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D&D Next Q&A 9 August
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<blockquote data-quote="Ahnehnois" data-source="post: 5987606" data-attributes="member: 17106"><p>Given how fundamental this mechanic seems to the combat system, this is an important point. What completely different mechanic is going to differentiate a rogue or a barbarian, provide 20 levels worth of play, and have the same depth and flexibility.</p><p></p><p>Now if you said that the rogue got less CS and got it as a dodge bonus and the barbarian's is slanted towards power attack-y and bull rush type uses that's fine, but this seems like the bounded accuracy version of a base attack bonus, i.e. the basic measure of competency that everyone should have.</p><p></p><p>I don't recall there ever being "fighter vs caster wars", but the last time they "fixed" this, it caused the very real edition wars.</p><p></p><p>Not really. It's why can the fighter do something that the other classes can't do at all. This system gives more granularity than BAB, so there's every opportunity to give fighters more and bigger dice with better uses, but that doesn't mean the entire concept should be fighter-only. Quite the contrary.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5987606, member: 17106"] Given how fundamental this mechanic seems to the combat system, this is an important point. What completely different mechanic is going to differentiate a rogue or a barbarian, provide 20 levels worth of play, and have the same depth and flexibility. Now if you said that the rogue got less CS and got it as a dodge bonus and the barbarian's is slanted towards power attack-y and bull rush type uses that's fine, but this seems like the bounded accuracy version of a base attack bonus, i.e. the basic measure of competency that everyone should have. I don't recall there ever being "fighter vs caster wars", but the last time they "fixed" this, it caused the very real edition wars. Not really. It's why can the fighter do something that the other classes can't do at all. This system gives more granularity than BAB, so there's every opportunity to give fighters more and bigger dice with better uses, but that doesn't mean the entire concept should be fighter-only. Quite the contrary. [/QUOTE]
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