Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
EN Publishing
D20 Supers Question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 285141" data-attributes="member: 63"><p>Elemental Resistance. Hmm. Well, mostly I didn't see many heroes really having this power. Some of course do, like the Human Torch, or Iceman, but for the average tank, I just envisioned them having a lot of hit points. The issue of multiple elemental resistances never came up in playtesting, but . . .</p><p></p><p>Well, bear in mind this is preliminary and rough, but you bring up a good point. With elemental resistance <em>spells</em>, you can react to what your opponent is hitting with, but with an elemental resistance <em>power</em> you just have to hope that your opponent will try to hit you with the wrong type of attack. Also, yes, a lot of heroes are shown wading through fire heroically, being unharmed by the flames. I'm sure they could endure freezing cold or electricity much the same.</p><p></p><p>So . . . instead of requiring you to take elemental resistance multiple times, you can choose as a house rule to make the following change.</p><p></p><p>Extra rank cost: 2</p><p>Multiple: Yes</p><p>Effect: <strong>Diverse Resistance</strong>. Choose another type of elemental energy. You gain energy resistance against that type of energy equal to half your primary energy resistance (round down). So if you had fire resistance 15, you could gain cold resistance 7.</p><p></p><p>Extra rank cost: 2</p><p>Multiple: Yes</p><p>Effect: <strong>Greater Diverse Resistance</strong>. Pick one of the energy types you chose for Diverse Resistance. Increase the resistance of that energy to be equal to your primary resistance, instead of 1/2. Thus, if you had fire resistance 15, you could also have cold resistance 15.</p><p></p><p>I think that these enhancements might be worth more in a fantasy setting, where elemental attacks are much more common than in the modern day. For a fantasy setting, where magical elemental attacks are common, increase the cost of each enhancement by 3.</p><p></p><p>Of course, I just made that up, so don't think it'll necessarily be balanced, but I think it should work.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 285141, member: 63"] Elemental Resistance. Hmm. Well, mostly I didn't see many heroes really having this power. Some of course do, like the Human Torch, or Iceman, but for the average tank, I just envisioned them having a lot of hit points. The issue of multiple elemental resistances never came up in playtesting, but . . . Well, bear in mind this is preliminary and rough, but you bring up a good point. With elemental resistance [i]spells[/i], you can react to what your opponent is hitting with, but with an elemental resistance [i]power[/i] you just have to hope that your opponent will try to hit you with the wrong type of attack. Also, yes, a lot of heroes are shown wading through fire heroically, being unharmed by the flames. I'm sure they could endure freezing cold or electricity much the same. So . . . instead of requiring you to take elemental resistance multiple times, you can choose as a house rule to make the following change. Extra rank cost: 2 Multiple: Yes Effect: [b]Diverse Resistance[/b]. Choose another type of elemental energy. You gain energy resistance against that type of energy equal to half your primary energy resistance (round down). So if you had fire resistance 15, you could gain cold resistance 7. Extra rank cost: 2 Multiple: Yes Effect: [b]Greater Diverse Resistance[/b]. Pick one of the energy types you chose for Diverse Resistance. Increase the resistance of that energy to be equal to your primary resistance, instead of 1/2. Thus, if you had fire resistance 15, you could also have cold resistance 15. I think that these enhancements might be worth more in a fantasy setting, where elemental attacks are much more common than in the modern day. For a fantasy setting, where magical elemental attacks are common, increase the cost of each enhancement by 3. Of course, I just made that up, so don't think it'll necessarily be balanced, but I think it should work. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
D20 Supers Question
Top