Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
[D&D4e] Sheep in Wolves' Clothing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sgroh87" data-source="post: 5237470" data-attributes="member: 90869"><p><strong>Elias and Halcyon Meet; Enter Solzigg</strong></p><p></p><p><span style="color: DarkGreen">Reinhardt approaches Merrix and Elias, with Halcyon in tow. "Merrix, I would like you to meet Halcyon, or-" he turns to look at Halcyon. "Hal, wasn't it?" Looking back at Merrix, he lifts up his sleeve to show a wound on his arm, still not fully scabbed. "He actually got a couple hits in on me!"</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen">Merrix smiles, and turns to the warforged. "Nice to meet you, Hal. I think that we will enjoy getting to know each other. I'm sure that you have many questions, but as I was telling my friend Elias here," indicating the man with glasses, "I hate repeating myself. The rest of our little troop should be arriving soon. Gaerhi has checked in already; Johann should be getting here in the next few hours, and I just talked to Oldman over message stone a few hours ago." Turning to Hal and Elias, Merrix says, "Can the two of you find something to do for a while, at least until Johann gets back? I'll explain everything then. Shouldn't be more than a few hours."</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"><span style="color: DarkRed">Hal let's out a mechanical grunt and turns to Reinhardt. "You and your associates have a real talent for delay." He turns his head, eyeing the others around him. "I will wait," he says with finality. He crosses his arms and situates himself like a statue with his back to the wall. He seems to stare at nothing in particular as he settles into waiting for the arrival of the other humanoids.</span></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"><span style="color: DarkGreen">Elias adjusts his glasses and leans in close to Halcyon. He looks him up and down as though unaware that it's rude.</span></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"><span style="color: DarkRed">From the exterior, Hal seems equally oblivious to Elias' violation of his personal space, not reacting or shifting his gaze in response to the man's invasions. However, inwardly Hal makes a rapid evaluation of the human examining him, noting his light frame and spectacles, a clear sign that he must be a powerful scholar of some sort to be associated with this group. Perhaps a wizard.</span></span></p><p><span style="color: DarkGreen"><span style="color: DarkRed"></span></span></p><p><span style="color: DarkGreen"><span style="color: DarkRed">Hal quietly determines that in any case, the humanoid is actually less threatening the nearer his proximity to him. He continues to stare vacantly. Waiting.</span></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen">Elias continues to study Halcyon's design, perfectly aware that the Warforged's unresponsiveness does not mean it's not examining him back. He notes the quality of the alloy, the smooth design of the limbs, the unique, efficient, and versatile joints, and he knows Hal is designed for speed to compliment its natural, robotic strength. He knows Hal is a battle machine unlike any he, unlike any the world, has ever seen.</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen">Elias stands up straight again and looks Hal in the eyes. "Your design is unique. The Deva man called you Halcyon. But then 'Hal'. Halcyon isn't the type of name a Warforged chooses for itself. I assume 'Hal' is a personal shortening you chose, and that Halcyon is the name of your design type." The young scholar adjusts his glasses again, and chooses not to end with a question to test the warforged's amenability to conversation. Despite his broad studies, Warforged aren't an area he's studied deeply; Hal's unique design might only be unknown to him because of general ignorance.</span></p><p></p><p>After Elias' comment elicits only a cold silence, he decides to call the lift to go back upstairs. However, before he can activate the recall mechanism, it begins to descend on its own. Stepping back, he sees the platform lowering slowly into its base. Standing on it are two figures: one is a man of average height, with salt & pepper hair and a goatee and wearing a fine suit of expensive design. He holds a cane at his side, but both Halcyon and Elias notice that he doesn't seem to be leaning on it. He also wears what appears to be a copper gauntlet, but Halcyon realizes that it is actually a prosthetic; it is way too small to be encasing a hand.</p><p></p><p>Standing next to him is a male gnome. He is also dressed very nicely; however, he is wearing a large straw hat that makes him seem less intimidating than the human. He has a wide-eyed look on his face, leading Elias and Hal to believe that he is also a "recruit" for this position.</p><p></p><p>The man on the lift yells, "Oi, Reinhardt! Aren't you going to introduce us to our new friends?" A grin spreads across his face. </p><p></p><p>The tall man with the blue skin heads towards the lift, striding purposefully. When he gets close, the man with the copper hand gives him a firm handshake. They both smile at each other, the genuine smile of two old friends who haven't seen each other in a long, long time.