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D&D's Classic Settings Are Not 'One Shots'
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<blockquote data-quote="humble minion" data-source="post: 9141258" data-attributes="member: 5948"><p>For starters, this is a bit of a false dichotomy. It is perfectly possible for a company of WotCs resources to put out a product that is both content-rich AND pretty.</p><p></p><p>Second - well, WotC seem to believe this, given in the wake of Spelljammer several things happened - a) the page count of Planescape was bumped up from that of SJ, despite the very similar formats, b) Ray Winniger was moved on from WotC, with at least one article claiming that the poor reception of Spelljammer was a significant factor in the decision, and c) I recall an article or interview in which WotC actually alluded to the fact that they'd heard the criticism of Spelljammer and were trying to remedy it in Planescape, though development was too complete to move away from the slipcase model (I can't find the reference for this, if someone remembers it, please link me!). </p><p></p><p>Evidence is pretty strong that Spelljammer was very far from the success that WotC wanted, and with Planescape they seem to have reacted in such a way to indicate that they believe the lack of content was a major factor in this.</p></blockquote><p></p>
[QUOTE="humble minion, post: 9141258, member: 5948"] For starters, this is a bit of a false dichotomy. It is perfectly possible for a company of WotCs resources to put out a product that is both content-rich AND pretty. Second - well, WotC seem to believe this, given in the wake of Spelljammer several things happened - a) the page count of Planescape was bumped up from that of SJ, despite the very similar formats, b) Ray Winniger was moved on from WotC, with at least one article claiming that the poor reception of Spelljammer was a significant factor in the decision, and c) I recall an article or interview in which WotC actually alluded to the fact that they'd heard the criticism of Spelljammer and were trying to remedy it in Planescape, though development was too complete to move away from the slipcase model (I can't find the reference for this, if someone remembers it, please link me!). Evidence is pretty strong that Spelljammer was very far from the success that WotC wanted, and with Planescape they seem to have reacted in such a way to indicate that they believe the lack of content was a major factor in this. [/QUOTE]
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