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Dark Fairytale RG
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<blockquote data-quote="Charwoman Gene" data-source="post: 7059699" data-attributes="member: 5044"><p><strong><span style="font-size: 15px">Prince Colember</span></strong></p><p><strong>Half-Elf(Paladin) Paladin(Devotion) 5</strong></p><p><strong>Noble(Knight) LG</strong></p><table style='width: 100%'><tr><td><strong>Strength 20</strong> (+5)<br /> <strong>Dexterity 16</strong> (+3)<br /> <strong>Constitution 16</strong> (+3)</td><td><strong>Intelligence 13</strong> (+1)<br /> <strong>Wisdom 16</strong> (+3)<br /> <strong>Charisma 18</strong> (+4)</td></tr></table> <p style="margin-left: 20px">Colember is a Paladin and Prince, and a bit naive for a seasoned warrior.</p><p>[ATTACH]85489[/ATTACH]</p><p>[sblock=Appearance, Personality and Backstory]<strong>Age</strong> 25</p><p><strong>Gender</strong> Male</p><p><strong>Height</strong> 6'2""</p><p><strong>Weight</strong> 220 lbs.</p><p><strong>Hair</strong> Blond</p><p><strong>Skin</strong> Fair</p><p><strong>Eyes</strong> Blue</p><p></p><p><strong>Description</strong><p style="margin-left: 20px">A tall young man of regal bearing, Colember is athletic, aesthetically beautiful, and very much stands out in a crowd.</p><p>[ATTACH]82844[/ATTACH]</p><p><strong>Traits</strong><p style="margin-left: 20px">Colember takes pride in his appearance and it is fairly noticeable.</p> <p style="margin-left: 20px">Colember is cautious with his movements, as if deliberately trying to move and act in as refined a manner as possible.</p><p><strong>Ideal</strong><p style="margin-left: 20px">Help those who cannot help themselves.</p><p><strong>Bond</strong><p style="margin-left: 20px">He is a member of a royal house, and is beholden to them for most of his material wealth.</p><p><strong>Flaw</strong><p style="margin-left: 20px">Pride is like a drug to him, he desperately needs to prove himself worthy.</p><p></p><p><strong>Backstory</strong><p style="margin-left: 20px">Born the third son of Magnus the Strong, King of Alluria, and his elven wife, Thalasia. Colember was raised to the church at a young age, trained in combat and church teachings. He grew weary of the restrictions of the church and court and joined up with his father's armies to seek his fortune. He distinguished himself with honor on the field, though he grew weary of warfare. He saved Kalveen on the field of battle, earning his loyalty. He joined the academy as a way of proving himself to his parents, and earning their respect.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p><p>[/sblock][sblock=Skills & Proficiencies]<strong>Proficiency Bonus:</strong> +3</p><p></p><p><strong>Skills</strong> <ul> <li data-xf-list-type="ul">Acrobatics +3</li> <li data-xf-list-type="ul">Animal Handling +3</li> <li data-xf-list-type="ul">Arcana +1</li> <li data-xf-list-type="ul"><strong>Athletics +8</strong></li> <li data-xf-list-type="ul">Deception +4</li> <li data-xf-list-type="ul"><strong>History +4</strong></li> <li data-xf-list-type="ul"><strong>Insight +6</strong></li> <li data-xf-list-type="ul">Intimidation +4</li> <li data-xf-list-type="ul">Investigation +1</li> <li