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D&D Intiative...Master Tools 2008?
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<blockquote data-quote="Kristian Serrano" data-source="post: 4364895" data-attributes="member: 13046"><p>To be clear, we're talking about the software components, not the articles.</p><p></p><p>It's also not too early to cry vaporware when they've already announced that the Game Table won't be available until later this year, and that's being optimistic since software is usually late and never early.</p><p></p><p>Additionally, the scope keeps changing. Screenshots keep showing more features, and while that might seem cool and fun, it's also what happened to MasterTools. Feature creep is a dangerous thing for budgets of time and money.</p><p></p><p>What they showed at D&DXP should have been enough for a beta test. The only thing that could be an issue at that point is load balancing, ID/account management, or something else related to the back end. Considering it's supposed to be free of rules, I don't understand what else could be tying up their resources. Perhaps if they spent less time on 3D dress-up dolls and more on the important parts, they'd be further along.</p><p></p><p>PS - They haven't been releasing much more than what was already available in the print versions of Dungeon/Dragon magazine. Additionally, we now have less of what we used to get on the Web site before. In fact, most of what we had seen on the Web site up until the release was "4e is so great! We've been playtesting it for months. Sorry, can't tell you about it, but you're going to love it because it's the best version of D&D ever! Trust us!"</p></blockquote><p></p>
[QUOTE="Kristian Serrano, post: 4364895, member: 13046"] To be clear, we're talking about the software components, not the articles. It's also not too early to cry vaporware when they've already announced that the Game Table won't be available until later this year, and that's being optimistic since software is usually late and never early. Additionally, the scope keeps changing. Screenshots keep showing more features, and while that might seem cool and fun, it's also what happened to MasterTools. Feature creep is a dangerous thing for budgets of time and money. What they showed at D&DXP should have been enough for a beta test. The only thing that could be an issue at that point is load balancing, ID/account management, or something else related to the back end. Considering it's supposed to be free of rules, I don't understand what else could be tying up their resources. Perhaps if they spent less time on 3D dress-up dolls and more on the important parts, they'd be further along. PS - They haven't been releasing much more than what was already available in the print versions of Dungeon/Dragon magazine. Additionally, we now have less of what we used to get on the Web site before. In fact, most of what we had seen on the Web site up until the release was "4e is so great! We've been playtesting it for months. Sorry, can't tell you about it, but you're going to love it because it's the best version of D&D ever! Trust us!" [/QUOTE]
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