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D6 Star Wars RPG Thoughts
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<blockquote data-quote="Water Bob" data-source="post: 6097958" data-attributes="member: 92305"><p>If you go back and look at the movies, though, there's a lot of places where the Jedi don't act as "good" as you might think they would.</p><p></p><p>For example, in A New Hope, when Luke, Ben, Han and the Falcon jump into the Alderaan system, the TIE fighter zooms by. Han's first instinct is to kill the pilot, and Ben does nothing to stop it. </p><p></p><p>Even with an enemy, you might think that a Jedi might want to find another way, if possible--only kill in self defense, and all that. Nope, Ben just sits there and watches Han try to murder this guy.</p><p></p><p>Take a close look at all three films, and I bet you'll find more instances like this, usually dealing with some miscellaneous alien or Imperial.</p><p></p><p>Given the game rules, yeah, pushing the Hutt out the window MIGHT require a DSP...but given the movies, I think that needs to be re-evaluated. Your campaign climax sounds very Star Wars to me.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6097958, member: 92305"] If you go back and look at the movies, though, there's a lot of places where the Jedi don't act as "good" as you might think they would. For example, in A New Hope, when Luke, Ben, Han and the Falcon jump into the Alderaan system, the TIE fighter zooms by. Han's first instinct is to kill the pilot, and Ben does nothing to stop it. Even with an enemy, you might think that a Jedi might want to find another way, if possible--only kill in self defense, and all that. Nope, Ben just sits there and watches Han try to murder this guy. Take a close look at all three films, and I bet you'll find more instances like this, usually dealing with some miscellaneous alien or Imperial. Given the game rules, yeah, pushing the Hutt out the window MIGHT require a DSP...but given the movies, I think that needs to be re-evaluated. Your campaign climax sounds very Star Wars to me. [/QUOTE]
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