data-xf-list-type="ul">Medicine +3</li> <li data-xf-list-type="ul">Nature +1</li> <li data-xf-list-type="ul"><strong>Perception +6</strong></li> <li data-xf-list-type="ul">Performance +4</li> <li data-xf-list-type="ul"><strong>Persuasion +7</strong></li> <li data-xf-list-type="ul"><strong>Religion +4</strong></li> <li data-xf-list-type="ul">Sleight of Hand +3</li> <li data-xf-list-type="ul">Stealth +3 Armor Disadvantage</li> <li data-xf-list-type="ul">Survival +3</li> </ul><p><strong>Proficiencies</strong></p><p><em>Armor</em> All Armor, Shields</p><p><em>Weapons</em> Martial Weapons, Simple Weapons</p><p><em>Tools</em> Dragonchess Set</p><p><em>Languages</em> Common, Elvish, Dwarven, Celestial[/sblock][sblock=Combat]<strong>AC</strong> 17</p><p><strong>Initiative</strong> +3</p><p><strong>Speed</strong> 30 ft</p><p><strong>Passive Perception</strong> +16</p><p><strong>HP</strong> 49</p><p><strong>Hit Dice</strong> 5/5</p><p>1d10+3</p><p></p><p><strong>Saving Throws</strong> <ul> <li data-xf-list-type="ul"><strong>Strength</strong> +5</li> <li data-xf-list-type="ul"><strong>Dexterity</strong> +3</li> <li data-xf-list-type="ul"><strong>Constitution</strong> +3</li> <li data-xf-list-type="ul"><strong>Intelligence</strong> +1</li> <li data-xf-list-type="ul"><em><strong>Wisdom</strong></em> +6</li> <li data-xf-list-type="ul"><em><strong>Charisma</strong></em> +7</li> </ul><p><strong>Attacks</strong> <ul> <li data-xf-list-type="ul"><strong>Greatsword</strong> <span style="font-size: 9px">Melee</span> <strong>+8 / 2d6*+5</strong> <span style="font-size: 9px">Slashing</span> <span style="font-size: 9px"><em>Holy Water Forged, Heavy, two-handed</em></span></li> <li data-xf-list-type="ul"><strong>Handaxe</strong> <span style="font-size: 9px">Ranged</span> <strong>+8 / 1d6+5</strong> <span style="font-size: 9px">Slashing</span> [20/60] <span style="font-size: 9px"><em>light, thrown</em></span></li> </ul><p><strong>Combat Options</strong> <ul> <li data-xf-list-type="ul"><strong>Sacred Weapon</strong><p style="margin-left: 20px">Channel Divinity</p> <ul> <li data-xf-list-type="ul">1 Action</li> <li data-xf-list-type="ul">+ChaMod to attack(4)</li> </ul></li> <li data-xf-list-type="ul"><strong>Divine Smite</strong><p style="margin-left: 20px"></p> <ul> <li data-xf-list-type="ul">2d8 (1D8) vs. Fiends/Undead</li> <li data-xf-list-type="ul">+1d8 Spell level Above 1st</li> </ul></li> <li data-xf-list-type="ul"><strong>Searing Smite</strong><p style="margin-left: 20px"></p> <ul> <li data-xf-list-type="ul">Bonus Action</li> <li data-xf-list-type="ul">1st level</li> <li data-xf-list-type="ul">1d6 fire Damage</li> <li data-xf-list-type="ul">CON Save vs ongoing fire 1d6</li> </ul></li> <li data-xf-list-type="ul"><strong>Branding Smite</strong><p style="margin-left: 20px"></p> <ul> <li data-xf-list-type="ul">Bonus Action</li> <li data-xf-list-type="ul">2nd Level</li> <li data-xf-list-type="ul">2d6 Radiant</li> <li data-xf-list-type="ul">Creature becomes visible and sheds fim light</li> </ul></li> </ul><p>[/sblock][sblock=Features]<strong>Background: </strong>Noble(Knight)(Position of Privilege)<p style="margin-left: 20px">Thanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people of high birth treat you as a member of the same social sphere. You can secure an audience with a local noble if you need to.