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<blockquote data-quote="Hand of Evil" data-source="post: 5173085" data-attributes="member: 371"><p>Second Hawk and Fisher. </p><p></p><p>Set up the area of patrol for the party. Make this a ward or city district that has a lot of activity and comings and goings. </p><ul> <li data-xf-list-type="ul">Example: River Gate - lower end of a city, lots of merchants, warehouses and crime. You have the gate itself but you also have docks, and you can expand the watch to the out building & area of the city. It also has a poor section for water front dives. Some of the out buildings & areas: cemetery, tanners, stables, pit fighting pits.</li> </ul><p>Work on your power brokers - these are the NPCs that 1) people respect or 2) they fear. Ask yourself WHY? </p><ul> <li data-xf-list-type="ul">Example: Old Man Clubfoot - fear because he controls almost all of the gambling in the River Gate ward. He sits on the high consul of the Thevies guild.</li> </ul><p>Now build a family and business tree for the NPCs. This is who they work with and members of their families. </p><ul> <li data-xf-list-type="ul">Example: Old Man Clubfoot's number one enforcer is Gram Darkpool, scum but smart and very loyal to the Old Man. Old Man also has a daughter, Selma Clubfoot (no, Albright), the Old Man can't refuse her anything and she is looking for a husband.</li> </ul><p>Now build a time line of common events that take place. How often is there a murder in the ward? When does the smugglers smuggle? When is PAY DAY? </p><ul> <li data-xf-list-type="ul">Example: Pay day is normally the 1st of the month for most of the workers in the River Gate ward, that means the next couple of days are busy for the watch; you have tavern fights, muggings and picket pockets. You also have other issues, most vice, drugs and sex crimes.</li> </ul><p></p><p></p><p>Hope this helps, maybe more later...<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 5173085, member: 371"] Second Hawk and Fisher. Set up the area of patrol for the party. Make this a ward or city district that has a lot of activity and comings and goings. [LIST] [*]Example: River Gate - lower end of a city, lots of merchants, warehouses and crime. You have the gate itself but you also have docks, and you can expand the watch to the out building & area of the city. It also has a poor section for water front dives. Some of the out buildings & areas: cemetery, tanners, stables, pit fighting pits. [/LIST] Work on your power brokers - these are the NPCs that 1) people respect or 2) they fear. Ask yourself WHY? [LIST] [*]Example: Old Man Clubfoot - fear because he controls almost all of the gambling in the River Gate ward. He sits on the high consul of the Thevies guild. [/LIST] Now build a family and business tree for the NPCs. This is who they work with and members of their families. [LIST] [*]Example: Old Man Clubfoot's number one enforcer is Gram Darkpool, scum but smart and very loyal to the Old Man. Old Man also has a daughter, Selma Clubfoot (no, Albright), the Old Man can't refuse her anything and she is looking for a husband. [/LIST] Now build a time line of common events that take place. How often is there a murder in the ward? When does the smugglers smuggle? When is PAY DAY? [LIST] [*]Example: Pay day is normally the 1st of the month for most of the workers in the River Gate ward, that means the next couple of days are busy for the watch; you have tavern fights, muggings and picket pockets. You also have other issues, most vice, drugs and sex crimes. [/LIST] Hope this helps, maybe more later...;) [/QUOTE]
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