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D&D Next playtest post mortem by Mike Mearls and Rodney Thompson. From seven years ago.
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<blockquote data-quote="GMforPowergamers" data-source="post: 8775411" data-attributes="member: 67338"><p>again... you seem to not understand strength (and I don't know where you got 8 int genius from other then your strawman files) YOU CAN"T BE WEAK IN 5e... you also can't be a strong as an Olympic lifter without magic, but that is a different argument. </p><p>Str 8 (the lowest you get by default array) is stronger then human average in the real world.</p><p></p><p>yet here we are again with you saying "I don't like it so shut up" and I am sick of it. </p><p></p><p>glad to know... this changes what?</p><p></p><p>they are not, they are all types of muscle and health... </p><p></p><p>and a steroided body builder that is unhealthy without training is going to get his but kicked in most street fights... strength in the real world doesn't help you hit better,</p><p></p><p>no you didn't... because those scores are not real they are game abstractions... you may know strong clutzy people but that doesn't equate to the D&D stats.</p><p></p><p>no red herrigns... a suggestion to improve the game... let all the stats be attack stats (with fluff to match) maybe even give some creatures (PC NPC Monsters) resistance or vulnerability to types of attacks</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8775411, member: 67338"] again... you seem to not understand strength (and I don't know where you got 8 int genius from other then your strawman files) YOU CAN"T BE WEAK IN 5e... you also can't be a strong as an Olympic lifter without magic, but that is a different argument. Str 8 (the lowest you get by default array) is stronger then human average in the real world. yet here we are again with you saying "I don't like it so shut up" and I am sick of it. glad to know... this changes what? they are not, they are all types of muscle and health... and a steroided body builder that is unhealthy without training is going to get his but kicked in most street fights... strength in the real world doesn't help you hit better, no you didn't... because those scores are not real they are game abstractions... you may know strong clutzy people but that doesn't equate to the D&D stats. no red herrigns... a suggestion to improve the game... let all the stats be attack stats (with fluff to match) maybe even give some creatures (PC NPC Monsters) resistance or vulnerability to types of attacks [/QUOTE]
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