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DARKSUN: RUINS TO DESTRUCTION
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<blockquote data-quote="megamania" data-source="post: 7006931" data-attributes="member: 9255"><p>DARKSUN: RUINS OF DESTRUCTION</p><p>SEGMENT 016</p><p>ADVENTURE THREE: BLACK FLAMES</p><p>01/01/17</p><p></p><p>21ST DAY OF 5TH MONTH</p><p></p><p>Half carrying- half rolling the blue orb they carefully move about watching for trouble of any kind. “There!” says Torruk pointing to a heap of sand. Dozens of small figures leap out from behind it and charge. “Silt Runners!” calls out Torruk.</p><p></p><p>Dozens of these small well toed lizard-like creatures charge with spears and javelins. Earth elementals are called up and it causes the creatures to split into two groups. They seem to be trying to attack and run. Only they didn’t expect the earth elementals.</p><p></p><p>Pockets are formed that Tanis and the half giant use to trap the creatures. From the air, Turkulkhan attacks with his bow. As quickly as the creatures struck they are gone. Delphia is pleased with something she found on possibly the leader of the group. A master worked metal dagger.</p><p></p><p>Spotting something reflective in the sand, the group goes to that direction. They find a piece of a wall with stained glass. Feeling it has to be something important they search and dig around it. It takes a long time to dig through the shifting sands. In time they expose a section below the glass that enters a large room.</p><p></p><p>The stain glass image is of a green mountain with blue lines coming from it. Somehow it speaks to Delphia. Lost in thought, the group have to call to her when they clear enough space to go in. Tanis goes first and loses his footing as sand pours through the exposed area once more. It is a short fall but jarring just the same. Rotating his shoulder to get the ach out he calls for the others.</p><p></p><p>A long hall way with two doors. They go to the door on the left side and find a water fountain. The water is here and very still. Delphia warns the others not to drink it as it may be bad from age. Torruk checks the door across the hall and finds ancient robes that are brittle to the touch. They depict an blue half circle over an orange or brown line. </p><p></p><p>Bored, they move on. Shortly they enter a very large room with many large wooden tables. Several robed skeletons are here. They are collapsed and face down on the tables. The bones have a blacken ash look to them. “I thought old bones were white or yellow.” Thinks Tanis out loud. </p><p></p><p>“Magic. Defiler magic I would suspect.” Answers Delphia.</p><p></p><p>“I thought only plants died from that.” Suggests the half-giant leaning over to inspect the bones of a skeleton.</p><p></p><p>“Powerful magic may do more. I don’t know. Let’s move before we join them.” Demands the elf as she walks away.</p><p></p><p>Torruk looks closer and spots a necklace. Biting his lip in indecision, he decides to take it. With the necklace is a bronze key.</p><p></p><p>They come to another door. This one is larger and stronger. It is locked however. “Torruk- can you force it open?”</p><p></p><p>With a smile, he walks up to it and uses the key. It opens. “How… where did you get that?”</p><p></p><p>“I took it.” He holds up the necklace with the symbol. She snatches it from his hand. “You should show more respect for the earth clerics.” And with that she puts the necklace on herself and enters the next room.</p><p></p><p>This room is bigger than the last and has a polished marble floor. Dark colored brown marble pillars hold up the ceiling. Something is painted on the ceiling but the lighting makes it impossible to read or see. Plus they are distracted as they look to the far end. An alter with twin red marble pillars is here. Between the pillars is a large polished globe.</p><p></p><p>Moving closer, they spot runes on it and carefully etched images of the lands and an eye. “The Eye!”</p><p></p><p>A growl lightly follows the exclamation. Slowly the three turn in unison and see twin red glaring eyes stare at them in sheer hatred. A Dwarven Banshee!</p><p></p><p>The creature moves at them Tanis trembles at the sight. The skin has been flailed from its skin- just as Farcluun warned he would do to him at the camp if he tried to play his music again. Tanis and Delphia attack through psionics while Torruk does his best not to succumb to its own mental attacks. Delphia freezes then suddenly attacks the half giant snarling and growling. He hates to do it, but he tent posts her on the head and she goes unconscious. The dangerous undead is then taken down. </p><p></p><p>Tanis takes her and the half-giant waddles out with the Eye. One down and possibly a second to go.</p></blockquote><p></p>
