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Daunton's Dead Shadow (DM:Ukingsken, Judge:????)
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<blockquote data-quote="covaithe" data-source="post: 4958687" data-attributes="member: 46559"><p><strong>And here we go...</strong></p><p></p><p>The address on the paper from Belingras proves to be a nice house in a modestly well-to-do neighborhood on Daunton's upper west side. The streets are conspicuously quiet as you approach, except for the sound of teams of carpenters working hard on several homes. On inspection, they seem to be installing reinforced doors and fancy new locks. Clearly word of the murders has circulated through the neighborhood.</p><p></p><p>The house in question is easy to spot, since a pair of Daunton's city guards in well-oiled chainmail and polished halberds stand in front of it. The guards nod and step aside as you approach. Clearly they are expecting you. </p><p></p><p>The inside of the house is a horrible mess. Actually, there are two different kinds of horrible mess. Throughout the house, there are signs that it was thoroughly and invasively searched: pillows are slashed and the stuffing spilled out, desks smashed to flinders and the remains combed through, drawers upended, their bottoms punched through in case they be false, and cast aside in heaps. The walls bear regular signs of heavy impacts, here and there actually breaking through the surface plaster and splintering the wood beneath. Whoever did this was looking for something.</p><p></p><p>The other mess, though is concentrated in one room. A grand central hall, surely the pride of its owner once, has been hastily cleared, and five bodies lie there in the middle of a huge, ragged pool of blood, still sticky in places. Each body is bound hand and foot, gagged, and has been repeatedly slashed and stabbed many times in careful patterns.</p><p></p><p>[sblock=Skill challenge: Investigate the house]Six success before three failure. Primary skills are perception and thievery; those skills count toward the challenge any number of times. Also available are up to one success each from Insight and Dungeoneering. Skills available may change, depending on what happens. Everyone has to go once before anyone can go a second time. </p><p></p><p>Any other skill can be used to try to provide a bonus to a primary skill check, if I think it's appropriate. Be creative, but realistic. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4958687, member: 46559"] [b]And here we go...[/b] The address on the paper from Belingras proves to be a nice house in a modestly well-to-do neighborhood on Daunton's upper west side. The streets are conspicuously quiet as you approach, except for the sound of teams of carpenters working hard on several homes. On inspection, they seem to be installing reinforced doors and fancy new locks. Clearly word of the murders has circulated through the neighborhood. The house in question is easy to spot, since a pair of Daunton's city guards in well-oiled chainmail and polished halberds stand in front of it. The guards nod and step aside as you approach. Clearly they are expecting you. The inside of the house is a horrible mess. Actually, there are two different kinds of horrible mess. Throughout the house, there are signs that it was thoroughly and invasively searched: pillows are slashed and the stuffing spilled out, desks smashed to flinders and the remains combed through, drawers upended, their bottoms punched through in case they be false, and cast aside in heaps. The walls bear regular signs of heavy impacts, here and there actually breaking through the surface plaster and splintering the wood beneath. Whoever did this was looking for something. The other mess, though is concentrated in one room. A grand central hall, surely the pride of its owner once, has been hastily cleared, and five bodies lie there in the middle of a huge, ragged pool of blood, still sticky in places. Each body is bound hand and foot, gagged, and has been repeatedly slashed and stabbed many times in careful patterns. [sblock=Skill challenge: Investigate the house]Six success before three failure. Primary skills are perception and thievery; those skills count toward the challenge any number of times. Also available are up to one success each from Insight and Dungeoneering. Skills available may change, depending on what happens. Everyone has to go once before anyone can go a second time. Any other skill can be used to try to provide a bonus to a primary skill check, if I think it's appropriate. Be creative, but realistic. [/sblock] [/QUOTE]
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