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Story Hour
Dark Prophecy (an "Of Sound Mind" Storyhour) - FINALE! 3/29/05
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<blockquote data-quote="SolidSnake" data-source="post: 1998485" data-attributes="member: 102"><p>That was a little embarassing <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> Thanks for the catch PC! What I love about this adventure is that you have covered all the angles...there is consequence for everything you do, or don't do. A great example is allowing the adventuring party to climb the mountain but get ambushed by a well entrenched superior force. In the game, I had to railroad a bit b/c I didn't want my party to die. Although Akira is higher level than both Yatsen and Saburo, it might have been a bloodbath. You can also tell that I have really softened up the resistance: 1 zombie, a very amicable shaman (I REALLY had hoped they wouldn't fight the Bonetangle and thank goodness they didn't). My group is full of talkers and planners, not fighters. They are afraid of everything, so sometimes it gets a little frustrating when they don't go off exploring randomly...which is why I take great pleasure in turning up the heat on them unexpectedly.</p><p></p><p>I'm really glad you are enjoying the writeup. It is as fun to write up the events as it was to play them through. I can't wait for the sequel to OSM. If you need a playtester to put the breaks on scary cows, give me a ring<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="SolidSnake, post: 1998485, member: 102"] That was a little embarassing :heh: Thanks for the catch PC! What I love about this adventure is that you have covered all the angles...there is consequence for everything you do, or don't do. A great example is allowing the adventuring party to climb the mountain but get ambushed by a well entrenched superior force. In the game, I had to railroad a bit b/c I didn't want my party to die. Although Akira is higher level than both Yatsen and Saburo, it might have been a bloodbath. You can also tell that I have really softened up the resistance: 1 zombie, a very amicable shaman (I REALLY had hoped they wouldn't fight the Bonetangle and thank goodness they didn't). My group is full of talkers and planners, not fighters. They are afraid of everything, so sometimes it gets a little frustrating when they don't go off exploring randomly...which is why I take great pleasure in turning up the heat on them unexpectedly. I'm really glad you are enjoying the writeup. It is as fun to write up the events as it was to play them through. I can't wait for the sequel to OSM. If you need a playtester to put the breaks on scary cows, give me a ring;) [/QUOTE]
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Dark Prophecy (an "Of Sound Mind" Storyhour) - FINALE! 3/29/05
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