</p><p></p><p>"Of course I will. This is Elias," he says, indicating the skinny human with the glasses, "and this is Halcyon, or 'Hal,' which he prefers," indicating the sleek warforged. He turns to the two of them and indicates the man with the copper hand. "This is my old friend, Johann van Deming. He's financing our operation." Turning to the gnome standing on the lift, he extends his hand. "And I am Reinhardt. Well met, friend. Now what might you be called?"</p><p></p><p><span style="color: royalblue">Taking a step forward off of the lift from next to Johann the gnome extends his own small fist forward in a polite greeting, gripping firmly and offering a smile. “They call me Solzigg Lumwick, but ‘Zigg’ will suffice. Much easier.” He looks around the room, surveying the human and warforged just introduced, the same friendly smile spread across his face. Looking past them, he notices what looks like a unit of Warforged standing rank and file as a gnome appears to work some magic upon them. Growing concious of his wondering eyes he refocuses back on the blue-skinned man. "Nice to meet you all."</span></p><p></p><p>Reinhardt looks at Elias, Hal, and Zigg, and says,"The sun set at least four hours ago; a little late to be doing business, don't you think? Should I show you to your rooms?" We can officially begin briefing you in the morning."</p><p></p><p><span style="color: DarkGreen">Elias rubs at his eyes, suddenly conscious of how tired he is. "I suppose I could use some rest." He takes a moment to look Reinhardt up and down. The Deva's metallic eyes haunt him, like the countless past lives he thinks he sees there hold some secret the young wizard has long forgotten.</span></p><p><span style="color: DarkGreen"></span></p><p></p><p>"Well then, let's go." Reinhardt leads the three of you up the platform to the lift, and after riding back up, takes each of you to your various rooms upstairs. Each of you has your own private room on the first floor. The furnishings are basic: beds, closets, desks, bookshelves; that sort of thing. </p><p></p><p><span style="color: DarkGreen">Elias drops his bag by the bed, grabs a book from the bookshelf and lays down on top of the sheets, his head propped up on a pillow. He cracks open the book on Dwarven history and falls asleep before finishing the first sentence.</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: royalblue">Placing his bag on a nearby desk, Solzigg takes out a notebook. While lying on the bed he proceeds to jot down the important names of the people involved thus far, giving himself a short description to refer to if needed. Soon after making the new additions he drifts to sleep. </span></p><p><span style="color: royalblue"></span></p><p><span style="color: DarkRed">Hal enters his room and closes the door without a word of acknowledgment to his hosts or his new comrades. Having been immersed in silence for some hours now, Hal finds himself content to ignore humanoid pleasantries for now and to await the answers he desires with meditative patience.</span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed">Hal walks about six feet into the bedroom, and without removing his belongings or taking advantage of the furnishings around him, simply begins to stand statuesque once again in the center of the room. He does not rest. He does not eat. He does not drink. Instead he resumes his vigil and sets his mind to unraveling the day's events.</span></p></blockquote><p></p>
[QUOTE="Sgroh87, post: 5237470, member: 90869"] [b]Elias and Halcyon Meet; Enter Solzigg[/b] [COLOR="DarkGreen"]Reinhardt approaches Merrix and Elias, with Halcyon in tow. "Merrix, I would like you to meet Halcyon, or-" he turns to look at Halcyon. "Hal, wasn't it?" Looking back at Merrix, he lifts up his sleeve to show a wound on his arm, still not fully scabbed. "He actually got a couple hits in on me!" Merrix smiles, and turns to the warforged. "Nice to meet you, Hal. I think that we will enjoy getting to know each other. I'm sure that you have many questions, but as I was telling my friend Elias here," indicating the man with glasses, "I hate repeating myself. The rest of our little troop should be arriving soon. Gaerhi has checked in already; Johann should be getting here in the next few hours, and I just talked to Oldman over message stone a few hours ago." Turning to Hal and Elias, Merrix says, "Can the two of you find something to do for a while, at least until Johann gets back? I'll explain everything then. Shouldn't be more than a few hours." [COLOR="DarkRed"]Hal let's out a mechanical grunt and turns to Reinhardt. "You and your associates have a real talent for delay." He turns his head, eyeing the others around him. "I will wait," he says with finality. He crosses his arms and situates himself like a statue with his back to the wall. He seems to stare at nothing in particular as he settles into waiting for the arrival of the other humanoids.[/COLOR] [COLOR="DarkGreen"]Elias adjusts his glasses and leans in close to Halcyon. He looks him up and down as though unaware that it's rude.[/COLOR] [COLOR="DarkRed"]From the exterior, Hal seems equally oblivious to Elias' violation of his personal space, not reacting or shifting his gaze in response to the man's invasions. However, inwardly Hal makes a rapid evaluation of the human examining him, noting his light frame and spectacles, a clear sign that he must be a powerful scholar of some sort to be associated with this group. Perhaps a wizard. Hal quietly determines that in any case, the humanoid is actually less threatening the nearer his proximity to him. He continues to stare vacantly. Waiting.