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D&D Still Leads ICv2's Quarterly Hobby Game Rankings
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<blockquote data-quote="Jester David" data-source="post: 7676029" data-attributes="member: 37579"><p>I said a while back that this would be the decisive chart. D&D was going to win the fall. No ifs ands or buts. But the spring is the decider. After the initial spike of sales, would continued sales of the core books and the adventures be enough? The answer is "yes". </p><p>Still, the fall will be interesting to see.</p><p></p><p></p><p>I imagine most at of it is D&D. </p><p>I adore and respect Paizo and its staff, and 3.x taught me to love, but the game isn't doing anything so radical as to cause that much growth. A near doubling. There wasn't $10 million worth of players sitting in the wings going "gee, I'd so love to play, if only Pathfinder had a second starter book for me to buy."</p><p></p><p>It is a reminder how much larger D&D's audience is than Pathfinder’s. Pathfinder "won" as much because people weren't buying D&D books as they were moving to Pathfinder. </p><p></p><p></p><p>I'll be interesting to see how Pathfinder's sales are doing now. Being stable makes sense in the low-hardcover fall. The ACG had a lot of desirability, as did the <em>Monster Codex </em>as that made favourite monsters more usable (I've used the MC more in six months than the <em>Bestiary 4</em> in eighteen). And I imagine a lot of converting PF players are still trying to have that final game/AP of PF. </p><p>The limited releases of 5e help. People can easily buy both product lines without bankrupting themselves. So many gaming books are bought just to read, as Pathfinder is just as good for that, especially the campaign setting books. </p><p></p><p>I wonder how how many people there are like me. The <em>Monster Codex</em> was my final hard copy Pathfinder RPG book. I didn't need the <em>Strategy Guide. </em>And since I'm ending campaigns and not starting them (and it has limited PFS usability) <em>Unchained</em> is of equally limited use. I want to get <em>Occult Adventures</em>, and wish that book have been released years ago, but I can't imagine it getting any use. Like <em>Unchained</em>, I'll likely grab a PDF for review purposes. (After the disappointment that was the ACG, I wish I'd switched just to PDFs then.)</p><p>But we'll see. I still have 6-8 sessions left of Skull & Shackles before I put my group through a 5e mini-game. We'll see if they want to convert immediately after that or if they want to give Pathfinder another last hurrah. I have Carrion Crown on my shelf and <em>Occult Adventures</em> would pair nicely with that.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7676029, member: 37579"] I said a while back that this would be the decisive chart. D&D was going to win the fall. No ifs ands or buts. But the spring is the decider. After the initial spike of sales, would continued sales of the core books and the adventures be enough? The answer is "yes". Still, the fall will be interesting to see. I imagine most at of it is D&D. I adore and respect Paizo and its staff, and 3.x taught me to love, but the game isn't doing anything so radical as to cause that much growth. A near doubling. There wasn't $10 million worth of players sitting in the wings going "gee, I'd so love to play, if only Pathfinder had a second starter book for me to buy." It is a reminder how much larger D&D's audience is than Pathfinder’s. Pathfinder "won" as much because people weren't buying D&D books as they were moving to Pathfinder. I'll be interesting to see how Pathfinder's sales are doing now. Being stable makes sense in the low-hardcover fall. The ACG had a lot of desirability, as did the [I]Monster Codex [/I]as that made favourite monsters more usable (I've used the MC more in six months than the [I]Bestiary 4[/I] in eighteen). And I imagine a lot of converting PF players are still trying to have that final game/AP of PF. The limited releases of 5e help. People can easily buy both product lines without bankrupting themselves. So many gaming books are bought just to read, as Pathfinder is just as good for that, especially the campaign setting books. I wonder how how many people there are like me. The [I]Monster Codex[/I] was my final hard copy Pathfinder RPG book. I didn't need the [I]Strategy Guide. [/I]And since I'm ending campaigns and not starting them (and it has limited PFS usability) [I]Unchained[/I] is of equally limited use. I want to get [I]Occult Adventures[/I], and wish that book have been released years ago, but I can't imagine it getting any use. Like [I]Unchained[/I], I'll likely grab a PDF for review purposes. (After the disappointment that was the ACG, I wish I'd switched just to PDFs then.) But we'll see. I still have 6-8 sessions left of Skull & Shackles before I put my group through a 5e mini-game. We'll see if they want to convert immediately after that or if they want to give Pathfinder another last hurrah. I have Carrion Crown on my shelf and [I]Occult Adventures[/I] would pair nicely with that. [/QUOTE]
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