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DARKSUN: RUINS TO DESTRUCTION
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<blockquote data-quote="megamania" data-source="post: 7008232" data-attributes="member: 9255"><p>DARKSUN: RUINS OF DESTRUCTION</p><p>SEGMENT 017</p><p>ADVENTURE THREE: BLACK FLAMES</p><p>01/01/17</p><p></p><p>21ST DAY OF 5TH MONTH</p><p></p><p>After waking up the elf with a little of water on her face she sputters and asks what happened. The undead struck her down Torruk lies.</p><p></p><p>[DM NOTE: Never did clarify it that was her water or the Cursed water]</p><p></p><p>They search the ruins finding signs of the Silt Runners. A few broken walls and buildings but finally come to something that looks promising on the northern side of the ruins. Stonework rises out of the sand. Statues of strange animals (deer, rabbits, wolves and pine trees) adorn the eves of the roof.</p><p></p><p>Eventually you find double doors that open out. Several hours are spent to clear the door space. A large room is here with columns of stone and marble. The floor is littered with broken pieces of stone work. Kicking through the rubble they move to the right. </p><p></p><p>A large room with paintings and portraits is here. All of the pieces have been vandalized. Most are sliced and cut but others have slurs written in blood. A small room off of this one has more broken ceramics and pottery. Much of the outer wall has been collapsed from the outside.</p><p></p><p>Going back into the first room they cross it and find a room filled with destroyed book shelves. Once on these shelves are hundreds and possibly thousands of books. Now they lay in ruin, age, vandalism and even fire has taken their toll on the library.</p><p></p><p>Beyond this room is one with dozens of small ceramic animal figures. Delphia finds one mostly intact. Though it is less than the size of her fist, she imagines it was once a creature of great power and strength. It has large humorous ears and tentacle growing for a nose. She pockets it and they move back to the original room.</p><p></p><p>The last doorway goes into a room with highly reflective walls. The walls are covered by glass and mirrors. All are broken and shattered. Most of it in shards that lay on the floor but some remain attached to the stone walls. Who knows what the original purpose was.</p><p></p><p>The final door leads to another round room. Rubble blocks it b7ut the half-giant clears it quickly with minor injuries from the glass. Inside is another room filled with strange crystalline figures. Many are broken beyond knowing what the original shape was. Moving pieces of wood, they find… A blue tinted glass orb about eight inches in size. All three turn and smile at each other and quickly get the globe.</p><p></p><p>They carry their three globes back to Farcluun. Waits is extremely impatient and snaps at them when they return. Furious at the guardian globe, he tosses it aside. “So where is the palace?!?” the Dragon demands.</p><p></p><p>“?!?”</p><p></p><p>“I told you these would tell you where the palace it. Did you try the first building there?” and he points to a ruin near the second wall.</p><p></p><p>Embarrassed and fearing for their lives they hurry. “You better run you maggots! Dusk will be here soon enough.” He calls after them. He sits back down and snorts as if still in his draconic form.</p><p></p><p>Pieces of the wall still stand. A dull colored mural can be seen. The walls are black volcanic glass- obsidian. Searching the mural closer they spot a small hole. “Can you pick it?” asks the elf to Tanis.</p><p>Tanis looks at it closely. Clearly he is uncertain what to do. He pokes and prods it. “I don’t see any moving parts… no runes…..”</p><p></p><p>The four of them stare at it. Turkulkhan mumbles a thought. He has seen something like this at a temple. The others look at him with an expectation of him continuing. “Oh. Ah… well the fear of theft was strong within the temple so they created a cover over their collection box. It was shaped like that to receive coins that then could not be stolen.</p><p></p><p>Tanis takes out a ceramic and holds it at the coin slot. “Like this?” and releases it.</p><p></p><p>“Here is the majestic city of Yaramuke, carved from barren wilderness by the hand of empereror Kadiran Firehand a thousand generations ago.” The mural begins glow showing bright colors of gold, yellow and tan. “As the mural shows, our city has prospered since its founding and since the coming of Empress Sielba.” A phantom like image of a blond haired beautiful woman appears in the sky overlooking the city. “Her palace is blessed by not only the physical representation of the Emperor Firehand, but also by the Eye of the earth, which is held in the tower of the temple of earth’s wonders.” Delphia groans quietly. This would have been very helpful. “It is said that when the light of these blessings no longer shines upon the door of the palace, Shielba’s rule will come to an end.” </p><p></p><p>“….and it sure did.” Says Tanis to humor himself.</p><p></p><p>“I don’t understand” says Torruk.</p><p></p><p>“Look at the mural…. Quickly- its magics are fading.” Points out Delphia. The glowing mural depicts the two globes they have with red and blue light coming out that shine on a palace door. “If we can replicate that effect.” She begins……</p><p></p><p>They walk back to the statue of Firehand. “The globe he is holding will be easy. But the other….”</p><p></p><p>Tanis empties his pack and places the orb Firehand needs to hold and climbs up the head and raised arm. He places it in the palm and waves.</p><p></p><p>Frowning, Delphia tries to judge the exposed space of the arm to the distance away from the statue then how high it needs to be. She steps it out and stops She turns and looks up and down a few times. We need it about up here….” The half giant walks over and lifts the globe up. “Higher!” He grunts and stretches up. “A little more. Turkulkhan drags over a slab of stone wall. He steps up and holds it up. Suddenly twin beams of line flare out. “Hold still you cretin!” Frowning, he tries to hold still.</p><p></p><p>“Keeping holding that frozen pose. I need to figure out the distance from here to the palace and then figure out the distance into the sand.” Torruk’s head hurts trying to follow her words and remain still and balanced while reaching high over his head with a heavy glass globe.</p><p></p><p>“Okay, Turkulkhan – go get the mage.”</p></blockquote><p></p>