</p><p></p><p><strong>Paladin Features</strong></p><p><strong>Divine Sense</strong></p><p style="margin-left: 20px">You know the location of any celestial,fiend, or undead within 60 feet.</p> <ul> <li data-xf-list-type="ul">5 uses (1+Cha Mod)</li> <li data-xf-list-type="ul">Recharge: LR</li> </ul><p><strong>Lay On Hands</strong></p><p style="margin-left: 20px">Restore Paladin Level x 5 hp.</p> <ul> <li data-xf-list-type="ul">25 hp</li> <li data-xf-list-type="ul">5 hp cures 1 disease/poison</li> <li data-xf-list-type="ul">Recharge: LR</li> </ul><p><strong>Fighting Style: Great Weapon Fighting</strong></p><p style="margin-left: 20px">Reroll 1s and 2s for damage.</p><p><strong>Divine Smite</strong></p><p style="margin-left: 20px">Expend spell slot to get extra damage.</p> <ul> <li data-xf-list-type="ul">2d8 1st level +1d8 pe level higher</li> <li data-xf-list-type="ul">+1d8 vs. undead or fiends</li> </ul><p><strong>Divine Health</strong></p><p style="margin-left: 20px">Immune to Disease</p><p><strong>Extra Attack</strong></p><p style="margin-left: 20px"></p><p><strong>Devotion Features</strong></p><p><strong>Channel Divinity</strong></p><p style="margin-left: 20px">1 / short rest</p><p><strong>CD: Sacred Weapon</strong></p><p style="margin-left: 20px"></p> <ul> <li data-xf-list-type="ul">1 minute</li> <li data-xf-list-type="ul">Cha added to attack (+4)</li> <li data-xf-list-type="ul">Bright light 20',dim light 40'</li> </ul><p><strong>CD: Turn the Unholy</strong></p><p style="margin-left: 20px">Fiends and Undead make Wis saves (DC 15) or be turned</p><p></p><p></p><p><strong>Half-Elf Features</strong></p><p><strong>Fey Ancestry</strong></p><p style="margin-left: 20px">You have advantage on saving throws against being charmed, and magic can’t put you to sleep.</p><p>[/sblock][sblock=Spellcasting]<strong>Spell Slots: </strong></p><p style="margin-left: 20px">4/2</p><p><strong>Paladin Spells</strong> <ul> <li data-xf-list-type="ul"><strong>Spell Attack Bonus:</strong> +7</li> <li data-xf-list-type="ul"><strong>Spell Save DC:</strong> 15</li> </ul> <p style="margin-left: 20px"></p><p><strong>Paladin Spells Prepared:</strong> 6</p><p style="margin-left: 20px">Protection from Evil and Good*, Sanctuary*, Bless, Cure Wounds, Purify Food and Drink, Shield of Faith, Lesser Restoration*, Zone of Truth*, Searing Smite, Branding Smite</p> <p style="margin-left: 20px"></p><p></p><p>[/sblock][sblock=Money and Equipment]<strong>Money</strong><p style="margin-left: 20px">0 pp, 0 gp, 0 ep, 0 sp, 0 cp</p><p><strong>Carried</strong> <ul> <li data-xf-list-type="ul">Greatsword</li> <li data-xf-list-type="ul">Handaxe (2)</li> <li data-xf-list-type="ul">Half Plate</li> <li data-xf-list-type="ul">Holy Symbol</li> <li data-xf-list-type="ul">Set of fine clothes</li> <li data-xf-list-type="ul">Signet ring</li> <li data-xf-list-type="ul">Scroll of pedigree</li> <li data-xf-list-type="ul">Favor of the Lady Esralia (Handkerchief)</li> <li data-xf-list-type="ul">Belt Pouch</li> <li data-xf-list-type="ul">Backpack</li> <li data-xf-list-type="ul">Blanket</li> <li data-xf-list-type="ul">10 candles</li> <li