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DDI VT Beta thread
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<blockquote data-quote="Raunalyn" data-source="post: 5552128" data-attributes="member: 72670"><p>Building the encounters and maps is a bit more troublesome. I'm currently building the 4e version of The Village of Hommlet, and I'm having a few problems setting it up, but nothing major.</p><p> </p><p>One thing I did notice that is slightly annoying is that importing characters and monsters just gives a generic token. The only way to differentiate them is to change the auras of the token, or hover over the token to see the name. Does anyone know a way to change the token picture, even if its to one of the generic built-in pictures in the VTT?</p><p> </p><p>When it's done (shouldn't be too much longer...probably Saturday), I'm quite willing to run the game for any who are interested.</p></blockquote><p></p>
[QUOTE="Raunalyn, post: 5552128, member: 72670"] Building the encounters and maps is a bit more troublesome. I'm currently building the 4e version of The Village of Hommlet, and I'm having a few problems setting it up, but nothing major. One thing I did notice that is slightly annoying is that importing characters and monsters just gives a generic token. The only way to differentiate them is to change the auras of the token, or hover over the token to see the name. Does anyone know a way to change the token picture, even if its to one of the generic built-in pictures in the VTT? When it's done (shouldn't be too much longer...probably Saturday), I'm quite willing to run the game for any who are interested. [/QUOTE]
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