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D&D is a Horror Game
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<blockquote data-quote="Betote" data-source="post: 4767424" data-attributes="member: 52055"><p>It <strong>is</strong> hardoded into the game. Monster's Hit Dice in previous editions, CR in 3.x and monster levels in 4e are meant to be used so that the PCs can success when fighting against them. CR is described as "average party level of this level can overcome this monster spending about 20% of their resources", and monster level is "level of a character who can overcome it without being too easy".</p><p></p><p>Maybe in OD&D or in Holmes D&D, at 1st-3rd levels, the success rate is lower, but it's always more a logistics and strategy issue than something like an ominous horror-story-like threat.</p><p></p><p>And yes, Lovecraft was listed in the DMG1, but have you ever read his Dreamlands series? That's not horror. Horror is not ugly monsters nor possibility of PC death, but a sense of helplessness and powerlessness against the unkown. And of that, D&D "core" doesn't have any. Even Ravenloft or Midnight are hardly horror apart of their trappings.</p></blockquote><p></p>
[QUOTE="Betote, post: 4767424, member: 52055"] It [b]is[/b] hardoded into the game. Monster's Hit Dice in previous editions, CR in 3.x and monster levels in 4e are meant to be used so that the PCs can success when fighting against them. CR is described as "average party level of this level can overcome this monster spending about 20% of their resources", and monster level is "level of a character who can overcome it without being too easy". Maybe in OD&D or in Holmes D&D, at 1st-3rd levels, the success rate is lower, but it's always more a logistics and strategy issue than something like an ominous horror-story-like threat. And yes, Lovecraft was listed in the DMG1, but have you ever read his Dreamlands series? That's not horror. Horror is not ugly monsters nor possibility of PC death, but a sense of helplessness and powerlessness against the unkown. And of that, D&D "core" doesn't have any. Even Ravenloft or Midnight are hardly horror apart of their trappings. [/QUOTE]
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