[/COLOR] Elias continues to study Halcyon's design, perfectly aware that the Warforged's unresponsiveness does not mean it's not examining him back. He notes the quality of the alloy, the smooth design of the limbs, the unique, efficient, and versatile joints, and he knows Hal is designed for speed to compliment its natural, robotic strength. He knows Hal is a battle machine unlike any he, unlike any the world, has ever seen. Elias stands up straight again and looks Hal in the eyes. "Your design is unique. The Deva man called you Halcyon. But then 'Hal'. Halcyon isn't the type of name a Warforged chooses for itself. I assume 'Hal' is a personal shortening you chose, and that Halcyon is the name of your design type." The young scholar adjusts his glasses again, and chooses not to end with a question to test the warforged's amenability to conversation. Despite his broad studies, Warforged aren't an area he's studied deeply; Hal's unique design might only be unknown to him because of general ignorance.[/COLOR] After Elias' comment elicits only a cold silence, he decides to call the lift to go back upstairs. However, before he can activate the recall mechanism, it begins to descend on its own. Stepping back, he sees the platform lowering slowly into its base. Standing on it are two figures: one is a man of average height, with salt & pepper hair and a goatee and wearing a fine suit of expensive design. He holds a cane at his side, but both Halcyon and Elias notice that he doesn't seem to be leaning on it. He also wears what appears to be a copper gauntlet, but Halcyon realizes that it is actually a prosthetic; it is way too small to be encasing a hand. Standing next to him is a male gnome. He is also dressed very nicely; however, he is wearing a large straw hat that makes him seem less intimidating than the human. He has a wide-eyed look on his face, leading Elias and Hal to believe that he is also a "recruit" for this position. The man on the lift yells, "Oi, Reinhardt! Aren't you going to introduce us to our new friends?" A grin spreads across his face. The tall man with the blue skin heads towards the lift, striding purposefully. When he gets close, the man with the copper hand gives him a firm handshake. They both smile at each other, the genuine smile of two old friends who haven't seen each other in a long, long time. "Of course I will. This is Elias," he says, indicating the skinny human with the glasses, "and this is Halcyon, or 'Hal,' which he prefers," indicating the sleek warforged. He turns to the two of them and indicates the man with the copper hand. "This is my old friend, Johann van Deming. He's financing our operation." Turning to the gnome standing on the lift, he extends his hand. "And I am Reinhardt. Well met, friend. Now what might you be called?" [COLOR="royalblue"]Taking a step forward off of the lift from next to Johann the gnome extends his own small fist forward in a polite greeting, gripping firmly and offering a smile. “They call me Solzigg Lumwick, but ‘Zigg’ will suffice. Much easier.” He looks around the room, surveying the human and warforged just introduced, the same friendly smile spread across his face. Looking past them, he notices what looks like a unit of Warforged standing rank and file as a gnome appears to work some magic upon them. Growing concious of his wondering eyes he refocuses back on the blue-skinned man. "Nice to meet you all."[/COLOR] Reinhardt looks at Elias, Hal, and Zigg, and says,"The sun set at least four hours ago; a little late to be doing business, don't you think? Should I show you to your rooms?" We can officially begin briefing you in the morning." [COLOR="DarkGreen"]Elias rubs at his eyes, suddenly conscious of how tired he is. "I suppose I could use some rest." He takes a moment to look Reinhardt up and down. The Deva's metallic eyes haunt him, like the countless past lives he thinks he sees there hold some secret the young wizard has long forgotten. [/COLOR] "Well then, let's go." Reinhardt leads the three of you up the platform to the lift, and after riding back up, takes each of you to your various rooms upstairs. Each of you has your own private room on the first floor. The furnishings are basic: beds, closets, desks, bookshelves; that sort of thing. [COLOR="DarkGreen"]Elias drops his bag by the bed, grabs a book from the bookshelf and lays down on top of the sheets, his head propped up on a pillow. He cracks open the book on Dwarven history and falls asleep before finishing the first sentence. [/COLOR] [COLOR="royalblue"]Placing his bag on a nearby desk, Solzigg takes out a notebook. While lying on the bed he proceeds to jot down the important names of the people involved thus far, giving himself a short description to refer to if needed. Soon after making the new additions he drifts to sleep. [/COLOR] [COLOR="DarkRed"]Hal enters his room and closes the door without a word of acknowledgment to his hosts or his new comrades. Having been immersed in silence for some hours now, Hal finds himself content to ignore humanoid pleasantries for now and to await the answers he desires with meditative patience. Hal walks about six feet into the bedroom, and without removing his belongings or taking advantage of the furnishings around him, simply begins to stand statuesque once again in the center of the room. He does not rest. He does not eat. He does not drink. Instead he resumes his vigil and sets his mind to unraveling the day's events.[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
[D&D4e] Sheep in Wolves' Clothing
Top