data-xf-list-type="ul">Tinderbox</li> <li data-xf-list-type="ul">Alms box</li> <li data-xf-list-type="ul">2 blocks of incense</li> <li data-xf-list-type="ul">Censer</li> <li data-xf-list-type="ul">Vestments</li> <li data-xf-list-type="ul">2 days of rations</li> <li data-xf-list-type="ul">Waterskin</li> </ul><p>[/sblock][sblock=Notes][/sblock]</p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 7059699, member: 5044"] [b][size=4]Prince Colember[/size][/b] [b]Half-Elf(Paladin) Paladin(Devotion) 5[/b] [b]Noble(Knight) LG[/b] [table=width:400][tr][td][b]Strength 20[/b] (+5) [b]Dexterity 16[/b] (+3) [b]Constitution 16[/b] (+3)[/td][td][b]Intelligence 13[/b] (+1) [b]Wisdom 16[/b] (+3) [b]Charisma 18[/b] (+4)[/td][/tr][/table][indent]Colember is a Paladin and Prince, and a bit naive for a seasoned warrior.[/indent] [ATTACH=CONFIG]85489._xfImport[/ATTACH] [sblock=Appearance, Personality and Backstory][b]Age[/b] 25 [b]Gender[/b] Male [b]Height[/b] 6'2"" [b]Weight[/b] 220 lbs. [b]Hair[/b] Blond [b]Skin[/b] Fair [b]Eyes[/b] Blue [b]Description[/b][indent]A tall young man of regal bearing, Colember is athletic, aesthetically beautiful, and very much stands out in a crowd.[/indent] [ATTACH=CONFIG]82844._xfImport[/ATTACH] [b]Traits[/b][indent]Colember takes pride in his appearance and it is fairly noticeable.[/indent][indent]Colember is cautious with his movements, as if deliberately trying to move and act in as refined a manner as possible.[/indent][b]Ideal[/b][indent]Help those who cannot help themselves.[/indent][b]Bond[/b][indent]He is a member of a royal house, and is beholden to them for most of his material wealth.[/indent][b]Flaw[/b][indent]Pride is like a drug to him, he desperately needs to prove himself worthy.[/indent] [b]Backstory[/b][indent]Born the third son of Magnus the Strong, King of Alluria, and his elven wife, Thalasia. Colember was raised to the church at a young age, trained in combat and church teachings. He grew weary of the restrictions of the church and court and joined up with his father's armies to seek his fortune. He distinguished himself with honor on the field, though he grew weary of warfare. He saved Kalveen on the field of battle, earning his loyalty. He joined the academy as a way of proving himself to his parents, and earning their respect.[/indent][indent][/indent][indent][/indent][indent][/indent][indent][/indent][/sblock][sblock=Skills & Proficiencies][b]Proficiency Bonus:[/b] +3 [b]Skills[/b][list][*]Acrobatics +3[*]Animal Handling +3[*]Arcana +1[*][b]Athletics +8[/b][*]Deception +4[*][b]History +4[/b][*][b]Insight +6[/b][*]Intimidation +4[*]Investigation +1[*]Medicine +3[*]Nature +1[*][b]Perception +6[/b][*]Performance +4[*][b]Persuasion +7[/b][*][b]Religion +4[/b][*]Sleight of Hand +3[*]Stealth +3 Armor Disadvantage[*]Survival +3[/list] [b]Proficiencies[/b] [i]Armor[/i] All Armor, Shields [i]Weapons[/i] Martial Weapons, Simple Weapons [i]Tools[/i] Dragonchess Set [i]Languages[/i] Common, Elvish, Dwarven, Celestial[/sblock][sblock=Combat][b]AC[/b] 17 [b]Initiative[/b] +3 [b]Speed[/b] 30 ft [b]Passive Perception[/b] +16 [b]HP[/b] 49 [b]Hit Dice[/b] 5/5 1d10+3 [b]Saving