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<blockquote data-quote="hafrogman" data-source="post: 5347388" data-attributes="member: 8858"><p>Muls don't seem like they would be particularly hard to fit into the setting. You've already got the Valley of Bone which combines the savagery and (in parts at least) climate of Dark Sun along with the necessary heavy dwarven presence.</p><p></p><p>At one end, the valley fades into a scotching (per the wiki) desert. The dwarves that inhabit this brutal land are considered utterly ruthless even by dwarven standards. Blocked from the more hospitable portions by other kingdoms, these wild dwarves rein over nothing but blasted wastelands, forced to eke out an existence by any means necessary, up to and including slavery. However, as human slaves do not survive the harsh climate long, and other dwarves are too stubborn to serve well, they have turned to the shunned practice of creating Muls, enslaving their own bastard half-breed children. Occasionally an unusual Mul will have enough presence of mind and willpower to escape and flee into the Valley of Bone, seeking freedom and a life beyond.</p><p></p><p>So basically your standard Muls with a slight twist of the dwarves being the ones holding the reins instead of humans.</p></blockquote><p></p>
[QUOTE="hafrogman, post: 5347388, member: 8858"] Muls don't seem like they would be particularly hard to fit into the setting. You've already got the Valley of Bone which combines the savagery and (in parts at least) climate of Dark Sun along with the necessary heavy dwarven presence. At one end, the valley fades into a scotching (per the wiki) desert. The dwarves that inhabit this brutal land are considered utterly ruthless even by dwarven standards. Blocked from the more hospitable portions by other kingdoms, these wild dwarves rein over nothing but blasted wastelands, forced to eke out an existence by any means necessary, up to and including slavery. However, as human slaves do not survive the harsh climate long, and other dwarves are too stubborn to serve well, they have turned to the shunned practice of creating Muls, enslaving their own bastard half-breed children. Occasionally an unusual Mul will have enough presence of mind and willpower to escape and flee into the Valley of Bone, seeking freedom and a life beyond. So basically your standard Muls with a slight twist of the dwarves being the ones holding the reins instead of humans. [/QUOTE]
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