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<blockquote data-quote="Garnfellow" data-source="post: 2289079" data-attributes="member: 1223"><p><strong>Aserbides (fully loaded version)</strong></p><p></p><p>Here's the 20th level wizard version of Asberdies, in the new statblock format:</p><p></p><p><strong>Asberdies "The Scorned King," CR 22</strong></p><p>male human lich Wiz 20</p><p>NE Medium Undead</p><p><strong>Init</strong> +4; <strong>Senses</strong> darkvision 60 ft; Listen +12, Spot +12</p><p><strong>Aura</strong> fear, 60 ft radius (DC 24)</p><p>----------</p><p><strong>AC</strong> 27, touch 14, flat-footed 27</p><p><strong>hp</strong> 150 (20 HD); <strong>DR</strong> 15/bludgeoning and magic</p><p><strong>Immune</strong> cold, electricity, polymorph, mind-affecting attacks</p><p><strong>SR</strong> 20</p><p><strong>Fort</strong> +10, <strong>Ref</strong> +10, <strong>Will</strong> +15</p><p>----------</p><p><strong>Spd</strong> 30 ft</p><p><strong>Melee</strong> +9 touch (1d8+5 plus paralysis)</p><p><strong>BAB</strong> +10; <strong>Grp </strong>+9</p><p><strong>SA</strong> paralyzing touch, spells</p><p><strong>Spells Prepared </strong>(Caster level 20, +10 ranged touch)</p><p style="margin-left: 20px">9th—quickened <em>cone of cold </em>(DC 26), <em>etherealness</em>, <em>mage’s disjunction</em> (DC 28), <em>power word kill</em>,<em> time stop</em>.</p> <p style="margin-left: 20px">8th—<em>clenched fist</em> (+39 melee),<em> irresistible dance, </em>quickened<em> dimension door</em>, <em>maze</em>, <em>summon monster VIII</em>, </p> <p style="margin-left: 20px">7th—quickened <em>fireball</em> (DC 23), <em>limited wish</em>,<em> mage’s sword</em> (+32 melee),<em> reverse gravity</em>, <em>waves of exhaustion</em></p> <p style="margin-left: 20px">6th—<em>flesh to stone</em> (DC 25),<em> globe of invulnerability</em>,<em> repulsion</em> (DC 25), quickened<em> scorching ray </em>(+10 ranged touch), <em>summon monster VI</em></p> <p style="margin-left: 20px">5th—<em>cloudkill</em> (DC 24),<em> cone of cold</em> (DC 26),<em> hold monster</em> (DC 24), quickened <em>magic missile</em>, <em>teleport</em>,<em> wall of force</em></p> <p style="margin-left: 20px">4th—<em>charm monster </em>(DC 23),<em> confusion</em> (DC 23),<em> crushing despair</em> (DC 23), <em>dimension door</em>,<em> ice storm, shout </em>(DC 25)</p> <p style="margin-left: 20px">3rd—<em>dispel magic</em>,<em> fireball </em>(DC 24),<em> fly</em>,<em> lightning bolt</em> (DC 24),<em> major image</em> (DC 22), <em>slow</em> (DC 22)</p> <p style="margin-left: 20px">2nd—<em>invisibility</em>,<em> mirror image</em>,<em> shatter</em> (DC 21), <em>summon swarm</em>,<em> web</em> (2) (DC 21)</p> <p style="margin-left: 20px">1st—<em>burning hands </em>(DC 22),<em> charm person </em>(DC 20),<em> magic missile</em> (2), <em>obscuring mist</em>, <em>ray of enfeeblement</em>, <em>ventriloquism</em> (DC 20)</p> <p style="margin-left: 20px">0—<em>acid splash</em>, <em>detect magic</em>, <em>mage hand</em>, <em>prestidigitation</em></p><p>----------</p><p><strong>Abilities</strong> Str 9, Dex 11, Con —, Int 29, Wis 13, Cha 18</p><p><strong>SQ</strong> turn resistance +4, undead traits</p><p><strong>Feats</strong> Combat