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Dark Days in Sion - Act 3: Scene 2
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<blockquote data-quote="narayan" data-source="post: 6957440" data-attributes="member: 6677509"><p><strong>In the lair of Kumbakarna</strong></p><p></p><p><img src="http://i1345.photobucket.com/albums/p662/crowsontheskulls/World%20of%20Sion/Diagrams/Kumbakarnas%20Cave.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p></p><p>Your chain snakes around the demons neck giving anchor to your pull. It's bulk and size does not make it easy to bring down, even completely immobilized, but you manage. (Successfully rendered foe as 'prone', lying on its face) As you whip your chain down at its bruised arm however, its hide proves too tough for your spikes to pierce. (0 Damage dealt) </p><p></p><p>[Note: Flanking does not work against a helpless opponent. Also technically I should not have allowed the trip attack to target the neck without a penalty for a called-shot, but I will let that slide this time. However if you attempt to target the neck again with a trip attack there will be a called-shot penalty. (Trip attacks normally only target the lower extremities without a called-shot penalty.)]</p><p></p><p><em><span style="color: #ff0000"><strong>Demon: </strong></span>(Saving Throw vs. Wrenwil's Hold Person Spell, DC 16: =16, Saves) </em></p><p></p><p> </p><p></p><p><em><span style="color: #ff0000"><strong>Demon:</strong></span> (Forced Re-Roll of Saving Throw vs. Wrenwil's Hold Person Spell, DC 16: = 4, Fail) </em></p><p><em></em></p><p><em>Alic rushes towards the demon, the gleam of a wicked idea in his eye. As he moves adjacent to Ordechai and the demon (Move Action) he doesn't strike at it with his axe. He actually drops it at his feet (Drop an item= Free Action) freeing his hand to reach for something in a pouch as he kneels beside the demon. (retrieves a stored item = move action). </em></p><p><em></em></p><p><em><strong>Alic:</strong> -Speaks to Ordechai, gesturing to his hammer- <span style="color: #a9a9a9">"Strike hard and strike true!"</span> As he pulls a large iron spike out of his pouch and places it at the base of the demons skull. </em></p><p><em></em></p><p><em><strong>Ordechai:</strong> Swings his hammer down with all his mighty rage-enhanced-strength to plunge the spike completely through the demons skull with a sickening crunch. The point of it actually pierces through its face! </em><em></em></p><p><em></em></p><p><em>Panting, the half-dwarf raises his one-eyed gaze up towards their host, the mighty Kumbakarna. <span style="color: #b22222">"ARE YOU ENTERTAINED?!"</span> He asks through clenched teeth. </em></p><p><em></em></p><p><em><strong>Kumbakarna:</strong> Glares down with open coals for eyes, his huge hands balled into fists, seemingly enraged before he grins and laughs heartily, the cave echoing and booming through his mirth. <span style="color: #ff8c00">"You are tougher than I expected Ordechai-the-mule! WELL DONE!"</span> </em></p><p><em></em></p><p><em><strong>Ordechai:</strong> Takes in a deep breath of relief. <span style="color: #b22222">"Great Kumbakarna, we will of course present our gifts to you as custom demands. But I beg that you first open your gates and allow us to rest in the shelter of your great mountain, so that I might speak to my old friend Euthrius?"</span> (Diplomacy Check: =12) </em></p><p><em></em></p><p><em><strong>Kumbakarna:</strong> (Diplomacy Check: = 10, Fail)<span style="color: #ff8c00"> "I will allow you to rest and present your gifts after the sun rises. However until then, those gates remain shut! I will allow Euthrius to be brought to you until then. Do not presume to forget that he is <u>not</u> free to leave these hills unless I say!"</span> He states with finality, moving away from the alcove into the upper passage, his wives and family quickly following at his heels.</em></p><p><em></em></p><p><em>Much of the hill tribe also departs, yet a half dozen or so remain by the fires observing you with some curiosity. The guards meanwhile, remain where they stand, crossbows still cocked-and-loaded. </em></p><p></p><p></p><p></p><p></p><p></p><p><em><strong>Ordechai: </strong>Smirks <span style="color: #b22222">"Kumbakarna has no need of coin, nor gems. He's collected enough of those in his very long life to put kings to shame! What Kumbakarna lacks is knowledge of the lands and wonders beyond these lonely hills. Why do you think he offers shelter to so many strangers, merchants and smugglers? He craves to hear stories, debate history, sample new food and drink. New tales and experiences hold as much value to him as all his wealth!"</span></em></p><p></p><p></p><p></p><p><em><strong>Ordechai: </strong>Ordechai then attempts to barter with the tribesman, asking for some of their food. <span style="color: #b22222">"That gem might buy you a nice leg of lamb however Svexyn!"</span> He chuckles.