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Dark Days in Sion pbp ALL THINGS OOC
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<blockquote data-quote="narayan" data-source="post: 6935565" data-attributes="member: 6677509"><p><strong>Act 3: Scene 2 Edits</strong></p><p></p><p>Ok everybody, you'll notice I've edited the last several posts a lot and I did so for the following reasons; </p><p></p><p><strong>Firstly I want the game thread to read like a story.</strong>.. so if certain posts reference earlier posts I'd rather cut-and-paste that response into the earlier post to make it more streamlined. It also makes it clearer about who does what first. </p><p></p><p>Towards that end, I'm asking that everyone do a better job of communicating among'st yourselves about who intends to do what so you're not stepping on each others toes or getting overridden before you have a chance to speak up. If you see a post that contradicts your post or interferes with your planned action, send a PM to that player asap (and myself; the dungeon master) to make it known that you'd like them to edit it one way or another. </p><p></p><p>As a player, if you get a request to edit your post... you should immediately add a note to the post that an edit-is-pending even before you actually make the edit (assuming the edit takes longer than a few minutes). That keeps confusion to a minimum and prevents a chain-reaction of further edits on subsequent posts. </p><p></p><p><strong>Secondly, there may be some 'skipping ahead' by a player that I want to postpone.</strong> Usually its a delay for conversation or RP, but sometimes skill checks or other unresolved actions need to be done before the subsequent action declared by the player can be made. In these cases, I may simply cut certain sections out of a post until a more appropriate moment arises to re-post them. This is not to spite anyone's plans, it is simply done for the sake of the reason stated above; and also to give every player a chance to make posts and react to events. </p><p></p><p><strong>This is not a perfect system, play-by-posts will always have drawbacks and setbacks</strong>. I just want every player to be aware of the fact they are merely part of a story, not the center of it. Don't presume too much. If you have any doubts, feel free to send me a 'draft' of your post before its actually posted to prevent issues I mentioned in the first two points.</p><p></p><p><strong>Lastly, I am aware there was a conversation between Aust and Avar about Avar's sundered-dwarf visitors made in the original Act 3: Scene 2.</strong> I have decided to postpone that conversation until the next morning to avoid splitting up the group and giving everyone a chance to rest before any side-quest-action like that takes place. I feel this is a fair compromise towards the spirit of the game vs the actual records of the game. </p><p></p><p>That is all; long live sion!</p></blockquote><p></p>
[QUOTE="narayan, post: 6935565, member: 6677509"] [b]Act 3: Scene 2 Edits[/b] Ok everybody, you'll notice I've edited the last several posts a lot and I did so for the following reasons; [B]Firstly I want the game thread to read like a story.[/B].. so if certain posts reference earlier posts I'd rather cut-and-paste that response into the earlier post to make it more streamlined. It also makes it clearer about who does what first. Towards that end, I'm asking that everyone do a better job of communicating among'st yourselves about who intends to do what so you're not stepping on each others toes or getting overridden before you have a chance to speak up. If you see a post that contradicts your post or interferes with your planned action, send a PM to that player asap (and myself; the dungeon master) to make it known that you'd like them to edit it one way or another. As a player, if you get a request to edit your post... you should immediately add a note to the post that an edit-is-pending even before you actually make the edit (assuming the edit takes longer than a few minutes). That keeps confusion to a minimum and prevents a chain-reaction of further edits on subsequent posts. [B]Secondly, there may be some 'skipping ahead' by a player that I want to postpone.[/B] Usually its a delay for conversation or RP, but sometimes skill checks or other unresolved actions need to be done before the subsequent action declared by the player can be made. In these cases, I may simply cut certain sections out of a post until a more appropriate moment arises to re-post them. This is not to spite anyone's plans, it is simply done for the sake of the reason stated above; and also to give every player a chance to make posts and react to events. [B]This is not a perfect system, play-by-posts will always have drawbacks and setbacks[/B]. I just want every player to be aware of the fact they are merely part of a story, not the center of it. Don't presume too much. If you have any doubts, feel free to send me a 'draft' of your post before its actually posted to prevent issues I mentioned in the first two points. [B]Lastly, I am aware there was a conversation between Aust and Avar about Avar's sundered-dwarf visitors made in the original Act 3: Scene 2.[/B] I have decided to postpone that conversation until the next morning to avoid splitting up the group and giving everyone a chance to rest before any side-quest-action like that takes place. I feel this is a fair compromise towards the spirit of the game vs the actual records of the game. That is all; long live sion! [/QUOTE]
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