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Dark Days in Sion - Act 3: Scene 2
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<blockquote data-quote="narayan" data-source="post: 7269691" data-attributes="member: 6677509"><p><strong>Rats In the Streets of Cabarda</strong></p><p></p><p><span style="color: #FF0000">__________________________________________</span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000"><em><Round 2></em></span><em></em></p><p><em></em></p><p><em>Bleeding Damage ( * )</em></p><p><em>Fire Damage ( # )</em></p><p><em>Cold Damage ( @ )</em></p><p><em>Spell Damage ( ^ )</em></p><p><em><span style="color: #0000FF">Spell Healing ( ^ )</span></em></p><p><em>Poison Damage ( ! )</em></p><p><em></em></p><p><em><strong>The order of initiative is:</strong></em></p><p><em></em></p><p><em>(25) Crez</em></p><p><em>(22) <span style="color: #FF0000">Stranger </span><span style="color: #000000">(-3! Con) </span></em></p><p><em>(21) <span style="color: #FF0000">Rhats</span></em></p><p><em><span style="color: #FF0000">- Rhat 1 </span></em></p><p><em><span style="color: #FF0000">- Rhat 2</span></em></p><p><em>(14) Aletia</em></p><p><em>(4) Ersun</em></p><p><em>(3) Burrai</em></p><p><em>_____________________________________________________</em></p><p><em></em></p><p><em>As the street urchin (Aletia) squirms prone in the muddy street, brandishing the dagger he used to cut free the leather cord binding his ankles, the stranger's eyes are crazed with fright and concern, whirling about stomping his feet in fear of Crez as the storm continues to thunder around you. </em></p><p><em></em></p><p><em><span style="color: #ff0000"><strong>Stranger:</strong> </span><span style="color: #696969">"Which type of viper was that?!"</span> He gasps as the venom (and his own fear) trigger an involuntary reaction within him. Suddenly the stubble around his face and his long wiry black hair thicken into a fur while his face lengthens and forms into a snout replete with a a rodents deadly-sharp incisors. His eyes and ears enlarge and redden as well while a long rats tail grows behind him. (Involuntary Change: Standard Action)</em></p><p><em></em></p><p><em>This shift in form enhances the strangers strength and constitution considerably, restoring both health and confidence as his tone hardens once more into mocking threats. <span style="color: #696969">"Not so easy to poison ME, BOY!"</span> He hisses.<span style="color: #696969"> "Drop your blade before we gut you!"</span> He threatens drawing his own long dagger. (Move Action) </em></p><p><em></em></p><p><em>Emboldened by the sight of their masters shift in form and murderous intent, both Rhats draw daggers and step towards you, hesitating to strike at the last instant in the hopes you come to your senses and surrender out of fear. </em></p><p><em></em></p><p><em><span style="color: #ff0000"><strong>Rhat 1:</strong></span> (Move Action: Draw dagger)(Hold Attack action)</em></p><p><em></em></p><p><em><span style="color: #ff0000"><strong>Rhat 2:</strong></span> (Move Action: Draw dagger)(Hold Attack action)</em></p><p><em></em></p><p><em><strong>[Aletia:</strong> What do you do? You have freed yourself from the cord around your ankles, but you are still Prone. Any attempt to attack or flee will provoke attacks from both the Rhats.<strong>]</strong></em></p><p><em></em></p><p><em></em>[sblock=Prone]The character is on the ground. An attacker who is prone has a -4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A defender who is prone gains a +4 bonus to Armor Class against ranged attacks, but takes a -4 penalty to AC against melee attacks.Standing up is a move-equivalent action that provokes an attack of opportunity.[/sblock]</p><p></p><p><em><strong>[Ersun & Burrai:</strong> You will both be in range to see and hear Aletia's next action (after she declares it) and may act on your turn(s) at the end of this round. (presumably at a distance of 30 ft.) You may both pre-emptively make Knowledge: Lycanthropy checks if you have not already learned anything about Wererats.<strong>]</strong></em></p></blockquote><p></p>
[QUOTE="narayan, post: 7269691, member: 6677509"] [b]Rats In the Streets of Cabarda[/b] [COLOR=#FF0000]__________________________________________ [I]<Round 2>[/I][/COLOR][I] Bleeding Damage ( * ) Fire Damage ( # ) Cold Damage ( @ ) Spell Damage ( ^ ) [COLOR=#0000FF]Spell Healing ( ^ )[/COLOR] Poison Damage ( ! ) [B]The order of initiative is:[/B] (25) Crez (22) [COLOR=#FF0000]Stranger [/COLOR][COLOR=#000000](-3! Con) [/COLOR] (21) [COLOR=#FF0000]Rhats - Rhat 1 - Rhat 2[/COLOR] (14) Aletia (4) Ersun (3) Burrai _____________________________________________________ As the street urchin (Aletia) squirms prone in the muddy street, brandishing the dagger he used to cut free the leather cord binding his ankles, the stranger's eyes are crazed with fright and concern, whirling about stomping his feet in fear of Crez as the storm continues to thunder around you. [COLOR=#ff0000][B]Stranger:[/B] [/COLOR][COLOR=#696969]"Which type of viper was that?!"[/COLOR] He gasps as the venom (and his own fear) trigger an involuntary reaction within him. Suddenly the stubble around his face and his long wiry black hair thicken into a fur while his face lengthens and forms into a snout replete with a a rodents deadly-sharp incisors. His eyes and ears enlarge and redden as well while a long rats tail grows behind him. (Involuntary Change: Standard Action) This shift in form enhances the strangers strength and constitution considerably, restoring both health and confidence as his tone hardens once more into mocking threats. [COLOR=#696969]"Not so easy to poison ME, BOY!"[/COLOR] He hisses.[COLOR=#696969] "Drop your blade before we gut you!"[/COLOR] He threatens drawing his own long dagger. (Move Action) Emboldened by the sight of their masters shift in form and murderous intent, both Rhats draw daggers and step towards you, hesitating to strike at the last instant in the hopes you come to your senses and surrender out of fear. [COLOR=#ff0000][B]Rhat 1:[/B][/COLOR] (Move Action: Draw dagger)(Hold Attack action) [COLOR=#ff0000][B]Rhat 2:[/B][/COLOR] (Move Action: Draw dagger)(Hold Attack action) [B][Aletia:[/B] What do you do? You have freed yourself from the cord around your ankles, but you are still Prone. Any attempt to attack or flee will provoke attacks from both the Rhats.[B]][/B] [/I][sblock=Prone]The character is on the ground. An attacker who is prone has a -4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A defender who is prone gains a +4 bonus to Armor Class against ranged attacks, but takes a -4 penalty to AC against melee attacks.Standing up is a move-equivalent action that provokes an attack of opportunity.[/sblock] [I][B][Ersun & Burrai:[/B] You will both be in range to see and hear Aletia's next action (after she declares it) and may act on your turn(s) at the end of this round. (presumably at a distance of 30 ft.) You may both pre-emptively make Knowledge: Lycanthropy checks if you have not already learned anything about Wererats.[B]][/B][/I] [/QUOTE]
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Dark Days in Sion - Act 3: Scene 2
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