</em></p><p></p><p></p><p></p><p><em>Beyond the fence demarking the far end of Kumbakarna's cave are six tribesman, all with the same disturbing ghostly-white paint over their faces mimicking bleached skulls. The oldest one squats by a fire carving a turkey with a crude obsidian knife with badly tattered sheepskin cloak across his back. An equally old and wrinkled female sits cross-legged beside him clutching a young lamb to her bosom like a babe. Four more males stand around a second fire eating lamb. Of these four two are full-grown adults, two are barely teenagers. Yet all are armed with sharp flint or bone-tipped spears, knives and clubs. </em></p><p><em></em></p><p><em>The best armored of them wears a hide-breastplate reinforced with scapula and rib bones, an elaborately painted cayote-skull tied over one shoulder like an epaulet-of-sorts. The other three wear plain hides. One carries a wooden shield, two more have hide-shields while the leader has only bracers reinforced with large fangs. As they stare at you all hatefully, they pass around a leather-handled clay jug with a wooden-stopper at the bottom. Occasionally someone hefts it up to their shoulder and plucks out the stopper filling their drinking-horns with some sort of fermented sheep's milk. </em></p><p><em></em></p><p><em><strong>Ordechai:</strong> <span style="color: #b22222">"I've picked up a few words of their language after so many years visiting this cave. Enough to make my intentions known at least..."</span> </em></p><p><em></em></p><p><em>As Ordechai approaches the bars, the two youngest tribesman angrily shake and stab their spears in his direction. Ordechai lowers his gaze, resting his hammer at his feet, keeping his hands wide and open as he utters the phrase... <span style="color: #b22222">"Quttıqtaw!"</span> </em></p><p><em></em></p><p><em>The youth's stare with surprise, angrily rattling their spears against the bars as they answer. <span style="color: #696969">"ARTQA BOLIñIZ!"</span></em></p><p><em></em></p><p><em><strong>Ordechai:</strong> <span style="color: #b22222">"Me sawda! Me sawda!"</span></em></p><p><em></em></p><p><em>This phrase in particular attracts the attention of the elder tribesman cutting greasy meat off a large turkey into a crude bowl made from the skull of a goat. The old one mutters something to the youth's, prompting them to take a step back immediately, as the old one turns to Ordechai you notice his chest is badly scarred, as if whole chunks of flesh were gnawed off his ribs. He looks expectantly at Ordechai yet says nothing. Ordechai reaches for his coin purse and grabs a fistful of coppers as an offering. The old man says only, <span style="color: #808080">"joq"</span> </em></p><p> <em></em></p><p><em><strong>Ordechai: </strong>Frowns. <span style="color: #b22222">"That means no. I'll be damned if this old dirt-eater doesn't make me pay in silver for some greasy turkey!"</span> He mutters. </em></p><p><em></em></p><p><em><strong>[Svexyn, Wrenwil:</strong> What do you do? If you want to attempt to barter, include a Diplomacy Check and an appraise check in your post.<strong>]</strong> </em></p></blockquote><p></p>
[QUOTE="narayan, post: 6957440, member: 6677509"] [b]In the lair of Kumbakarna[/b] [IMG]http://i1345.photobucket.com/albums/p662/crowsontheskulls/World%20of%20Sion/Diagrams/Kumbakarnas%20Cave.png[/IMG] Your chain snakes around the demons neck giving anchor to your pull. It's bulk and size does not make it easy to bring down, even completely immobilized, but you manage. (Successfully rendered foe as 'prone', lying on its face) As you whip your chain down at its bruised arm however, its hide proves too tough for your spikes to pierce. (0 Damage dealt) [Note: Flanking does not work against a helpless opponent. Also technically I should not have allowed the trip attack to target the neck without a penalty for a called-shot, but I will let that slide this time. However if you attempt to target the neck again with a trip attack there will be a called-shot penalty. (Trip attacks normally only target the lower extremities without a called-shot penalty.)] [I][COLOR=#ff0000][B]Demon: [/B][/COLOR](Saving Throw vs. Wrenwil's Hold Person Spell, DC 16: =16, Saves) [/I] [I][COLOR=#ff0000][B]Demon:[/B][/COLOR] (Forced Re-Roll of Saving Throw vs. Wrenwil's Hold Person Spell, DC 16: = 4, Fail) Alic rushes towards the demon, the gleam of a wicked idea in his eye. As he moves adjacent to Ordechai and the demon (Move Action) he doesn't strike at it with his axe. He actually drops it at his feet (Drop an item= Free Action) freeing his hand to reach for something in a pouch as he kneels beside the demon. (retrieves a stored item = move action). [B]Alic:[/B] -Speaks to Ordechai, gesturing to his hammer- [COLOR=#a9a9a9]"Strike hard and strike true!"[/COLOR] As he pulls a large iron spike out of his pouch and places it at the base of the demons skull. [/I] [I][B]Ordechai:[/B] Swings his hammer down with all his mighty rage-enhanced-strength to plunge the spike completely through the demons skull with a sickening crunch. The point of it actually pierces through its face! [/I][I] Panting, the half-dwarf raises his one-eyed gaze up towards their host, the mighty Kumbakarna. [COLOR=#b22222]"ARE YOU ENTERTAINED?!"