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D&D Increases Its Lead In Orr Groups Q3 2015 Report
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<blockquote data-quote="Cody C. Lewis" data-source="post: 7683873" data-attributes="member: 6802841"><p>Ok I just looked up my account and I currently have spent 517 hours "on Roll20" (which really means actually logged into a game, not PLAYING a game ie GM prep work counts)</p><p></p><p>A couple of things to point out super quick.</p><p></p><p>1. The 1 million accounts - several people have made comments about how exaggerated this is. A.) That number does NOT count monthly subs; free players are counted, B.) Additionally it counts anyone who has ever created an account even if they are not active or ever were very active, C.) while someone CAN create multiple accounts, I do not know a single person who has nor would I see a reason for someone to do so as even those free players who would try and get more storage space on their account wouldn't really need a second account unless they have uploaded a metric ton of images (I'm 500+ hours in and I wouldn't have passed my limit if I were f2p). So I would imagine while it may not be truly 1 million unique users, I 100% believe it is still a good gauge to get an idea of how many people were interested enough to create an account.</p><p></p><p>2. The Players count you see on the report counts everyone who has simply 'tagged' their own user page with games they are interested in / and <em>could</em> play. I myself have the tags 3.5, PF, 5e. But I have not played a single 3.5 game over the last 2 years on Roll20. One of the guys in my group still had his profile tagged with 4e last time I checked and we have only played 4e literally one time since we started on Roll20. If you are trying to understand who is playing what game, counting someone like him for 4e or me for 3.5 is not really going to give you a true representation of what people are playing. </p><p></p><p>3. Game counts are a touch wonky too. Because any account can create several games. Additionally I do not believe you HAVE to tag your game with what system you are playing when you create a new game. I currently have 6 games I am in right now on Roll20. 1 my group uses the forums on to schedule our 'league', 1 PF game I am currently GMing, 1 5e game I am building the player's handbook into, 1 5e game my friend runs (we do 2 weeks of me and 2 weeks of him), 1 PF Way of the Wicked game I have joined that we will start when my game finishes in 3 weeks, and 1 PF module -Crypt of the Everflame- I built into a game so I can run it with strangers if I ever am bored.</p><p></p><p>So as a 500+ hour Roll20 user my advice on how to use this data is game count is probably more telling than player count as a snapshot of what people are playing right now. Player count is most likely a more accurate description of what people could be playing in the future if they lose interest in 5e (maybe move back to 3.5/pf).</p><p></p><p>EDIT: A good example of what I am saying is the Munchkin numbers. Only a handful of games actually being played but they have a lot of players who have tagged their profiles with Munchkin. Which means not many people are playing Munchkin; but quite a few people would be able to play Munchkin if they were bored with their current game. Also, that is a fun word. Munchkin.</p><p></p><p>Finally Roll20 is awesome. Without Roll20, I would not have been able to start gaming again. Period. </p><p></p><p>If you have never tried it out, seriously go check it out. If for any reason you are not getting your RPG fix, you can easily get a group up and running over there.</p></blockquote><p></p>
[QUOTE="Cody C. Lewis, post: 7683873, member: 6802841"] Ok I just looked up my account and I currently have spent 517 hours "on Roll20" (which really means actually logged into a game, not PLAYING a game ie GM prep work counts) A couple of things to point out super quick. 1. The 1 million accounts - several people have made comments about how exaggerated this is. A.) That number does NOT count monthly subs; free players are counted, B.) Additionally it counts anyone who has ever created an account even if they are not active or ever were very active, C.) while someone CAN create multiple accounts, I do not know a single person who has nor would I see a reason for someone to do so as even those free players who would try and get more storage space on their account wouldn't really need a second account unless they have uploaded a metric ton of images (I'm 500+ hours in and I wouldn't have passed my limit if I were f2p). So I would imagine while it may not be truly 1 million unique users, I 100% believe it is still a good gauge to get an idea of how many people were interested enough to create an account. 2. The Players count you see on the report counts everyone who has simply 'tagged' their own user page with games they are interested in / and [I]could[/I] play. I myself have the tags 3.5, PF, 5e. But I have not played a single 3.5 game over the last 2 years on Roll20. One of the guys in my group still had his profile tagged with 4e last time I checked and we have only played 4e literally one time since we started on Roll20. If you are trying to understand who is playing what game, counting someone like him for 4e or me for 3.5 is not really going to give you a true representation of what people are playing. 3. Game counts are a touch wonky too. Because any account can create several games. Additionally I do not believe you HAVE to tag your game with what system you are playing when you create a new game. I currently have 6 games I am in right now on Roll20. 1 my group uses the forums on to schedule our 'league', 1 PF game I am currently GMing, 1 5e game I am building the player's handbook into, 1 5e game my friend runs (we do 2 weeks of me and 2 weeks of him), 1 PF Way of the Wicked game I have joined that we will start when my game finishes in 3 weeks, and 1 PF module -Crypt of the Everflame- I built into a game so I can run it with strangers if I ever am bored. So as a 500+ hour Roll20 user my advice on how to use this data is game count is probably more telling than player count as a snapshot of what people are playing right now. Player count is most likely a more accurate description of what people could be playing in the future if they lose interest in 5e (maybe move back to 3.5/pf). EDIT: A good example of what I am saying is the Munchkin numbers. Only a handful of games actually being played but they have a lot of players who have tagged their profiles with Munchkin. Which means not many people are playing Munchkin; but quite a few people would be able to play Munchkin if they were bored with their current game. Also, that is a fun word. Munchkin. Finally Roll20 is awesome. Without Roll20, I would not have been able to start gaming again. Period. If you have never tried it out, seriously go check it out. If for any reason you are not getting your RPG fix, you can easily get a group up and running over there. [/QUOTE]
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