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[D&D Next] Misfits of the Sharn Watch OOC
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<blockquote data-quote="tuxgeo" data-source="post: 6025126" data-attributes="member: 61026"><p>How are we getting along with this? </p><p>Do you have a character sheet for your Human Slayer? No time pressure or anything; but I had an hour to spare, and I thought we needed to have Char Sheets posted to get going with playing this, so I have taken the liberty of writing up a Char Sheet for this PC -- but I didn't know some of the crucial details (mainly his or her NAME, alignment, sex, and religion!), so I simply made up those things. </p><p></p><p>I'm (fairly) sure you didn't want to name your PC "Obniyate Fongebempf," so <u><strong><em>please</em></strong></u> treat these entries as <em>placeholders</em>! If you wish to use this Char Sheet, please make the needed changes (at least his NAME!) and let slobster know. Here it is: </p><p></p><p>[code]Char Sheet </p><p>Obniyate Fongebempf, TN male Human Fighter 1</p><p>Fighting Style: Slayer </p><p>Background: Soldier </p><p>Specialty: Survivor </p><p>Worships: Kord </p><p></p><p>Greatsword +6 (1d12 + 3 slashing) (Primary weapon) </p><p>Hand Crossbow +6 (1d6 + 3 piercing, Range 80/320) </p><p> ("Special": take Disadvantage to load and fire Crossbow in the same round) </p><p></p><p>Stat Rolled Total Modifier (Bonuses: "R" for Racial, "C" for Class) </p><p>STR 14 16R +3</p><p>DEX 12 13R +1</p><p>CON 13 15RC +2</p><p>INT 10 11R +0</p><p>WIS 10 11R +0</p><p>CHA 10 11R +0</p><p></p><p>HP: 17</p><p>AC: 16</p><p>HD: 1d10</p><p>Initiative: +1</p><p>Speed: 30 feet</p><p></p><p>Skills: </p><p>• Intimidate +3 </p><p>• Spot +3 </p><p>• Survival +3 </p><p></p><p>Trait: Military Rank (consult with DM slobster to determine which rank it is)</p><p>Features: </p><p>• Combat Superiority; Expertise Dice 1d6, regained at the start of each round. </p><p> Maneuvers known (you can spend your Expertise Dice on these things): </p><p> = Deadly Strike: When you hit, roll the dice; add the results to the damage. </p><p> = Parry: When you are damaged by an attack, and you are wielding a weapon or </p><p> a shield, roll the dice; subtract the results from the damage you took. You </p><p> are still subject to any other effects of the attack that hit you. </p><p> = Glancing Blow: One time per turn, when you miss with a weapon attack, but </p><p> your roll on the d20 is higher than 9, roll the dice; the target takes that </p><p> amount of damage anyway. </p><p></p><p>Equipment (This is the list of starting equipment for the Slayer Fighter.) </p><p></p><p>GP Lbs. Item Name Details</p><p>75 40 Chainmail AC 16, no DEX mod. </p><p>50 10 Greatsword 1d12 slashing, Two-handed </p><p>10 3 Crossbow, hand 1d6 piercing, Range 80/320, Two-handed, Special </p><p>1 3 Bolts, Xbow: 10 </p><p>4 38 Adventurer's Kit</p><p>5 1 Healer's Kit</p><p></p><p>145 95 [TOTALS] </p><p></p><p>(5 GP remaining)[/code]</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 6025126, member: 61026"] How are we getting along with this? Do you have a character sheet for your Human Slayer? No time pressure or anything; but I had an hour to spare, and I thought we needed to have Char Sheets posted to get going with playing this, so I have taken the liberty of writing up a Char Sheet for this PC -- but I didn't know some of the crucial details (mainly his or her NAME, alignment, sex, and religion!), so I simply made up those things. I'm (fairly) sure you didn't want to name your PC "Obniyate Fongebempf," so [U][B][I]please[/I][/B][/U] treat these entries as [I]placeholders[/I]! If you wish to use this Char Sheet, please make the needed changes (at least his NAME!) and let slobster know. Here it is: [code]Char Sheet Obniyate Fongebempf, TN male Human Fighter 1 Fighting Style: Slayer Background: Soldier Specialty: Survivor Worships: Kord Greatsword +6 (1d12 + 3 slashing) (Primary weapon) Hand Crossbow +6 (1d6 + 3 piercing, Range 80/320) ("Special": take Disadvantage to load and fire Crossbow in the same round) Stat Rolled Total Modifier (Bonuses: "R" for Racial, "C" for Class) STR 14 16R +3 DEX 12 13R +1 CON 13 15RC +2 INT 10 11R +0 WIS 10 11R +0 CHA 10 11R +0 HP: 17 AC: 16 HD: 1d10 Initiative: +1 Speed: 30 feet Skills: • Intimidate +3 • Spot +3 • Survival +3 Trait: Military Rank (consult with DM slobster to determine which rank it is) Features: • Combat Superiority; Expertise Dice 1d6, regained at the start of each round. Maneuvers known (you can spend your Expertise Dice on these things): = Deadly Strike: When you hit, roll the dice; add the results to the damage. = Parry: When you are damaged by an attack, and you are wielding a weapon or a shield, roll the dice; subtract the results from the damage you took. You are still subject to any other effects of the attack that hit you. = Glancing Blow: One time per turn, when you miss with a weapon attack, but your roll on the d20 is higher than 9, roll the dice; the target takes that amount of damage anyway. Equipment (This is the list of starting equipment for the Slayer Fighter.) GP Lbs. Item Name Details 75 40 Chainmail AC 16, no DEX mod. 50 10 Greatsword 1d12 slashing, Two-handed 10 3 Crossbow, hand 1d6 piercing, Range 80/320, Two-handed, Special 1 3 Bolts, Xbow: 10 4 38 Adventurer's Kit 5 1 Healer's Kit 145 95 [TOTALS] (5 GP remaining)[/code] [/QUOTE]
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