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D&D turned up to 11.
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<blockquote data-quote="ThaDium" data-source="post: 5937307" data-attributes="member: 10437"><p>By "turning it up to 11", I mean I want to do ALL of the over the top D&D tropes. My hope is to turn them slightly on their head or do them tongue planted firmly in cheek. Because we can only run once a month, a deep level of immersion is hard to attain. Consequently, the fun seems to come from either epicness or slight parody camp. (Not of the summer variety; more the old Batman tv show.) Hence, my reference to Spinal Tap.</p><p></p><p>One PC has already requested an Underdark excursion which will lead to demon, Orcs and Drow. In the game world, the dwarves and gnomes have been booted from their underground homes by a nation of demon aligned orcs. My current thought, based on your calls for a grow invasion is to twist that by having the PCs get caught in the middle of a drow plan to invade the orc realm after they learn that the orcs are planning to invade the surface world. </p><p></p><p>This makes the PC problem: Do they help the drow and hope that stops the orc invasion of the surface world? Do they thwart the drow because they're drow and then deal with the orcs? Play both again each other? Some other option? Seems to have a lot going for it. </p><p></p><p>Into the above level 10-15ish scenario, I figure I'll throw in the Sword of Kas. It makes for a good artifact to have them destroy and if necessary, it can easily disappear during the confusion only to reemerge later on in the hands of some other world conquering despot.</p><p></p><p>Right now, they're brining their city states's tribute to the capital city. So, it's forest travel and small town adventures once they leave the city. I like the giant idea. Maybe I'll have some they re basically using a local village as a type of veal farm with people in the place of baby cows.</p><p></p><p>Mainly, I'm looking to do classic style D&D encounters throughout the campaign, and I want to make sure I hit all the classic highlights and stereotypes. Each with the "Turn it up to 11" twist I hopefully explained clearly up above.</p><p></p><p>Thanks for the help you've already given. I appreciate it.</p></blockquote><p></p>
[QUOTE="ThaDium, post: 5937307, member: 10437"] By "turning it up to 11", I mean I want to do ALL of the over the top D&D tropes. My hope is to turn them slightly on their head or do them tongue planted firmly in cheek. Because we can only run once a month, a deep level of immersion is hard to attain. Consequently, the fun seems to come from either epicness or slight parody camp. (Not of the summer variety; more the old Batman tv show.) Hence, my reference to Spinal Tap. One PC has already requested an Underdark excursion which will lead to demon, Orcs and Drow. In the game world, the dwarves and gnomes have been booted from their underground homes by a nation of demon aligned orcs. My current thought, based on your calls for a grow invasion is to twist that by having the PCs get caught in the middle of a drow plan to invade the orc realm after they learn that the orcs are planning to invade the surface world. This makes the PC problem: Do they help the drow and hope that stops the orc invasion of the surface world? Do they thwart the drow because they're drow and then deal with the orcs? Play both again each other? Some other option? Seems to have a lot going for it. Into the above level 10-15ish scenario, I figure I'll throw in the Sword of Kas. It makes for a good artifact to have them destroy and if necessary, it can easily disappear during the confusion only to reemerge later on in the hands of some other world conquering despot. Right now, they're brining their city states's tribute to the capital city. So, it's forest travel and small town adventures once they leave the city. I like the giant idea. Maybe I'll have some they re basically using a local village as a type of veal farm with people in the place of baby cows. Mainly, I'm looking to do classic style D&D encounters throughout the campaign, and I want to make sure I hit all the classic highlights and stereotypes. Each with the "Turn it up to 11" twist I hopefully explained clearly up above. Thanks for the help you've already given. I appreciate it. [/QUOTE]
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