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<blockquote data-quote="KarinsDad" data-source="post: 283395" data-attributes="member: 2011"><p>Ok, so the Tank has to use up 21 HrPs compared to the 13 HrPs of the Energy Blaster to average a little less damage. He had to buy both Heightened Strength (3 per) and Super Strength (2 per) to get into the ballpark damage of the Attack Energy (1 per).</p><p></p><p>And, the Energy Blaster could have increased his damage even more if he didn't want to go out to medium range and do a line, etc.</p><p></p><p>The Tank's strength for the most part has no range (unless he picks something up and throws it).</p><p></p><p>He increases his damage by about a third if he uses a big weapon, but what if he uses a car? Does it increase even more?</p><p></p><p>This Tank has an equivalent Strength of 30. Slighty stronger than Captain America, nowhere near as strong as Spiderman.</p><p></p><p></p><p>It must just be me. I do not quite see where the balance lies, nor do I see these guys as overly super.</p><p></p><p>Even with you changing the EB costs, it still seems a lot more effective than Strength. Plus, as 10th level characters, these guys seem a lot less powerful than supers that you read in the comic books. For example, Captain America is a Martial Artist pushing max human strength and dexterity. Your 10th level tank is just a tad stronger, but has no martial arts, no superior human dexterity, no indomitable will.</p><p></p><p>Granted, supers in the comic books have a lot more experience.</p><p></p><p>But, Captain America had maximum human strength day one. Spiderman could pick up a car day one. The Thing could pick up a plane day one.</p><p></p><p>Your solution for this is to have the Thing be a 20th level hero (class) or something on day one?</p><p></p><p>Huh?</p><p></p><p>Seems kind of high. What about DC Heroes? Are Superman, Wonder Woman, Flash, and Green Lantern 50th level heroes?</p><p></p><p>What about the superhero with a single impressive power? He gets 80 HrPs as per your example, but can only use 13 of them. And, the power is no more impressive than that of his fellow heroes unless he restricts it to lower the HrPs.</p><p></p><p>I must be missing something.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 283395, member: 2011"] Ok, so the Tank has to use up 21 HrPs compared to the 13 HrPs of the Energy Blaster to average a little less damage. He had to buy both Heightened Strength (3 per) and Super Strength (2 per) to get into the ballpark damage of the Attack Energy (1 per). And, the Energy Blaster could have increased his damage even more if he didn't want to go out to medium range and do a line, etc. The Tank's strength for the most part has no range (unless he picks something up and throws it). He increases his damage by about a third if he uses a big weapon, but what if he uses a car? Does it increase even more? This Tank has an equivalent Strength of 30. Slighty stronger than Captain America, nowhere near as strong as Spiderman. It must just be me. I do not quite see where the balance lies, nor do I see these guys as overly super. Even with you changing the EB costs, it still seems a lot more effective than Strength. Plus, as 10th level characters, these guys seem a lot less powerful than supers that you read in the comic books. For example, Captain America is a Martial Artist pushing max human strength and dexterity. Your 10th level tank is just a tad stronger, but has no martial arts, no superior human dexterity, no indomitable will. Granted, supers in the comic books have a lot more experience. But, Captain America had maximum human strength day one. Spiderman could pick up a car day one. The Thing could pick up a plane day one. Your solution for this is to have the Thing be a 20th level hero (class) or something on day one? Huh? Seems kind of high. What about DC Heroes? Are Superman, Wonder Woman, Flash, and Green Lantern 50th level heroes? What about the superhero with a single impressive power? He gets 80 HrPs as per your example, but can only use 13 of them. And, the power is no more impressive than that of his fellow heroes unless he restricts it to lower the HrPs. I must be missing something. [/QUOTE]
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