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Dark Days in Sion - Act 3: Scene 1
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<blockquote data-quote="narayan" data-source="post: 6884909" data-attributes="member: 6677509"><p><strong>Aust Thale, Chuth</strong></p><p></p><p></p><p></p><p><em>As you knock your arrow and draw your bow it is clear to you that you are not quite fast enough to aim your arrow before the half drow will pull the trigger of his crossbow... thus you commit an early action and whistle first, distracting Chuth and giving you another half a moment to aim before you let your arrow fly before he can aim his crossbow at you. </em></p><p></p><p><em><strong>[Note:</strong>Committing an early action changes the form of that action. Speaking is normally a free action, but speaking as an early action is considered a 'switft' action. Likewise, attacking early (out of phase with your initiative) increases an normal attack action to a full-attack action. Thus you will not have a move action after you fire your arrow.<strong>]</strong> </em></p><p><em></em></p><p><em>Your arrow hits Chuth in his abdomen, prompting an immediate groan and a flinch, <span style="color: #696969">(-1 to all his checks)</span> but also an immediate counter-attack! He has no issue spotting your silhouette easily in the dark and the damp with his darkvision, especially since you purposely made a noise immediately preceding your attack. Crossbow bolts that were intended for the other thugs now fire towards you! <span style="color: #696969">(I will be generous and assume you are firing from a position of cover granting you a +4 to your AC)</span></em></p><p><em></em></p><p><em><strong>Chuth:</strong> </em></p><ol> <li data-xf-list-type="ol"><em>Light Repeating Crossbow First Attack: =26, Hit)(Location: Left hand)(Damage: =6 + Poison)</em></li> <li data-xf-list-type="ol"><em>Light Repeating Crossbow Second Attack: = 21, Hit)(Location: Left Arm)(Damage: = 8 + Poison)</em></li> </ol><p></p><p><em>You feel terrible pain as a bolt pierces your left hand between your knuckles, pinning your hand to the bow itself! The second bold embeds itself into your left forearm. As your heart races at the realization of your wounds, you also feel a terrible tingling/burning sensation creeping through your veins. His bolts are poisoned!</em></p><p><em></em></p><p><em><strong>[Aust:</strong> Make two Saving Throws vs. Poison, both DC 16. Also, you suffer a -2 to all checks while you still have two arrows embedded into your flesh. (See House Rules on the Sion wiki page if you are unsure what checks are required to remove the arrows) However, because of your early actions, you will have to wait until next round to attempt to remove them.<strong>]</strong></em></p><p><em></em></p><p><em><strong>Chuth:</strong> Moves closer towards you cautiously (5 ft step), although he can't identify exactly who you are until you step away from cover. His finger remains on the trigger of his crossbow as he asks -Speaking Common in a hiss- <span style="color: #696969">"Show yourself!"</span></em></p><p><em></em></p><p><em><strong>[Aust:</strong> Roll a new initiative for round 2, given that your former initiative roll was for a surprise attack and you are now both wounded. It changes things enough to warrant another initiative check.<strong>]</strong></em></p><p><em></em></p><p><em>Meanwhile, the two thugs Chuth was aiming at are now being surrounded and tackled by the town guards. You successfully managed to save their lives... for what it's worth.</em></p><p><em></em></p><p><em><strong>[Aust:</strong> Gain a bonus Fate Point for acting so bravely & selflessly<strong>]</strong></em></p></blockquote><p></p>
[QUOTE="narayan, post: 6884909, member: 6677509"] [b]Aust Thale, Chuth[/b] [I]As you knock your arrow and draw your bow it is clear to you that you are not quite fast enough to aim your arrow before the half drow will pull the trigger of his crossbow... thus you commit an early action and whistle first, distracting Chuth and giving you another half a moment to aim before you let your arrow fly before he can aim his crossbow at you. [/I] [I][B][Note:[/B]Committing an early action changes the form of that action. Speaking is normally a free action, but speaking as an early action is considered a 'switft' action. Likewise, attacking early (out of phase with your initiative) increases an normal attack action to a full-attack action. Thus you will not have a move action after you fire your arrow.[B]][/B] Your arrow hits Chuth in his abdomen, prompting an immediate groan and a flinch, [COLOR=#696969](-1 to all his checks)[/COLOR] but also an immediate counter-attack! He has no issue spotting your silhouette easily in the dark and the damp with his darkvision, especially since you purposely made a noise immediately preceding your attack. Crossbow bolts that were intended for the other thugs now fire towards you! [COLOR=#696969](I will be generous and assume you are firing from a position of cover granting you a +4 to your AC)[/COLOR] [B]Chuth:[/B] [LIST=1] [*]Light Repeating Crossbow First Attack: =26, Hit)(Location: Left hand)(Damage: =6 + Poison) [*]Light Repeating Crossbow Second Attack: = 21, Hit)(Location: Left Arm)(Damage: = 8 + Poison) [/LIST] You feel terrible pain as a bolt pierces your left hand between your knuckles, pinning your hand to the bow itself! The second bold embeds itself into your left forearm. As your heart races at the realization of your wounds, you also feel a terrible tingling/burning sensation creeping through your veins. His bolts are poisoned! [B][Aust:[/B] Make two Saving Throws vs. Poison, both DC 16. Also, you suffer a -2 to all checks while you still have two arrows embedded into your flesh. (See House Rules on the Sion wiki page if you are unsure what checks are required to remove the arrows) However, because of your early actions, you will have to wait until next round to attempt to remove them.[B]][/B] [B]Chuth:[/B] Moves closer towards you cautiously (5 ft step), although he can't identify exactly who you are until you step away from cover. His finger remains on the trigger of his crossbow as he asks -Speaking Common in a hiss- [COLOR=#696969]"Show yourself!"[/COLOR] [B][Aust:[/B] Roll a new initiative for round 2, given that your former initiative roll was for a surprise attack and you are now both wounded. It changes things enough to warrant another initiative check.[B]][/B] Meanwhile, the two thugs Chuth was aiming at are now being surrounded and tackled by the town guards. You successfully managed to save their lives... for what it's worth. [B][Aust:[/B] Gain a bonus Fate Point for acting so bravely & selflessly[B]][/B][/I] [/QUOTE]
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