Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
D20 Conversion of WW's Mage?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="King of Old School" data-source="post: 1232009" data-attributes="member: 8789"><p>The Aeon games (Adventure!, Aberrant and Trinity) will be released by Sword & Sorcery Studios as separate hardback books. They will be d20 books based on 3.5 (not d20 Modern, not M&M) and using their own proprietary systems for psionics, superpowers, etc.</p><p></p><p>I don't think any of these books would be particularly helpful in a Mage conversion, because none of the powers in the Storyteller versions of these games (Psionics in Trinity, quantum superpowers in Aberrant, or pulp Knacks in Adventure!) work like Sphere Magic in Mage. If you really want a d20 magic system that resembles Mage, your best bet would probably be to use the Ars Magica system as a "Rosetta stone," look at the mechanical similarity between AM and d20 and the conceptual similarity between AM and Mage, and work from there.</p><p></p><p>It actually wouldn't be hard to do a mechanical conversion, just make Arete a level-based ability of the Mage class similar to BAB and have the characters purchase sphere levels as feats. You could have a subtly different class for each of the Traditions and Conventions, providing appropriate class abilities. It would be a lot like Jedi in SWRPG. Sphere Magic is actually not that mechanically complex (it's conceptually complex, but that's a different kettle of fish). The real issue would be that Mages would be grossly, <em>grossly</em> overpowered relative to any other d20 class or race, and would therefore offend the Balance Police.</p><p></p><p>KoOS</p></blockquote><p></p>
[QUOTE="King of Old School, post: 1232009, member: 8789"] The Aeon games (Adventure!, Aberrant and Trinity) will be released by Sword & Sorcery Studios as separate hardback books. They will be d20 books based on 3.5 (not d20 Modern, not M&M) and using their own proprietary systems for psionics, superpowers, etc. I don't think any of these books would be particularly helpful in a Mage conversion, because none of the powers in the Storyteller versions of these games (Psionics in Trinity, quantum superpowers in Aberrant, or pulp Knacks in Adventure!) work like Sphere Magic in Mage. If you really want a d20 magic system that resembles Mage, your best bet would probably be to use the Ars Magica system as a "Rosetta stone," look at the mechanical similarity between AM and d20 and the conceptual similarity between AM and Mage, and work from there. It actually wouldn't be hard to do a mechanical conversion, just make Arete a level-based ability of the Mage class similar to BAB and have the characters purchase sphere levels as feats. You could have a subtly different class for each of the Traditions and Conventions, providing appropriate class abilities. It would be a lot like Jedi in SWRPG. Sphere Magic is actually not that mechanically complex (it's conceptually complex, but that's a different kettle of fish). The real issue would be that Mages would be grossly, [i]grossly[/i] overpowered relative to any other d20 class or race, and would therefore offend the Balance Police. KoOS [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D20 Conversion of WW's Mage?
Top