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Daunton's Dead Shadow (DM:Ukingsken, Judge:????)
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<blockquote data-quote="covaithe" data-source="post: 5203130" data-attributes="member: 46559"><p>In the morning, those of you who elected to stay the night are treated to a lavish breakfast of eggs, bacon, roast meat, fresh fruit, light wines, and fine imported tea. The servants treat you with unctuous courtesy, and when you have eaten your fill, they bring out several large, paper-wrapped packages for you, along with a note in an unfamiliar hand. Those of you who elected to go elsewhere receive the same note by liveried courier.</p><p></p><p>[sblock=Note]<span style="color: olive">Dear friends</span></p><p><span style="color: olive"></span></p><p><span style="color: olive">My investigations have so far unearthed more questions than they have answered. It appears that several key members of my household either left suddenly for foreign lands or died mysteriously, and were replaced by doppelgangers without my knowledge. In disguise, they have been manipulating my household for months now, hiring guards and servants with unknown loyalties, diverting funds to unknown purpose, and generally making a mess of things. </span></p><p><span style="color: olive"></span></p><p><span style="color: olive"> As for the theological side of things, I'm sure the Temple will be able to give you a more detailed description of this cult's misdeeds, but I gather that the bottom line is that they were stealing portions of people's souls, and using them to fuel necromantic rituals, of which I believe you observed one in progress. </span></p><p><span style="color: olive"></span></p><p><span style="color: olive"> My daughter has gone to visit family friends, to recover from this traumatic experience. She is quite a sensitive child, and I believe these events have hit her hard, particularly the deception by the doppelganger that she believed was her friend. It will do her good to spend some time in quiet contemplation in the countryside, away from all the trouble that has been stirred up. Perhaps these events will finally cure her of her unhealthy fascination with matters arcane. </span></p><p><span style="color: olive"></span></p><p><span style="color: olive"> I have taken the liberty of sending a letter of commendation to the Temple of Lauto on your behalf, along with a modest donation. Happily, High Priest Belingras has agreed with my recommendations, and has authorized me to release these magical items from the Temple's armory into your possession. Use them in good health, and may the gods smile on your path. </span></p><p><span style="color: olive"></span></p><p><span style="color: olive">yours,</span></p><p><span style="color: olive">Donnervale</span></p><p>[/sblock]</p><p></p><p></p><p>[sblock=Treasure]If I've counted right, these put you slightly above your expected wealth levels for your new xp totals. Except for Vixo, that is, whose sheet I can't find, so I guessed. </p><p></p><p>Grakk: Belt of Feral Might (heroic), Magic Hide Armor +2</p><p>Morvannon: leather armor of resistance (necrotic) +2</p><p>Magnus: Bloodthread cloth armor +1, Amulet of Protection +2</p><p>Vixo: Tyrant's dagger +2</p><p></p><p>I think that pretty much wraps this up, from my perspective. Feel free to roleplay any loose threads you feel the need to tie up. All the NPCs (who are still alive, that is) are available and willing to talk. Or head back to the tavern when you're ready. </p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 5203130, member: 46559"] In the morning, those of you who elected to stay the night are treated to a lavish breakfast of eggs, bacon, roast meat, fresh fruit, light wines, and fine imported tea. The servants treat you with unctuous courtesy, and when you have eaten your fill, they bring out several large, paper-wrapped packages for you, along with a note in an unfamiliar hand. Those of you who elected to go elsewhere receive the same note by liveried courier. [sblock=Note][color=olive]Dear friends My investigations have so far unearthed more questions than they have answered. It appears that several key members of my household either left suddenly for foreign lands or died mysteriously, and were replaced by doppelgangers without my knowledge. In disguise, they have been manipulating my household for months now, hiring guards and servants with unknown loyalties, diverting funds to unknown purpose, and generally making a mess of things. As for the theological side of things, I'm sure the Temple will be able to give you a more detailed description of this cult's misdeeds, but I gather that the bottom line is that they were stealing portions of people's souls, and using them to fuel necromantic rituals, of which I believe you observed one in progress. My daughter has gone to visit family friends, to recover from this traumatic experience. She is quite a sensitive child, and I believe these events have hit her hard, particularly the deception by the doppelganger that she believed was her friend. It will do her good to spend some time in quiet contemplation in the countryside, away from all the trouble that has been stirred up. Perhaps these events will finally cure her of her unhealthy fascination with matters arcane. I have taken the liberty of sending a letter of commendation to the Temple of Lauto on your behalf, along with a modest donation. Happily, High Priest Belingras has agreed with my recommendations, and has authorized me to release these magical items from the Temple's armory into your possession. Use them in good health, and may the gods smile on your path. yours, Donnervale[/color] [/sblock] [sblock=Treasure]If I've counted right, these put you slightly above your expected wealth levels for your new xp totals. Except for Vixo, that is, whose sheet I can't find, so I guessed. Grakk: Belt of Feral Might (heroic), Magic Hide Armor +2 Morvannon: leather armor of resistance (necrotic) +2 Magnus: Bloodthread cloth armor +1, Amulet of Protection +2 Vixo: Tyrant's dagger +2 I think that pretty much wraps this up, from my perspective. Feel free to roleplay any loose threads you feel the need to tie up. All the NPCs (who are still alive, that is) are available and willing to talk. Or head back to the tavern when you're ready. [/sblock] [/QUOTE]
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