Casting, Craft Magic Arms and Armor, Craft Wondrous Item, Greater Spell Focus (evocation), Improved Initiative, Improved Toughness, Negotiator, Persuasive, Quicken Spell, Scribe Scroll, Spell Focus (evocation), Stealthy, Sudden Maximize</p><p><strong>Skills</strong> Concentration +23, Decipher Script +22, Knowledge (arcana) +29, Knowledge (dungeoneering) +21, Knowledge (history) +21, Knowledge (religion) +21, Knowledge (the planes) +27, Hide +11, Listen +12, Move Silently +11, Search +20, Sense Motive +12, Spellcraft +31, Spot +12</p><p><strong>Possessions</strong> <em>scarab of protection</em>, <em>bracers of armor +8</em>, <em>ring of protection +4</em>, <em>cloak of resistance +4</em>, <em>headband of intellect +4</em></p><p>-----------</p><p><strong>Fear Aura (Su):</strong> Asberides is shrouded in a dreadful aura of death and evil. Creatures of less than 5 HD in a 60-foot radius that look at the lich must succeed on a DC 24 Will save or be affected as though by a <em>fear</em> spell from a 20th-level sorcerer. A creature that successfully saves cannot be affected again by Asberdies’s aura for 24 hours.</p><p><strong>Paralyzing Touch (Su):</strong> Any living creature Asberdies hits with its touch attack must succeed on a DC 24 Fortitude save or be permanently paralyzed. <em>Remove paralysis</em> or any spell that can remove a curse can free the victim (see the <em>bestow curse</em> spell description). The effect cannot be dispelled. Anyone paralyzed by a lich seems dead, though a DC 20 Spot check or a DC 15 Heal check reveals that the victim is still alive.</p><p><strong>Damage Reduction (Su):</strong> Asberdies’s undead body is tough, giving the creature damage reduction 15/bludgeoning and magic. Its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.</p><p><strong>Turn Resistance (Ex):</strong> Asberdies is treated as undead with 24 HD for purposes of turn, rebuke, command, or bolster attempts.</p><p><strong>Undead Traits:</strong> Immune to mind-influencing effects, poison, sleep, paralysis, stunning and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 2289079, member: 1223"] [b]Aserbides (fully loaded version)[/b] Here's the 20th level wizard version of Asberdies, in the new statblock format: [B]Asberdies "The Scorned King," CR 22[/b] male human lich Wiz 20 NE Medium Undead [B]Init[/b] +4; [B]Senses[/b] darkvision 60 ft; Listen +12, Spot +12 [b]Aura[/b] fear, 60 ft radius (DC 24) ---------- [B]AC[/B] 27, touch 14, flat-footed 27 [b]hp[/b] 150 (20 HD); [b]DR[/b] 15/bludgeoning and magic [b]Immune[/b] cold, electricity, polymorph, mind-affecting attacks [b]SR[/b] 20 [b]Fort[/b] +10, [b]Ref[/b] +10, [b]Will[/b] +15 ---------- [B]Spd[/b] 30 ft [B]Melee[/b] +9 touch (1d8+5 plus paralysis) [B]BAB[/B] +10; [B]Grp [/b]+9 [B]SA[/B] paralyzing touch, spells [B]Spells Prepared [/b](Caster level 20, +10 ranged touch) [INDENT]9th—quickened [i]cone of cold [/i](DC 26), [i]etherealness[/i], [i]mage’s disjunction[/i] (DC 28), [i]power word kill[/i],[i] time stop[/i]. 