[QUOTE="megamania, post: 7006931, member: 9255"] DARKSUN: RUINS OF DESTRUCTION SEGMENT 016 ADVENTURE THREE: BLACK FLAMES 01/01/17 21ST DAY OF 5TH MONTH Half carrying- half rolling the blue orb they carefully move about watching for trouble of any kind. “There!” says Torruk pointing to a heap of sand. Dozens of small figures leap out from behind it and charge. “Silt Runners!” calls out Torruk. Dozens of these small well toed lizard-like creatures charge with spears and javelins. Earth elementals are called up and it causes the creatures to split into two groups. They seem to be trying to attack and run. Only they didn’t expect the earth elementals. Pockets are formed that Tanis and the half giant use to trap the creatures. From the air, Turkulkhan attacks with his bow. As quickly as the creatures struck they are gone. Delphia is pleased with something she found on possibly the leader of the group. A master worked metal dagger. Spotting something reflective in the sand, the group goes to that direction. They find a piece of a wall with stained glass. Feeling it has to be something important they search and dig around it. It takes a long time to dig through the shifting sands. In time they expose a section below the glass that enters a large room. The stain glass image is of a green mountain with blue lines coming from it. Somehow it speaks to Delphia. Lost in thought, the group have to call to her when they clear enough space to go in. Tanis goes first and loses his footing as sand pours through the exposed area once more. It is a short fall but jarring just the same. Rotating his shoulder to get the ach out he calls for the others. A long hall way with two doors. They go to the door on the left side and find a water fountain. The water is here and very still. Delphia warns the others not to drink it as it may be bad from age. Torruk checks the door across the hall and finds ancient robes that are brittle to the touch. They depict an blue half circle over an orange or brown line. Bored, they move on. Shortly they enter a very large room with many large wooden tables. Several robed skeletons are here. They are collapsed and face down on the tables. The bones have a blacken ash look to them. “I thought old bones were white or yellow.” Thinks Tanis out loud. “Magic. Defiler magic I would suspect.” Answers Delphia. “I thought only plants died from that.” Suggests the half-giant leaning over to inspect the bones of a skeleton. “Powerful magic may do more. I don’t know. Let’s move before we join them.” Demands the elf as she walks away. Torruk looks closer and spots a necklace. Biting his lip in indecision, he decides to take it. With the necklace is a bronze key. They come to another door. This one is larger and stronger. It is locked however. “Torruk- can you force it open?” With a smile, he walks up to it and uses the key. It opens. “How… where did you get that?” “I took it.” He holds up the necklace with the symbol. She snatches it from his hand. “You should show more respect for the earth clerics.” And with that she puts the necklace on herself and enters the next room. This room is bigger than the last and has a polished marble floor. Dark colored brown marble pillars hold up the ceiling. Something is painted on the ceiling but the lighting makes it impossible to read or see. Plus they are distracted as they look to the far end. An alter with twin red marble pillars is here. Between the pillars is a large polished globe. Moving closer, they spot runes on it and carefully etched images of the lands and an eye. “The Eye!” A growl lightly follows the exclamation. Slowly the three turn in unison and see twin red glaring eyes stare at them in sheer hatred. A Dwarven Banshee! The creature moves at them Tanis trembles at the sight. The skin has been flailed from its skin- just as Farcluun warned he would do to him at the camp if he tried to play his music again. Tanis and Delphia attack through psionics while Torruk does his best not to succumb to its own mental attacks. Delphia freezes then suddenly attacks the half giant snarling and growling. He hates to do it, but he tent posts her on the head and she goes unconscious. The dangerous undead is then taken down. Tanis takes her and the half-giant waddles out with the Eye. One down and possibly a second to go. [/QUOTE]
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