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D20 Modern vs. Spycraft: Tell me which one you like better
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<blockquote data-quote="Psion" data-source="post: 2981416" data-attributes="member: 172"><p>I was referring to the fact you mentioned fixer, which is a base class in the SC 1.0 core book, but not the SC 2.0 core book. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p></p><p>Ah, but the included elements go BEYOND the superspy genre.</p><p></p><p></p><p></p><p>I would hope so.</p><p></p><p>I would also hope that they would also see that explorers and scouts would let them support the likes of Indiana Jones or AVP or National Treasure or Laura Croft more than James Bond or MI.</p><p></p><p></p><p></p><p>See where I am getting here, though? Hackers is not James Bond or MI. These are all part of a larger "modern action/thriller" meta-genre with many overlapping constituents. Devious masterminds are part of pulp action epics just as much as superspy tales, and car chases and wheelment are just as much part of the 2 Fast 2 Furious and Canonball Run as James Bond and Ronin. And so forth.</p><p></p><p>I'm not arguing that it doesn't support superspies and does it well. I am arguing that to peg it as <em>just</em> that is to ignore many of the innovations that occured in this edition.</p></blockquote><p></p>
[QUOTE="Psion, post: 2981416, member: 172"] I was referring to the fact you mentioned fixer, which is a base class in the SC 1.0 core book, but not the SC 2.0 core book. ;) Ah, but the included elements go BEYOND the superspy genre. I would hope so. I would also hope that they would also see that explorers and scouts would let them support the likes of Indiana Jones or AVP or National Treasure or Laura Croft more than James Bond or MI. See where I am getting here, though? Hackers is not James Bond or MI. These are all part of a larger "modern action/thriller" meta-genre with many overlapping constituents. Devious masterminds are part of pulp action epics just as much as superspy tales, and car chases and wheelment are just as much part of the 2 Fast 2 Furious and Canonball Run as James Bond and Ronin. And so forth. I'm not arguing that it doesn't support superspies and does it well. I am arguing that to peg it as [i]just[/i] that is to ignore many of the innovations that occured in this edition. [/QUOTE]
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