[QUOTE="megamania, post: 7008232, member: 9255"] DARKSUN: RUINS OF DESTRUCTION SEGMENT 017 ADVENTURE THREE: BLACK FLAMES 01/01/17 21ST DAY OF 5TH MONTH After waking up the elf with a little of water on her face she sputters and asks what happened. The undead struck her down Torruk lies. [DM NOTE: Never did clarify it that was her water or the Cursed water] They search the ruins finding signs of the Silt Runners. A few broken walls and buildings but finally come to something that looks promising on the northern side of the ruins. Stonework rises out of the sand. Statues of strange animals (deer, rabbits, wolves and pine trees) adorn the eves of the roof. Eventually you find double doors that open out. Several hours are spent to clear the door space. A large room is here with columns of stone and marble. The floor is littered with broken pieces of stone work. Kicking through the rubble they move to the right. A large room with paintings and portraits is here. All of the pieces have been vandalized. Most are sliced and cut but others have slurs written in blood. A small room off of this one has more broken ceramics and pottery. Much of the outer wall has been collapsed from the outside. Going back into the first room they cross it and find a room filled with destroyed book shelves. Once on these shelves are hundreds and possibly thousands of books. Now they lay in ruin, age, vandalism and even fire has taken their toll on the library. Beyond this room is one with dozens of small ceramic animal figures. Delphia finds one mostly intact. Though it is less than the size of her fist, she imagines it was once a creature of great power and strength. It has large humorous ears and tentacle growing for a nose. She pockets it and they move back to the original room. The last doorway goes into a room with highly reflective walls. The walls are covered by glass and mirrors. All are broken and shattered. Most of it in shards that lay on the floor but some remain attached to the stone walls. Who knows what the original purpose was. The final door leads to another round room. Rubble blocks it b7ut the half-giant clears it quickly with minor injuries from the glass. Inside is another room filled with strange crystalline figures. Many are broken beyond knowing what the original shape was. Moving pieces of wood, they find… A blue tinted glass orb about eight inches in size. All three turn and smile at each other and quickly get the globe. They carry their three globes back to Farcluun. Waits is extremely impatient and snaps at them when they return. Furious at the guardian globe, he tosses it aside. “So where is the palace?!?” the Dragon demands. “?!?” “I told you these would tell you where the palace it. Did you try the first building there?” and he points to a ruin near the second wall. Embarrassed and fearing for their lives they hurry. “You better run you maggots! Dusk will be here soon enough.” He calls after them. He sits back down and snorts as if still in his draconic form. Pieces of the wall still stand. A dull colored mural can be seen. The walls are black volcanic glass- obsidian. Searching the mural closer they spot a small hole. “Can you pick it?” asks the elf to Tanis. Tanis looks at it closely. Clearly he is uncertain what to do. He pokes and prods it. “I don’t see any moving parts… no runes…..” The four of them stare at it. Turkulkhan mumbles a thought. He has seen something like this at a temple. The others look at him with an expectation of him continuing. “Oh. Ah… well the fear of theft was strong within the temple so they created a cover over their collection box. It was shaped like that to receive coins that then could not be stolen. Tanis takes out a ceramic and holds it at the coin slot. “Like this?” and releases it. “Here is the majestic city of Yaramuke, carved from barren wilderness by the hand of empereror Kadiran Firehand a thousand generations ago.” The mural begins glow showing bright colors of gold, yellow and tan. “As the mural shows, our city has prospered since its founding and since the coming of Empress Sielba.” A phantom like image of a blond haired beautiful woman appears in the sky overlooking the city. “Her palace is blessed by not only the physical representation of the Emperor Firehand, but also by the Eye of the earth, which is held in the tower of the temple of earth’s wonders.” Delphia groans quietly. This would have been very helpful. “It is said that when the light of these blessings no longer shines upon the door of the palace, Shielba’s rule will come to an end.” “….and it sure did.” Says Tanis to humor himself. “I don’t understand” says Torruk. “Look at the mural…. Quickly- its magics are fading.” Points out Delphia. The glowing mural depicts the two globes they have with red and blue light coming out that shine on a palace door. “If we can replicate that effect.” She begins…… They walk back to the statue of Firehand. “The globe he is holding will be easy. But the other….” Tanis empties his pack and places the orb Firehand needs to hold and climbs up the head and raised arm. He places it in the palm and waves. Frowning, Delphia tries to judge the exposed space of the arm to the distance away from the statue then how high it needs to be. She steps it out and stops She turns and looks up and down a few times. We need it about up here….” The half giant walks over and lifts the globe up. “Higher!” He grunts and stretches up. “A little more. Turkulkhan drags over a slab of stone wall. He steps up and holds it up. Suddenly twin beams of line flare out. “Hold still you cretin!” Frowning, he tries to hold still. “Keeping holding that frozen pose. I need to figure out the distance from here to the palace and then figure out the distance into the sand.” Torruk’s head hurts trying to follow her words and remain still and balanced while reaching high over his head with a heavy glass globe. “Okay, Turkulkhan – go get the mage.” [/QUOTE]
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