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D&D's Evolution: Rulings, Rules, and "System Matters"
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<blockquote data-quote="Chaosmancer" data-source="post: 8402490" data-attributes="member: 6801228"><p>If the novel writing is so much more difficult, why are 16 years old and younger still doing it? The entire point was that you can't dismiss the efforts of professionals because of extraordinary young people.</p><p></p><p></p><p></p><p>Yes</p><p></p><p></p><p></p><p>Yes</p><p></p><p></p><p></p><p>I agree, even though I consider both attempts a failure, the RPG writing was vastly more difficult. In the novel I just had to tell a good story, my major downfall was motivation and trying to get the entire novel in my head at the same time, something it seems my writing is ill-suited for as I have been finding much greater success in a different format. With the RPG we had to consider many many different factors of balance, math, growth, tone, statistical averages, story, setting, historical events, ect ect. It was a massive and overwhelming project.</p><p></p><p></p><p></p><p>And? Christopher Paoloni and Gordon Korman had numerous examples of novels to use as models too. Again, do you find that writers should not be considered to have a profession just because young people made highly successful novels? Do you think that the skill level is so low that you could do better than the 16 year old who made a system that penetrated the market to a degree that you are talking about it now as a counter to Dungeon and Dragons? </p><p></p><p>I don't make a policy of downplaying the successes of others, I find it much more appropriate to celebrate those successes.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8402490, member: 6801228"] If the novel writing is so much more difficult, why are 16 years old and younger still doing it? The entire point was that you can't dismiss the efforts of professionals because of extraordinary young people. Yes Yes I agree, even though I consider both attempts a failure, the RPG writing was vastly more difficult. In the novel I just had to tell a good story, my major downfall was motivation and trying to get the entire novel in my head at the same time, something it seems my writing is ill-suited for as I have been finding much greater success in a different format. With the RPG we had to consider many many different factors of balance, math, growth, tone, statistical averages, story, setting, historical events, ect ect. It was a massive and overwhelming project. And? Christopher Paoloni and Gordon Korman had numerous examples of novels to use as models too. Again, do you find that writers should not be considered to have a profession just because young people made highly successful novels? Do you think that the skill level is so low that you could do better than the 16 year old who made a system that penetrated the market to a degree that you are talking about it now as a counter to Dungeon and Dragons? I don't make a policy of downplaying the successes of others, I find it much more appropriate to celebrate those successes. [/QUOTE]
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D&D's Evolution: Rulings, Rules, and "System Matters"
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