Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Dark Days in Sion - Act 3: Scene 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="97mg" data-source="post: 6967737" data-attributes="member: 6799460"><p><strong>Aletia: Towards the bag</strong></p><p></p><p><span style="color: #0000CD">"No!"</span> t<span style="color: #000000">he young vagrant lad shrieked as his left arm met resistance. Damn, this kidnapper was agile... and fast! Beneath the unbroken disguise, Aletia was stunned with how swiftly the assailants acted. They worked as a team, a group that had surely done this more than once or twice. The elven lass's confidence was close to shattering as a cord was set ready to snare around her ankles.</span></p><p></p><p><span style="color: #A52A2A">~Thank Sehanine they don't have me in that bag quite yet!~</span></p><p></p><p><span style="color: #000000">Yes, but they were dangerously close. All that Aletia despised was on display here. Melee, putrid motivations and unwanted touches. </span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">[Opposed grapple check = 5 Fail]</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Anger stirred as she tugged her arm back, only to find that her fine elven physique was no match for this despicable bastard of a man. There was still a chance though, perhaps she could hop her legs out of the rhat cord's soon-to-close embrace.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">[Reflex save = 11 Fail]</span></p><p><span style="color: #000000"></span></p><p><span style="color: #A52A2A">~Help me Sehanine, I beg you!~</span></p><p></p><p><span style="color: #000000">She frantically tried again, shaking her ankles and hoping to kick the ghastly snare away.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">[Fate Point to Re-roll Reflex save = 9 Fail]</span></p><p></p><p><span style="color: #0000CD">"Arrgh!"</span> <span style="color: #000000">was the poor urchin's decree at all this. The lad seemed doomed to end up seeing that sack intimately... from the inside. Who knows what might come after that. It was probably best not to think about it too much.</span></p><p></p><p><span style="color: #A52A2A">~I must get away. I must must overcome this!~</span></p><p></p><p><span style="color: #000000">For Aletia though, the options were running thin. Much thinner than a leather cord. Whatever would come next would be risky, be it voice or action.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">She chose both.</span></p><p></p><p><span style="color: #A52A2A">~Out Crez out! Nip and slither, nip nip nip!~ </span><span style="color: #000000">Aletia's fear and request for aggression were delivered empathically to her familiar's brain. </span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">[Initiative for tiny viper familiar for next round = 25. Planned action is to exit her pack and slide up the man's arm within his clothing, and deliver a bite.]</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">This didn't change the fact that Aletia was grappled and soon to be pinned. With all the might she could muster from those narrow limbs and rapidly beating heart, she once again tried to wrench her way free.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">[For her round, Aletia will opposed grapple check to break free. Roll = 11]</span></p><p></p><p><span style="color: #000000">Pulling and tugging, the dirty young lad cried out a name as he hopelessly flailed around. A name he'd only just recently learned in fact.</span></p><p></p><p><span style="color: #0000CD">"Let go! Now! Master Rasul will have your heads!"</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">[Bluff check = 11 if you need it.]</span></p><p></p><p>[sblock=Aletia Stats]</p><p></p><table style='width: 100%'><tr><td><strong><img src="http://www.dawnindustry.com/Temp/AletiaS.