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[D&D Next] Misfits of the Sharn Watch OOC
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<blockquote data-quote="Li Shenron" data-source="post: 6035979" data-attributes="member: 1465"><p>[MENTION=61026]tuxgeo[/MENTION] why are you giving up the Wizard character? I have been sketching out both a Cleric and a Rogue, because those were missing and I was waiting to know which one The Shadow would prefer. If you now prefer to play the Cleric then I'll be the Rogue, but if you still prefer the Wizard then I'll be the Cleric. Let me know.</p><p></p><p>Here's a very short summary of the two characters I've made (stats are ready but I still have to pick the names:</p><p></p><p>#1- A young LG human <strong>Cleric </strong>devoted to the Sovereign Host pantheon. Lived for years cloistered in a monastery where he dedicated himself to amanuensis and herbalist works (Sage background, Healer specialty), until blessed by the gods and started displaying spellcasting abilities (Sun domain). He was then ordered by the monastery abbott to leave the cloistered life for a while, and the abbott arranged his joining the Sharn Watch.</p><p></p><p>#2- A middle-aged human <strong>Rogue</strong> who was previously a veteran in the war* (Soldier background) but after the end of it found himself unable to secure a decent occupation in life and lived in the slums of various cities (Thug scheme, Survivor specialty). Found by some of his former seniors in the army, was given the chance to reinstate himself by joining the Sharn Watch. Should be NG but still has behavioural issues (may act often more like N, and swings between L and C equally depending on the mood).</p><p></p><p>*I don't know how much time has passed since the "Last War" in this campaign... if too long, then this backstory might not fit with a human lifespan</p><p></p><p>About the Rogue, I've noticed that someone else has the Thief background so I didn't want to overlap with his trapfinding abilities, this is why I made it essentially a Fighter/Rogue type.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6035979, member: 1465"] [MENTION=61026]tuxgeo[/MENTION] why are you giving up the Wizard character? I have been sketching out both a Cleric and a Rogue, because those were missing and I was waiting to know which one The Shadow would prefer. If you now prefer to play the Cleric then I'll be the Rogue, but if you still prefer the Wizard then I'll be the Cleric. Let me know. Here's a very short summary of the two characters I've made (stats are ready but I still have to pick the names: #1- A young LG human [B]Cleric [/B]devoted to the Sovereign Host pantheon. Lived for years cloistered in a monastery where he dedicated himself to amanuensis and herbalist works (Sage background, Healer specialty), until blessed by the gods and started displaying spellcasting abilities (Sun domain). He was then ordered by the monastery abbott to leave the cloistered life for a while, and the abbott arranged his joining the Sharn Watch. #2- A middle-aged human [B]Rogue[/B] who was previously a veteran in the war* (Soldier background) but after the end of it found himself unable to secure a decent occupation in life and lived in the slums of various cities (Thug scheme, Survivor specialty). Found by some of his former seniors in the army, was given the chance to reinstate himself by joining the Sharn Watch. Should be NG but still has behavioural issues (may act often more like N, and swings between L and C equally depending on the mood). *I don't know how much time has passed since the "Last War" in this campaign... if too long, then this backstory might not fit with a human lifespan About the Rogue, I've noticed that someone else has the Thief background so I didn't want to overlap with his trapfinding abilities, this is why I made it essentially a Fighter/Rogue type. [/QUOTE]
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