieval legends were filled with fairy myths and none of them were as cliche as a Blonde Archer Elf stereotype.</p><p> </p><p>All the additional and artificial D&D mythology came with conscutive books after books after books. </p><p> </p><p> </p><p>*As an example, I'll try make an analogy of this evolution...</p><p> </p><p>Let's say we'll publish a brand new Sci-Fi RPG...it is called </p><p>"Lasers & Lightyears" or "Aliens & Andromeda" </p><p> </p><p>After we publish the initial books, to appeal to everyone, we start to add ALL the sci-fi archetypes we can find...</p><p> </p><p>So, we have something like this:</p><p> </p><p>RACES: </p><p> </p><p>_Human, </p><p>_Bug Eyed Martian,</p><p>_ Tentacled Alien</p><p>_Robot</p><p> </p><p>CLASSES</p><p> </p><p>_Jedi</p><p>_Klingon</p><p>_Alien</p><p>_Queen Alien (Prestige Class)</p><p>_Dalek</p><p>_Space Marine</p><p>_Terminator</p><p> </p><p> </p><p>In the initial rules, some races are not allowed some classes (the way there were no Gnome Paladins in D&D 1 and 2nd ed.s) And this is logical right? Because it would be strange to play a multi-class, level 1 Human Queen Alien Jedi-Dalek-Sith-Klingon...</p><p> </p><p>But as people played the same thing over and over again, the original influences (Star Wars, Star Trek, Alien etc.) faded, and everyone just remembered the hybridized, crossbred "race-classes" of our game "Aliens and Andromedas"</p><p> </p><p>I believe, this is what happened with D&D.</p></blockquote><p></p>
[QUOTE="Blue Thunder, post: 5926865, member: 6689695"] *The very first book for D&D states that it is a MEDIEVAL game. There was no "fantasy genre" label back then. There was only gifted writers (like Tolkien or Howard in early 20th century, who tried to re-mold and re-create old world myths. Howard took Germanic, Nordic warrior culture elements and blended them with 1001 Nights style Sorcerers. Tolkien was inspired by Beowulf and Nibelungenlied and various Northern sagas. *There was no such thing as a "generic elf" then. Elf is another name for Fairy. European medieval legends were filled with fairy myths and none of them were as cliche as a Blonde Archer Elf stereotype. All the additional and artificial D&D mythology came with conscutive books after books after books. *As an example, I'll try make an analogy of this evolution... Let's say we'll publish a brand new Sci-Fi RPG...it is called "Lasers & Lightyears" or "Aliens & Andromeda" After we publish the initial books, to appeal to everyone, we start to add ALL the sci-fi archetypes we can find... So, we have something like this: RACES: _Human, _Bug Eyed Martian, _ Tentacled Alien _Robot CLASSES _Jedi _Klingon _Alien _Queen Alien (Prestige Class) _Dalek _Space Marine _Terminator In the initial rules, some races are not allowed some classes (the way there were no Gnome Paladins in D&D 1 and 2nd ed.s) And this is logical right? Because it would be strange to play a multi-class, level 1 Human Queen Alien Jedi-Dalek-Sith-Klingon... But as people played the same thing over and over again, the original influences (Star Wars, Star Trek, Alien etc.) faded, and everyone just remembered the hybridized, crossbred "race-classes" of our game "Aliens and Andromedas" I believe, this is what happened with D&D. [/QUOTE]
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