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Dark Sun Conversion - manifesto
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<blockquote data-quote="Staffan" data-source="post: 1189098" data-attributes="member: 907"><p><strong>New 3e classes and Dark Sun</strong></p><p></p><p><strong><span style="font-family: 'Verdana'">Barbarians</span></strong></p><p></p><p><span style="font-family: 'Verdana'">I actually see no problem whatsoever with barbarians in the wastes of Athas. They might need some minor changes in armor proficiencies, but the class itself fits in.</span></p><p></p><p><strong><span style="font-family: 'Verdana'">Monks</span></strong></p><p></p><p><span style="font-family: 'Verdana'">Given the rarity of metals on Athas, it makes sense that some people would turn to learning methods of fighting effectively unarmed. However, the whole chi/enlightenment thing doesn’t really fit, except possibly as a form of psionics. I think a better way of providing semi-supernatural unarmed warriors is to provide some options for the Psychic Warrior to go down that path rather than introducing monks to Dark Sun.</span></p><p></p><p><strong><span style="font-family: 'Verdana'">Paladins</span></strong></p><p></p><p><span style="font-family: 'Verdana'">Paladins didn’t exist in 2e Dark Sun for a good reason. They don’t exist in 3e either.</span></p><p></p><p><strong><span style="font-family: 'Verdana'">Sorcerers</span></strong></p><p></p><p><span style="font-family: 'Verdana'">Due to the history of magic in the world, I don’t think sorcerers fit in very well. It might work for singular characters, like Sadira and her sun magic or various wasteland mutants, but in general I don’t like them in Dark Sun. Besides, sorcerers and psions fill much the same niche, that of the spontaneous spell-caster. In order to promote psions more, sorcerers have to go.</span></p><p></p><p><strong><span style="font-family: 'Verdana'">Psychic Warriors</span></strong></p><p></p><p><span style="font-family: 'Verdana'">The concept of mixing the Way with skill at arms is an excellent one in Dark Sun. Some armor proficiency changes might be in order, and many of the same points I made regarding psionicists/psions also apply to psychic warriors, but in general these are OK. Also, there ought to be a possibility for them to go down an unarmed path that will give them unarmed abilities similar to a monk.</span></p></blockquote><p></p>
[QUOTE="Staffan, post: 1189098, member: 907"] [b]New 3e classes and Dark Sun[/b] [b][font=Verdana]Barbarians[/font][/b] [font=Verdana]I actually see no problem whatsoever with barbarians in the wastes of Athas. They might need some minor changes in armor proficiencies, but the class itself fits in.[/font] [b][font=Verdana]Monks[/font][/b] [font=Verdana]Given the rarity of metals on Athas, it makes sense that some people would turn to learning methods of fighting effectively unarmed. However, the whole chi/enlightenment thing doesn’t really fit, except possibly as a form of psionics. I think a better way of providing semi-supernatural unarmed warriors is to provide some options for the Psychic Warrior to go down that path rather than introducing monks to Dark Sun.[/font] [b][font=Verdana]Paladins[/font][/b] [font=Verdana]Paladins didn’t exist in 2e Dark Sun for a good reason. They don’t exist in 3e either.[/font] [b][font=Verdana]Sorcerers[/font][/b] [font=Verdana]Due to the history of magic in the world, I don’t think sorcerers fit in very well. It might work for singular characters, like Sadira and her sun magic or various wasteland mutants, but in general I don’t like them in Dark Sun. Besides, sorcerers and psions fill much the same niche, that of the spontaneous spell-caster. In order to promote psions more, sorcerers have to go.[/font] [b][font=Verdana]Psychic Warriors[/font][/b] [font=Verdana]The concept of mixing the Way with skill at arms is an excellent one in Dark Sun. Some armor proficiency changes might be in order, and many of the same points I made regarding psionicists/psions also apply to psychic warriors, but in general these are OK. Also, there ought to be a possibility for them to go down an unarmed path that will give them unarmed abilities similar to a monk.[/font] [/QUOTE]
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