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Dark Days in Sion - Act 3: Scene 1
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<blockquote data-quote="narayan" data-source="post: 6878684" data-attributes="member: 6677509"><p><strong>Aust Thale</strong></p><p></p><p></p><p></p><p><em>The bouncer has a pretty good look at you before you slink after after the four thugs. In fact you are such a regular at that establishment he probably recognized your voice during all that yelling, but that is not necessarily cause to worry. It's quite unlikely anyone at that tavern would betray you to the city guards or the vulfear. Jabbar Najafi is a well-respected man among Akhenatens, which also means you are respected by association as his right hand man (elf technically).</em></p><p><em></em></p><p><em>Thus undistracted, you go about the business of following the four thugs. Whoever they are, they were certainly quick to abandon their mischief which tells you it's not personal. Their movements are not entirely without sense as they keep leap-frogging each other, checking the streets are clear before they wave the others ahead while one hangs back to watch for tails. </em></p><p><em></em></p><p><em><strong>Thug 1:</strong> (Spot Check, DC 19: =10, Fail) </em></p><p><em><strong>Thug 2:</strong> (Spot Check, DC 19: =2, Fumble!)</em></p><p><em><strong>Thug 3:</strong> (Spot Check, DC 19: =13, Fail)</em></p><p><em><strong>Thug 4:</strong> (Spot Check, DC 19: =9, Fail)</em></p><p><em></em></p><p><em>Thug 2 is clearly the least brave of the lot, wide-eyed and panic'd, continuously giving away his position and generally acting clumsy. His fumble allows you to creep much closer (You are now within 20 ft of them) as he calls out to another one of the four who appears to be their leader. </em></p><p><em></em></p><p><em>[sblock=Aust Thale Fate Pool Listen Check](Fate Pool Listen Check: = 25 <Nat 20>) </em></p><p><em></em></p><p><em><strong>Note:</strong> You forgot to roll up a fate pool for DDS 311, so I used your Fate Pool from DDS 215. Please roll up a new Fate Pool for DDS 311. Thank you[/sblock]</em></p><p><em></em></p><p><em><strong>Thug 2:</strong> -Speaking Akhenaten- <span style="color: #A9A9A9">"Chuth! We should hide! The Vulkyrie will come!"</span> </em></p><p><em></em></p><p><em>The leader who responds to the ugly name has a slight build and slim frame as he darts between shadows with familiar grace. By the dim light of a hanging lamp you glimpse a very ugly face with an ashen complexion and dull grey hair as he stands beside Thug 2. Your instincts recognize this one also has elven blood, but his coloration intimates something terrible indeed... he must be a half-drow! (Though he is too ugly by far to be a pure-blood elf. He is likely half-human, Akhenaten most probably) In fact you realize as you stare that 'Chuth' means 'ash' in the language of the dark elves! Such a name would be a fitting mockery of his relatively pale skin and darker hair. </em></p><p><em></em></p><p><em><strong>Chuth:</strong> -Speaking Akhenaten- <span style="color: #696969">"Which is exactly why we will <u>not</u> run you fool! Keep your head or I'll kill you myself before Noro decides a fitting punishment for your failure tonight!"</span> </em></p><p><em></em></p><p><em>Suddenly the horn summoning the Vulkyrie is sounded and Thug 2 starts to stare upwards muttering something about 'death-from-above'. Chuth appears to lose patience with Thug 2, reaching up quickly to prick the side of his neck with some sort of needle! Thug 2 staggers a few steps away, clawing at his throat unable to breath! The other pair take that as a sign <u>it's every man for himself!</u> and take off running as fast as they can, giving up on stealth entirely. </em></p><p><em></em></p><p><em>Chuth curses at them under his breath, pulling a repeating-crossbow out from beneath his cloak. Meanwhile thugs 3 & 4 only manage a half-dozen yards before a patrol of guards springs in their path from a side-street! Chuth meanwhile calmly takes aim to shoot them in the back, even as Thug 2 collapses only a few feet away turning purple. </em></p><p><em></em></p><p><em><strong>[Aust:</strong> What do you do? If you intend to attack Chuth you must roll initiative first and declare your intended attack(s). If you win initiative and use a ranged attack (20 ft. distance) I will allow you one ranged surprise-attack. If you intend to move closer first to make a surprise melee-attack you will have to make an additional pair of hide/move silently checks. If you do not win initiative against Chuth he will fire bolts at Thugs 3 & 4 before you can attack him first, but you can choose to use an 'early action' (as per my house rules) to ensure you get a chance to distract him before he fires.<strong>]</strong></em></p></blockquote><p></p>
