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Darkness+Devil's Sight is killing my campaign
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<blockquote data-quote="KarinsDad" data-source="post: 2025896" data-attributes="member: 2011"><p>Warlocks have the 3/4 BAB progression. So, Improved Grapple would help a lot at low to mid levels (putting him at par or better when grappling than most Fighters or Monks at low levels). Even at high levels, say at level 20, his grapple check modifier would be:</p><p></p><p>15 + 4 + STR</p><p></p><p>versus the typical Fighter's (unless he too has Improved Grapple which is not too common for most Fighters) of:</p><p></p><p>20 + STR</p><p></p><p>Even a Monk with Improved Grapple only has:</p><p></p><p>19 + STR</p><p></p><p>and Monks without it have:</p><p></p><p>15 + STR</p><p></p><p>Granted, a Fighter will often have a higher strength, but this at least gives the Warlock a fighting chance. Plus, most Fighters cannot damage the Warlock too much while he is grappled (although Monks could).</p><p></p><p>And since Warlocks can make any item for which they have the item creation feat at 12th level, it seems prudent to take Craft Wondrous Item and make items which would help in a grappling circumstance (e.g. Strength item, Dimension Door item, Gaseous Form item, etc.), anything that would enable him to get out of a grapple.</p><p></p><p>One of the best items might be a Freedom of Movement Ring (which merely requires the Forge Ring feat).</p><p></p><p>Plus, if your opponent does not have Improved Grapple, then you get an AoO against him and if you damage him, the grapple fails.</p><p></p><p>All in all, Improved Grapple is almost a must for a Warlock who ever gets near melee range.</p><p></p><p></p><p></p><p>Actually, Flee the Scene does still have a somatic component and cannot be performed while grappled. All invocations have a somatic component.</p><p></p><p>Fell Flight before being grappled is probably preferable to Flee the Scene, however, this would only work in 20+ foot high rooms or outdoors or such.</p><p></p><p></p><p></p><p>For a Warlock, he cannot perform invocations while grappled. He would have to rely on items or his own grappling ability to survive.</p><p></p><p>Outside of grappling (i.e. damage), he is allowed to "invocate defensively".</p><p></p><p>But, if you think about it, his grappling survival chance, even without Improved Grapple, is still often better than most Wizards or Sorcerers who would probably rely on Dimension Door if they make their Concentration roll.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2025896, member: 2011"] Warlocks have the 3/4 BAB progression. So, Improved Grapple would help a lot at low to mid levels (putting him at par or better when grappling than most Fighters or Monks at low levels). Even at high levels, say at level 20, his grapple check modifier would be: 15 + 4 + STR versus the typical Fighter's (unless he too has Improved Grapple which is not too common for most Fighters) of: 20 + STR Even a Monk with Improved Grapple only has: 19 + STR and Monks without it have: 15 + STR Granted, a Fighter will often have a higher strength, but this at least gives the Warlock a fighting chance. Plus, most Fighters cannot damage the Warlock too much while he is grappled (although Monks could). And since Warlocks can make any item for which they have the item creation feat at 12th level, it seems prudent to take Craft Wondrous Item and make items which would help in a grappling circumstance (e.g. Strength item, Dimension Door item, Gaseous Form item, etc.), anything that would enable him to get out of a grapple. One of the best items might be a Freedom of Movement Ring (which merely requires the Forge Ring feat). Plus, if your opponent does not have Improved Grapple, then you get an AoO against him and if you damage him, the grapple fails. All in all, Improved Grapple is almost a must for a Warlock who ever gets near melee range. Actually, Flee the Scene does still have a somatic component and cannot be performed while grappled. All invocations have a somatic component. Fell Flight before being grappled is probably preferable to Flee the Scene, however, this would only work in 20+ foot high rooms or outdoors or such. For a Warlock, he cannot perform invocations while grappled. He would have to rely on items or his own grappling ability to survive. Outside of grappling (i.e. damage), he is allowed to "invocate defensively". But, if you think about it, his grappling survival chance, even without Improved Grapple, is still often better than most Wizards or Sorcerers who would probably rely on Dimension Door if they make their Concentration roll. [/QUOTE]
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Darkness+Devil's Sight is killing my campaign
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