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D6 Star Wars RPG Thoughts
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<blockquote data-quote="Water Bob" data-source="post: 6099057" data-attributes="member: 92305"><p>BTW, my question in Post #67 above, is really a question of if movement is considered part of a Dodge.</p><p></p><p>If a character Dodges, is it just a mechanical thing? Or, must a character dash behind cover, drop to one knee or even prone, to account for the Dodge?</p><p></p><p>The game rules in all editions of D6 Star Wars seem to support the idea that it's just a mechanical thing. If a character uses his Dodge, then the character really doesn't duck behind a wall or drop low, making himself a smaller target.</p><p></p><p>Then, again, I have a non-published draft of D6 rules from WEG that specifically state that movement is inherent when the Dodge is used. If a character gets shot at, he must step to the left, or jump behind some crates, or tuck and roll away from a grenade blast.</p><p></p><p>So, my question is: How do you prefer it. Is using Dodge just another way to create a target number for the enemy? Or, is Dodge a real action that must be accounted for in the game?</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6099057, member: 92305"] BTW, my question in Post #67 above, is really a question of if movement is considered part of a Dodge. If a character Dodges, is it just a mechanical thing? Or, must a character dash behind cover, drop to one knee or even prone, to account for the Dodge? The game rules in all editions of D6 Star Wars seem to support the idea that it's just a mechanical thing. If a character uses his Dodge, then the character really doesn't duck behind a wall or drop low, making himself a smaller target. Then, again, I have a non-published draft of D6 rules from WEG that specifically state that movement is inherent when the Dodge is used. If a character gets shot at, he must step to the left, or jump behind some crates, or tuck and roll away from a grenade blast. So, my question is: How do you prefer it. Is using Dodge just another way to create a target number for the enemy? Or, is Dodge a real action that must be accounted for in the game? [/QUOTE]
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