[/COLOR] He asks through clenched teeth. [B]Kumbakarna:[/B] Glares down with open coals for eyes, his huge hands balled into fists, seemingly enraged before he grins and laughs heartily, the cave echoing and booming through his mirth. [COLOR=#ff8c00]"You are tougher than I expected Ordechai-the-mule! WELL DONE!"[/COLOR] [B]Ordechai:[/B] Takes in a deep breath of relief. [COLOR=#b22222]"Great Kumbakarna, we will of course present our gifts to you as custom demands. But I beg that you first open your gates and allow us to rest in the shelter of your great mountain, so that I might speak to my old friend Euthrius?"[/COLOR] (Diplomacy Check: =12) [B]Kumbakarna:[/B] (Diplomacy Check: = 10, Fail)[COLOR=#ff8c00] "I will allow you to rest and present your gifts after the sun rises. However until then, those gates remain shut! I will allow Euthrius to be brought to you until then. Do not presume to forget that he is [U]not[/U] free to leave these hills unless I say!"[/COLOR] He states with finality, moving away from the alcove into the upper passage, his wives and family quickly following at his heels. Much of the hill tribe also departs, yet a half dozen or so remain by the fires observing you with some curiosity. The guards meanwhile, remain where they stand, crossbows still cocked-and-loaded. [/I] [I][B]Ordechai: [/B]Smirks [COLOR=#b22222]"Kumbakarna has no need of coin, nor gems. He's collected enough of those in his very long life to put kings to shame! What Kumbakarna lacks is knowledge of the lands and wonders beyond these lonely hills. Why do you think he offers shelter to so many strangers, merchants and smugglers? He craves to hear stories, debate history, sample new food and drink. New tales and experiences hold as much value to him as all his wealth!"[/COLOR][/I] [I][B]Ordechai: [/B]Ordechai then attempts to barter with the tribesman, asking for some of their food. [COLOR=#b22222]"That gem might buy you a nice leg of lamb however Svexyn!"[/COLOR] He chuckles.[/I] [I]Beyond the fence demarking the far end of Kumbakarna's cave are six tribesman, all with the same disturbing ghostly-white paint over their faces mimicking bleached skulls. The oldest one squats by a fire carving a turkey with a crude obsidian knife with badly tattered sheepskin cloak across his back. An equally old and wrinkled female sits cross-legged beside him clutching a young lamb to her bosom like a babe. Four more males stand around a second fire eating lamb. Of these four two are full-grown adults, two are barely teenagers. Yet all are armed with sharp flint or bone-tipped spears, knives and clubs. The best armored of them wears a hide-breastplate reinforced with scapula and rib bones, an elaborately painted cayote-skull tied over one shoulder like an epaulet-of-sorts. The other three wear plain hides. One carries a wooden shield, two more have hide-shields while the leader has only bracers reinforced with large fangs. As they stare at you all hatefully, they pass around a leather-handled clay jug with a wooden-stopper at the bottom. Occasionally someone hefts it up to their shoulder and plucks out the stopper filling their drinking-horns with some sort of fermented sheep's milk. [B]Ordechai:[/B] [COLOR=#b22222]"I've picked up a few words of their language after so many years visiting this cave. Enough to make my intentions known at least..."[/COLOR] As Ordechai approaches the bars, the two youngest tribesman angrily shake and stab their spears in his direction. Ordechai lowers his gaze, resting his hammer at his feet, keeping his hands wide and open as he utters the phrase... [COLOR=#b22222]"Quttıqtaw!"[/COLOR] The youth's stare with surprise, angrily rattling their spears against the bars as they answer. [COLOR=#696969]"ARTQA BOLIñIZ!"[/COLOR] [B]Ordechai:[/B] [COLOR=#b22222]"Me sawda! Me sawda!"[/COLOR] This phrase in particular attracts the attention of the elder tribesman cutting greasy meat off a large turkey into a crude bowl made from the skull of a goat. The old one mutters something to the youth's, prompting them to take a step back immediately, as the old one turns to Ordechai you notice his chest is badly scarred, as if whole chunks of flesh were gnawed off his ribs. He looks expectantly at Ordechai yet says nothing. Ordechai reaches for his coin purse and grabs a fistful of coppers as an offering. The old man says only, [COLOR=#808080]"joq"[/COLOR] [B]Ordechai: [/B]Frowns. [COLOR=#b22222]"That means no. I'll be damned if this old dirt-eater doesn't make me pay in silver for some greasy turkey!"[/COLOR] He mutters. [B][Svexyn, Wrenwil:[/B] What do you do? If you want to attempt to barter, include a Diplomacy Check and an appraise check in your post.[B]][/B] [/I] [/QUOTE]
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