Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Dark Sun Conversion - manifesto
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Davelozzi" data-source="post: 1189128" data-attributes="member: 771"><p>Also, regarding psionics, although the rules are more balanced in 3e I believe the flavor has been diluted significantly. Manifestations are inappropriate for psionics (Dark Sun or not) in my opinion. Also, I think some of the flashier powers need to go (whitefire and stuff like that) as well as all of the summoning-like powers (astral constructs), which are particularly ill-suited to Dark Sun due to Athas being sealed off from the other planes.</p><p></p><p>Psionic combat has remained problematic mechanically but I haven't really found a fix that I really like yet. In my own campaign, we're about to switch to a real simple system in which psionic combat requires no power expenditure,and can only be used on other psionic beings. Basically it works like regular combat only using mental abilities (PsiBAB + Int bonus for attack/damage, Will save bonus + Wis bonus for Mental Defense) and all damage is nonlethal. Psionic attacks can be used ranged (60' I think). PsiBAB for a psion uses the good (fighter) progression. I don't have any psionic warriors in my campaign yet but I'd probably use the average progression (the same as their physical BAB). The net effect of this system is that when a psionic opponent is encountered, even if not manifesting powers, a psion has the option of participating in combat in a much more meaningful way than normal. I haven't given much though to how this would work in Dark Sun yet but it may be unbalanced as the only real check in my campaign is the fact that psionic opponents are only rarely encountered. Still, there might be something that I could do with it.</p></blockquote><p></p>
[QUOTE="Davelozzi, post: 1189128, member: 771"] Also, regarding psionics, although the rules are more balanced in 3e I believe the flavor has been diluted significantly. Manifestations are inappropriate for psionics (Dark Sun or not) in my opinion. Also, I think some of the flashier powers need to go (whitefire and stuff like that) as well as all of the summoning-like powers (astral constructs), which are particularly ill-suited to Dark Sun due to Athas being sealed off from the other planes. Psionic combat has remained problematic mechanically but I haven't really found a fix that I really like yet. In my own campaign, we're about to switch to a real simple system in which psionic combat requires no power expenditure,and can only be used on other psionic beings. Basically it works like regular combat only using mental abilities (PsiBAB + Int bonus for attack/damage, Will save bonus + Wis bonus for Mental Defense) and all damage is nonlethal. Psionic attacks can be used ranged (60' I think). PsiBAB for a psion uses the good (fighter) progression. I don't have any psionic warriors in my campaign yet but I'd probably use the average progression (the same as their physical BAB). The net effect of this system is that when a psionic opponent is encountered, even if not manifesting powers, a psion has the option of participating in combat in a much more meaningful way than normal. I haven't given much though to how this would work in Dark Sun yet but it may be unbalanced as the only real check in my campaign is the fact that psionic opponents are only rarely encountered. Still, there might be something that I could do with it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dark Sun Conversion - manifesto
Top