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Dark Days in Sion - Act 2: Scene 2
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<blockquote data-quote="thisthingcantbedeleted" data-source="post: 6677543" data-attributes="member: 6799459"><p><strong>Ersun</strong></p><p></p><p>Ersun tries to focus on Vakus first and carefully tracks his movements as he takes his position. He sees the goblin fumbling in his sleeve and uses the opening to take a meticulous swing at him with his heavy blade. Meanwhile he assesses what exactly the monstrous pair is equipped with to better deal with them.</p><p>(Attack of opportunity; hit roll: 23; damage: 13)</p><p></p><p>[I am assuming the standard action of Vakus would be attempting to use the wand at Ersun, and that he wouldn’t be dead from that much damage. Depending on the effect of the wand Ersun’s actions could be hindered or changed, so the next part is somewhat conditional, but I think it should be fine.]</p><p></p><p>He steps in to follow up the swing with a proper offense. Up close, being in enemy territory, and having Ania in the half-troll’s grip makes him leave the planning and witty magic for later, rather his blood starts pumping with the need of breaking out from here.</p><p>(Standard attack; hit roll: 15; damage: 13)</p></blockquote><p></p>
[QUOTE="thisthingcantbedeleted, post: 6677543, member: 6799459"] [b]Ersun[/b] Ersun tries to focus on Vakus first and carefully tracks his movements as he takes his position. He sees the goblin fumbling in his sleeve and uses the opening to take a meticulous swing at him with his heavy blade. Meanwhile he assesses what exactly the monstrous pair is equipped with to better deal with them. (Attack of opportunity; hit roll: 23; damage: 13) [I am assuming the standard action of Vakus would be attempting to use the wand at Ersun, and that he wouldn’t be dead from that much damage. Depending on the effect of the wand Ersun’s actions could be hindered or changed, so the next part is somewhat conditional, but I think it should be fine.] He steps in to follow up the swing with a proper offense. Up close, being in enemy territory, and having Ania in the half-troll’s grip makes him leave the planning and witty magic for later, rather his blood starts pumping with the need of breaking out from here. (Standard attack; hit roll: 15; damage: 13) [/QUOTE]
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Dark Days in Sion - Act 2: Scene 2
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