Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D1-3 Descent/Kuo-Toa/Drow
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garnfellow" data-source="post: 2366334" data-attributes="member: 1223"><p><strong>Trog Cavern Area 10: Ghoul Cave (EL 11)</strong></p><p></p><p><strong>Creatures:</strong> 32 ghouls with 1d6 gp each.</p><p></p><p><strong>GHOULS (32) CR 1</strong></p><p>CE Medium undead</p><p><strong>Init</strong> +2; <strong>Senses</strong> darkvision 60 ft; Listen +2, Spot +7</p><p><strong>Languages</strong> Undercommon</p><p>----------</p><p><strong>AC</strong> 14, touch 12, flat-footed 12</p><p><strong>hp</strong> 13 (2 HD)</p><p><strong>Fort</strong> +0, <strong>Ref</strong> +2, <strong>Will</strong> +5</p><p>----------</p><p><strong>Spd</strong> 30 ft</p><p><strong>Melee</strong> 2 claws bite +2 (1d6+1 plus paralysis) and 2 claws +0 (1d3 plus paralysis)</p><p><strong>Base Atk</strong> +1; <strong>Grp</strong> +2</p><p><strong>SA</strong> ghoul fever, paralysis</p><p>----------</p><p><strong>Abilities</strong> Str 13, Dex 15, Con —, Int 13, Wis 14, Cha 12</p><p><strong>SQ</strong> undead traits, +2 Turn resistance</p><p><strong>Feats</strong> Multiattack</p><p><strong>Skills</strong> Balance +6, Climb +5, Hide +6, Jump +5, Move Silently +6, Spot +7</p><p>----------</p><p><strong>Ghoul Fever (Su):</strong> Disease—bite, Fortitude DC 12, incubation period 1 day, damage 1d3 Constitution and 1d3 Dexterity. An afflicted humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. It is not under the control of any other ghouls, but it hungers for the flesh of the living and behaves like a normal ghoul in all respects. A humanoid of 4 Hit Dice or more rises as a ghast, not a ghoul.</p><p><strong>Paralysis (Ex):</strong> Those hit by a ghoul’s bite or claw attack must succeed on a DC 12 Fortitude save or be paralyzed for 1d4+1 rounds. Elves have immunity to this paralysis.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 2366334, member: 1223"] [b]Trog Cavern Area 10: Ghoul Cave (EL 11)[/b] [B]Creatures:[/b] 32 ghouls with 1d6 gp each. [B]GHOULS (32) CR 1[/B] CE Medium undead [B]Init[/b] +2; [B]Senses[/b] darkvision 60 ft; Listen +2, Spot +7 [B]Languages[/b] Undercommon ---------- [B]AC[/b] 14, touch 12, flat-footed 12 [b]hp[/b] 13 (2 HD) [B]Fort[/b] +0, [B]Ref[/b] +2, [B]Will[/b] +5 ---------- [B]Spd[/b] 30 ft [B]Melee[/b] 2 claws bite +2 (1d6+1 plus paralysis) and 2 claws +0 (1d3 plus paralysis) [B]Base Atk[/b] +1; [B]Grp[/b] +2 [B]SA[/b] ghoul fever, paralysis ---------- [B]Abilities[/b] Str 13, Dex 15, Con —, Int 13, Wis 14, Cha 12 [B]SQ[/B] undead traits, +2 Turn resistance [B]Feats[/b] Multiattack [B]Skills[/b] Balance +6, Climb +5, Hide +6, Jump +5, Move Silently +6, Spot +7 ---------- [B]Ghoul Fever (Su):[/b] Disease—bite, Fortitude DC 12, incubation period 1 day, damage 1d3 Constitution and 1d3 Dexterity. An afflicted humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. It is not under the control of any other ghouls, but it hungers for the flesh of the living and behaves like a normal ghoul in all respects. A humanoid of 4 Hit Dice or more rises as a ghast, not a ghoul. [B]Paralysis (Ex):[/b] Those hit by a ghoul’s bite or claw attack must succeed on a DC 12 Fortitude save or be paralyzed for 1d4+1 rounds. Elves have immunity to this paralysis. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D1-3 Descent/Kuo-Toa/Drow
Top