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D20 Modern or Spycraft II?
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<blockquote data-quote="Armistice" data-source="post: 2872802" data-attributes="member: 34673"><p>Re: HeapThaumaturgist vs. Jim Hague...if that is as heated as it gets I'll count myself lucky especially after 7 pages. I don't think anyone was deliberately trying insult anyone. I've found that especially over the internet it is best to cultivate a thick skin and a forgiving attitude. We're still good. </p><p></p><p>Here's where preference comes in for me. My gamers' preferred playstyle is action adventure blockbuster. Occasionally they will enjoy a more sedate session. Otherwise they prefer to be action heroes, especially if they are forced to tolerate a setting without magic. For myself, running that type of adventure is easier and more fun for me using Spycraft. </p><p></p><p>That being said, often the issues I find being brought up against Spycraft seem to be holdover's from the 1st edition of the game. Conversely d20 Modern's detractors often don't take into account that because of the huge popularity of the system, many 'issues' with d20 Modern are literally a single high quality .pdf away from a fix. Frex, I couldn't see how to make a legitimate 'Big Screen Martial Artist' with d20 Modern until I purchased Blood & Fists. I firmly believe that d20 Modern's best argument is the sheer volume of quality supplements available for it.</p><p></p><p>My preference is Spycraft because of the aforementioned play style and the fact that barring far-future and high-fantasy, I have been able to realize any game I would play with my players straight out of the core book. Campaign Qualities & Npc Creation are icing on the cake.</p></blockquote><p></p>
[QUOTE="Armistice, post: 2872802, member: 34673"] Re: HeapThaumaturgist vs. Jim Hague...if that is as heated as it gets I'll count myself lucky especially after 7 pages. I don't think anyone was deliberately trying insult anyone. I've found that especially over the internet it is best to cultivate a thick skin and a forgiving attitude. We're still good. Here's where preference comes in for me. My gamers' preferred playstyle is action adventure blockbuster. Occasionally they will enjoy a more sedate session. Otherwise they prefer to be action heroes, especially if they are forced to tolerate a setting without magic. For myself, running that type of adventure is easier and more fun for me using Spycraft. That being said, often the issues I find being brought up against Spycraft seem to be holdover's from the 1st edition of the game. Conversely d20 Modern's detractors often don't take into account that because of the huge popularity of the system, many 'issues' with d20 Modern are literally a single high quality .pdf away from a fix. Frex, I couldn't see how to make a legitimate 'Big Screen Martial Artist' with d20 Modern until I purchased Blood & Fists. I firmly believe that d20 Modern's best argument is the sheer volume of quality supplements available for it. My preference is Spycraft because of the aforementioned play style and the fact that barring far-future and high-fantasy, I have been able to realize any game I would play with my players straight out of the core book. Campaign Qualities & Npc Creation are icing on the cake. [/QUOTE]
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