8th—[i]clenched fist[/i] (+39 melee),[i] irresistible dance, [/i]quickened[i] dimension door[/i], [i]maze[/i], [i]summon monster VIII[/I],[i] [/i] 7th—quickened [i]fireball[/i] (DC 23), [i]limited wish[/i],[i] mage’s sword[/i] (+32 melee),[i] reverse gravity[/i], [i]waves of exhaustion[/i] 6th—[i]flesh to stone[/i] (DC 25),[i] globe of invulnerability[/i],[i] repulsion[/i] (DC 25), quickened[i] scorching ray [/i](+10 ranged touch), [i]summon monster VI[/I] 5th—[i]cloudkill[/i] (DC 24),[i] cone of cold[/i] (DC 26),[i] hold monster[/i] (DC 24),[i] [/i]quickened [i]magic missile[/i], [i]teleport[/i],[i] wall of force[/i] 4th—[i]charm monster [/i](DC 23),[i] confusion[/i] (DC 23),[i] crushing despair[/i] (DC 23), [i]dimension door[/i],[i] ice storm, shout [/i](DC 25) 3rd—[i]dispel magic[/i],[i] fireball [/i](DC 24),[i] fly[/i],[i] lightning bolt[/i] (DC 24),[i] major image[/i] (DC 22), [i]slow[/i] (DC 22) 2nd—[i]invisibility[/i],[i] mirror image[/i],[i] shatter[/i] (DC 21), [i]summon swarm[/i],[i] web[/i] (2) (DC 21) 1st—[i]burning hands [/i](DC 22),[i] charm person [/i](DC 20),[i] magic missile[/i] (2), [i]obscuring mist[/i], [i]ray of enfeeblement[/i], [i]ventriloquism[/i] (DC 20) 0—[i]acid splash[/i], [i]detect magic[/i], [i]mage hand[/i], [i]prestidigitation[/i][/INDENT] ---------- [B]Abilities[/b] Str 9, Dex 11, Con —, Int 29, Wis 13, Cha 18 [B]SQ[/B] turn resistance +4, undead traits [B]Feats[/b] Combat Casting, Craft Magic Arms and Armor, Craft Wondrous Item, Greater Spell Focus (evocation), Improved Initiative, Improved Toughness, Negotiator, Persuasive, Quicken Spell, Scribe Scroll, Spell Focus (evocation), Stealthy, Sudden Maximize [B]Skills[/b] Concentration +23, Decipher Script +22, Knowledge (arcana) +29, Knowledge (dungeoneering) +21, Knowledge (history) +21, Knowledge (religion) +21, Knowledge (the planes) +27, Hide +11, Listen +12, Move Silently +11, Search +20, Sense Motive +12, Spellcraft +31, Spot +12 [B]Possessions[/b] [i]scarab of protection[/i], [i]bracers of armor +8[/i], [i]ring of protection +4[/i], [i]cloak of resistance +4[/i], [i]headband of intellect +4[/i] ----------- [B]Fear Aura (Su):[/b] Asberides is shrouded in a dreadful aura of death and evil. Creatures of less than 5 HD in a 60-foot radius that look at the lich must succeed on a DC 24 Will save or be affected as though by a [i]fear[/i] spell from a 20th-level sorcerer. A creature that successfully saves cannot be affected again by Asberdies’s aura for 24 hours. [B]Paralyzing Touch (Su):[/b] Any living creature Asberdies hits with its touch attack must succeed on a DC 24 Fortitude save or be permanently paralyzed. [I]Remove paralysis[/i] or any spell that can remove a curse can free the victim (see the [i]bestow curse[/i] spell description). The effect cannot be dispelled. Anyone paralyzed by a lich seems dead, though a DC 20 Spot check or a DC 15 Heal check reveals that the victim is still alive. [B]Damage Reduction (Su):[/b] Asberdies’s undead body is tough, giving the creature damage reduction 15/bludgeoning and magic. Its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction. [B]Turn Resistance (Ex):[/b] Asberdies is treated as undead with 24 HD for purposes of turn, rebuke, command, or bolster attempts. [B]Undead Traits:[/b] Immune to mind-influencing effects, poison, sleep, paralysis, stunning and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage. [/QUOTE]
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