Throws[/b][list][*][b]Strength[/b] +5[*][b]Dexterity[/b] +3[*][b]Constitution[/b] +3[*][b]Intelligence[/b] +1[*][i][b]Wisdom[/b][/i] +6[*][i][b]Charisma[/b][/i] +7[/list] [b]Attacks[/b][list][*][b]Greatsword[/b] [size=1]Melee[/size] [b]+8 / 2d6*+5[/b] [size=1]Slashing[/size] [size=1][i]Holy Water Forged, Heavy, two-handed[/i][/size][*][b]Handaxe[/b] [size=1]Ranged[/size] [b]+8 / 1d6+5[/b] [size=1]Slashing[/size] [20/60] [size=1][i]light, thrown[/i][/size][/list][b]Combat Options[/b][list][*][B]Sacred Weapon[/b][indent]Channel Divinity[/indent][list][*]1 Action[*]+ChaMod to attack(4)[/list][*][B]Divine Smite[/b][indent][/indent][list][*]2d8 (1D8) vs. Fiends/Undead[*]+1d8 Spell level Above 1st[/list][*][B]Searing Smite[/b][indent][/indent][list][*]Bonus Action[*]1st level[*]1d6 fire Damage[*]CON Save vs ongoing fire 1d6[/list][*][B]Branding Smite[/b][indent][/indent][list][*]Bonus Action[*]2nd Level[*]2d6 Radiant[*]Creature becomes visible and sheds fim light[/list][/list][/sblock][sblock=Features][b]Background: [/b]Noble(Knight)(Position of Privilege)[INDENT]Thanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people of high birth treat you as a member of the same social sphere. You can secure an audience with a local noble if you need to.[/indent] [b]Paladin Features[/b] [b]Divine Sense[/b] [indent]You know the location of any celestial,fiend, or undead within 60 feet.[/indent][list][*]5 uses (1+Cha Mod)[*]Recharge: LR[/list][b]Lay On Hands[/b] [indent]Restore Paladin Level x 5 hp.[/indent][list][*]25 hp[*]5 hp cures 1 disease/poison[*]Recharge: LR[/list][b]Fighting Style: Great Weapon Fighting[/b] [indent]Reroll 1s and 2s for damage.[/indent][b]Divine Smite[/b] [indent]Expend spell slot to get extra damage.[/indent][list][*]2d8 1st level +1d8 pe level higher[*]+1d8 vs. undead or fiends[/list][b]Divine Health[/b] [indent]Immune to Disease[/indent][b]Extra Attack[/b] [indent][/indent] [b]Devotion Features[/b] [b]Channel Divinity[/b] [indent]1 / short rest[/indent][b]CD: Sacred Weapon[/b] [indent][/indent][list][*]1 minute[*]Cha added to attack (+4)[*]Bright light 20',dim light 40'[/list][b]CD: Turn the Unholy[/b] [indent]Fiends and Undead make Wis saves (DC 15) or be turned[/indent] [b]Half-Elf Features[/b] [b]Fey Ancestry[/b] [indent]You have advantage on saving throws against being charmed, and magic can’t put you to sleep.[/indent] [/sblock][sblock=Spellcasting][b]Spell Slots: [/b] [indent]4/2[/indent] [b]Paladin Spells[/b][list][*][b]Spell Attack Bonus:[/b] +7[*][b]Spell Save DC:[/b] 15[/list][indent][/indent][b]Paladin Spells Prepared:[/b] 6 [indent]Protection from Evil and Good*, Sanctuary*, Bless, Cure Wounds, Purify Food and Drink, Shield of Faith, Lesser Restoration*, Zone of Truth*, Searing Smite, Branding Smite[/indent][indent][/indent] [/sblock][sblock=Money and Equipment][b]Money[/b][indent]0 pp, 0 gp, 0 ep, 0 sp, 0 cp[/indent][b]Carried[/b][list][*]Greatsword[*]Handaxe (2)[*]Half Plate[*]Holy Symbol[*]Set of fine clothes[*]Signet ring[*]Scroll of pedigree[*]Favor of the Lady Esralia (Handkerchief)[*]Belt Pouch[*]Backpack[*]Blanket[*]10 candles[*]Tinderbox[*]Alms box[*]2 blocks of incense[*]Censer[*]Vestments[*]2 days of rations[*]Waterskin[/list][/sblock][sblock=Notes][/sblock] [/QUOTE]
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