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></strong></td><td><strong>ALETIA </strong><em>- Shining in the darkness</em><strong><br /> <br /> Sheet: </strong><a href="http://www.myth-weavers.com/sheet.html#id=725599" target="_blank">http://www.myth-weavers.com/sheet.html#id=725599</a><strong><br /> Level</strong> 4 Sorceress <strong>Init</strong> 3, <strong>HP</strong> Max: 22 Current: 22, <strong>Speed</strong> 30ft<br /> <strong>AC</strong> 14, <strong>Touch</strong> 13, <strong>Flat-footed</strong> 11, <strong>Fort</strong> 3, <strong>Ref</strong> 4, <strong>Will</strong> 4, <strong>Base Attack Bonus</strong> 2 <br /> <strong>Longbow </strong>+5 to hit / D8 damage (+1 point blank +1 with magic arrows)<br /> <strong>Longsword </strong>+2 to hit / D8 damage<br /> <br /> <strong>Familiar</strong> Crez (Tiny silver viper) <strong>Init</strong> 3, <strong>HP</strong> Max: 11 Current: 11, <strong>Speed</strong> 15ft<br /> <strong>AC</strong> 19, <strong>Fort</strong> 2, <strong>Ref</strong> 2, <strong>Will</strong> 4, <strong>Base Attack Bonus</strong> 2 <br /> <strong>Poisonous Bite </strong>+2 to hit / D1 damage (+poison)<br /> <strong>Abilities: </strong>Deliver touch spells, Alertness, Improved evasion, Spare spells, Empathic link</td></tr></table><p>[/sblock]</p></blockquote><p></p>
[QUOTE="97mg, post: 6967737, member: 6799460"] [b]Aletia: Towards the bag[/b] [COLOR="#0000CD"]"No!"[/COLOR] t[COLOR="#000000"]he young vagrant lad shrieked as his left arm met resistance. Damn, this kidnapper was agile... and fast! Beneath the unbroken disguise, Aletia was stunned with how swiftly the assailants acted. They worked as a team, a group that had surely done this more than once or twice. The elven lass's confidence was close to shattering as a cord was set ready to snare around her ankles.[/COLOR] [COLOR="#A52A2A"]~Thank Sehanine they don't have me in that bag quite yet!~[/COLOR] [COLOR="#000000"]Yes, but they were dangerously close. All that Aletia despised was on display here. Melee, putrid motivations and unwanted touches. [Opposed grapple check = 5 Fail] Anger stirred as she tugged her arm back, only to find that her fine elven physique was no match for this despicable bastard of a man. There was still a chance though, perhaps she could hop her legs out of the rhat cord's soon-to-close embrace. [Reflex save = 11 Fail] [/COLOR] [COLOR="#A52A2A"]~Help me Sehanine, I beg you!~[/COLOR] [COLOR="#000000"]She frantically tried again, shaking her ankles and hoping to kick the ghastly snare away. [Fate Point to Re-roll Reflex save = 9 Fail][/COLOR] [COLOR="#0000CD"]"Arrgh!"[/COLOR] [COLOR="#000000"]was the poor urchin's decree at all this. The lad seemed doomed to end up seeing that sack intimately... from the inside. Who knows what might come after that. It was probably best not to think about it too much.[/COLOR] [COLOR="#A52A2A"]~I must get away. I must must overcome this!~[/COLOR] [COLOR="#000000"]For Aletia though, the options were running thin. Much thinner than a leather cord. Whatever would come next would be risky, be it voice or action. She chose both.[/COLOR] [COLOR="#A52A2A"]~Out Crez out! Nip and slither, nip nip nip!~ [/COLOR][COLOR="#000000"]Aletia's fear and request for aggression were delivered empathically to her familiar's brain. [Initiative for tiny viper familiar for next round = 25. Planned action is to exit her pack and slide up the man's arm within his clothing, and deliver a bite.] This didn't change the fact that Aletia was grappled and soon to be pinned. With all the might she could muster from those narrow limbs and rapidly beating heart, she once again tried to wrench her way free. [For her round, Aletia will opposed grapple check to break free. Roll = 11][/COLOR] [COLOR="#000000"]Pulling and tugging, the dirty young lad cried out a name as he hopelessly flailed around. A name he'd only just recently learned in fact.[/COLOR] [COLOR="#0000CD"]"Let go! Now! Master Rasul will have your heads!"[/COLOR] [COLOR="#000000"] [Bluff check = 11 if you need it.][/COLOR] [sblock=Aletia Stats] [TABLE="width: 800, align: left"] [TR] [TD][B][IMG]http://www.dawnindustry.com/Temp/AletiaS.jpg[/IMG][/B][/TD] [TD][B]ALETIA [/B][I]- Shining in the darkness[/I][B] Sheet: [/B][URL]http://www.myth-weavers.com/sheet.html#id=725599[/URL][B] Level[/B] 4 Sorceress [B]Init[/B] 3, [B]HP[/B] Max: 22 Current: 22, [B]Speed[/B] 30ft [B]AC[/B] 14, [B]Touch[/B] 13, [B]Flat-footed[/B] 11, [B]Fort[/B] 3, [B]Ref[/B] 4, [B]Will[/B] 4, [B]Base Attack Bonus[/B] 2 [B]Longbow [/B]+5 to hit / D8 damage (+1 point blank +1 with magic arrows) [B]Longsword [/B]+2 to hit / D8 damage [B]Familiar[/B] Crez (Tiny silver viper) [B]Init[/B] 3, [B]HP[/B] Max: 11 Current: 11, [B]Speed[/B] 15ft [B]AC[/B] 19, [B]Fort[/B] 2, [B]Ref[/B] 2, [B]Will[/B] 4, [B]Base Attack Bonus[/B] 2 [B]Poisonous Bite [/B]+2 to hit / D1 damage (+poison) [B]Abilities: [/B]Deliver touch spells, Alertness, Improved evasion, Spare spells, Empathic link[/TD] [/TR] [/TABLE] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Dark Days in Sion - Act 3: Scene 2
Top