[QUOTE="narayan, post: 6878684, member: 6677509"] [b]Aust Thale[/b] [I]The bouncer has a pretty good look at you before you slink after after the four thugs. In fact you are such a regular at that establishment he probably recognized your voice during all that yelling, but that is not necessarily cause to worry. It's quite unlikely anyone at that tavern would betray you to the city guards or the vulfear. Jabbar Najafi is a well-respected man among Akhenatens, which also means you are respected by association as his right hand man (elf technically). Thus undistracted, you go about the business of following the four thugs. Whoever they are, they were certainly quick to abandon their mischief which tells you it's not personal. Their movements are not entirely without sense as they keep leap-frogging each other, checking the streets are clear before they wave the others ahead while one hangs back to watch for tails. [B]Thug 1:[/B] (Spot Check, DC 19: =10, Fail) [B]Thug 2:[/B] (Spot Check, DC 19: =2, Fumble!) [B]Thug 3:[/B] (Spot Check, DC 19: =13, Fail) [B]Thug 4:[/B] (Spot Check, DC 19: =9, Fail) Thug 2 is clearly the least brave of the lot, wide-eyed and panic'd, continuously giving away his position and generally acting clumsy. His fumble allows you to creep much closer (You are now within 20 ft of them) as he calls out to another one of the four who appears to be their leader. [sblock=Aust Thale Fate Pool Listen Check](Fate Pool Listen Check: = 25 <Nat 20>) [B]Note:[/B] You forgot to roll up a fate pool for DDS 311, so I used your Fate Pool from DDS 215. Please roll up a new Fate Pool for DDS 311. Thank you[/sblock] [B]Thug 2:[/B] -Speaking Akhenaten- [COLOR=#A9A9A9]"Chuth! We should hide! The Vulkyrie will come!"[/COLOR] The leader who responds to the ugly name has a slight build and slim frame as he darts between shadows with familiar grace. By the dim light of a hanging lamp you glimpse a very ugly face with an ashen complexion and dull grey hair as he stands beside Thug 2. Your instincts recognize this one also has elven blood, but his coloration intimates something terrible indeed... he must be a half-drow! (Though he is too ugly by far to be a pure-blood elf. He is likely half-human, Akhenaten most probably) In fact you realize as you stare that 'Chuth' means 'ash' in the language of the dark elves! Such a name would be a fitting mockery of his relatively pale skin and darker hair. [B]Chuth:[/B] -Speaking Akhenaten- [COLOR=#696969]"Which is exactly why we will [U]not[/U] run you fool! Keep your head or I'll kill you myself before Noro decides a fitting punishment for your failure tonight!"[/COLOR] Suddenly the horn summoning the Vulkyrie is sounded and Thug 2 starts to stare upwards muttering something about 'death-from-above'. Chuth appears to lose patience with Thug 2, reaching up quickly to prick the side of his neck with some sort of needle! Thug 2 staggers a few steps away, clawing at his throat unable to breath! The other pair take that as a sign [U]it's every man for himself![/U] and take off running as fast as they can, giving up on stealth entirely. Chuth curses at them under his breath, pulling a repeating-crossbow out from beneath his cloak. Meanwhile thugs 3 & 4 only manage a half-dozen yards before a patrol of guards springs in their path from a side-street! Chuth meanwhile calmly takes aim to shoot them in the back, even as Thug 2 collapses only a few feet away turning purple. [B][Aust:[/B] What do you do? If you intend to attack Chuth you must roll initiative first and declare your intended attack(s). If you win initiative and use a ranged attack (20 ft. distance) I will allow you one ranged surprise-attack. If you intend to move closer first to make a surprise melee-attack you will have to make an additional pair of hide/move silently checks. If you do not win initiative against Chuth he will fire bolts at Thugs 3 & 4 before you can attack him first, but you can choose to use an 'early action' (as per my house rules) to ensure you get a chance to distract him before he fires.[B]][/B][/I] [/QUOTE]
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