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Darkness and Dread: Anyone have it?
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<blockquote data-quote="Raven Crowking" data-source="post: 1708223" data-attributes="member: 18280"><p>Hi Joshua.</p><p></p><p>I've got <strong><em>Darkness & Dread</em></strong>. I have to agree with Psion; the flurry of classes didn't particularly appeal to me, but there were some very good things in this book. The best among them, imho, were the godlings. These are creatures that have no hit points, and can only be defeated in ways prescribed by the DM. </p><p></p><p>There were useful bits on making magic more scarce (by making it more costly to cast), dark pacts, and insanity. Of course, some of these things have been done before. The research chapter is also quite good.</p><p></p><p>A lot of the ideas seemed reminscent of earlier CoC games.</p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 1708223, member: 18280"] Hi Joshua. I've got [B][I]Darkness & Dread[/I][/B]. I have to agree with Psion; the flurry of classes didn't particularly appeal to me, but there were some very good things in this book. The best among them, imho, were the godlings. These are creatures that have no hit points, and can only be defeated in ways prescribed by the DM. There were useful bits on making magic more scarce (by making it more costly to cast), dark pacts, and insanity. Of course, some of these things have been done before. The research chapter is also quite good. A lot of the ideas seemed reminscent of earlier CoC games. RC [/QUOTE]
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Darkness and Dread: Anyone have it?
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