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<blockquote data-quote="ferratus" data-source="post: 5795586" data-attributes="member: 55966"><p>Some fans of D&D are strict platonists. There is an ideal form of D&D and that is 1e. The more things deviate from 1e the less it is like D&D. 1e will always be as near to an authentic D&D experience you can get, and every other edition thus far has failed to measure up. There is probably not going to be any edition or new ruleset that will displace 1e (or BECMI, or 2e, or 3e) as the place of D&D in their heart.</p><p></p><p>Myself, I'm a strict Aristotelean. It is D&D as long as it performs the function of D&D in which I assemble a party of adventurers to explore the dungeon and save the world. I'll toss classes, levels, six ability scores, vancian magic and everything else onto the bonfire if it aids me in creating a better play experience. I'll still call it D&D (even if that name isn't on the cover) because I care about slaying dragons and exploring dungeons, not rules subsystems.</p><p></p><p>So there is going to be a delicate row to hoe between the two of us. I'm simply not interested in bringing back what I consider (IMO of course) to be broken, disruptive, inefficient and unbalanced game mechanics simply for the sake of "authenticity". The platonist isn't going to be interested in D&D mechanics if they don't have strong links to the rules and mechanics of his favourite D&D edition.</p><p></p><p>However... (and here is where the hope comes from) people are perfectly capable of liking multiple editions and multiple styles of play. Also, some people may have a favourite edition, but can play another edition and be content that they are playing a form of D&D. Others like aspects of all editions of D&D, and wish there was a way to combine what they like in one edition of D&D. Finally, there are those who don't like a version of D&D, but can recognize the good ideas that it might have.</p><p></p><p>I think the absolutists generate a lot of heat on discussion forums (as extremists are wont to do), but I think the vast majority of D&D players are those in the last paragraph. </p><p></p><p>I thus have confidence that D&D players and groups will accept D&D if it gives them a means to move towards their favourite playstyle while still keeping all their friends. I also think (and this may not be true of those who post on RPG forums) that your existing group of friends is more important than your favorite version of D&D.</p></blockquote><p></p>
[QUOTE="ferratus, post: 5795586, member: 55966"] Some fans of D&D are strict platonists. There is an ideal form of D&D and that is 1e. The more things deviate from 1e the less it is like D&D. 1e will always be as near to an authentic D&D experience you can get, and every other edition thus far has failed to measure up. There is probably not going to be any edition or new ruleset that will displace 1e (or BECMI, or 2e, or 3e) as the place of D&D in their heart. Myself, I'm a strict Aristotelean. It is D&D as long as it performs the function of D&D in which I assemble a party of adventurers to explore the dungeon and save the world. I'll toss classes, levels, six ability scores, vancian magic and everything else onto the bonfire if it aids me in creating a better play experience. I'll still call it D&D (even if that name isn't on the cover) because I care about slaying dragons and exploring dungeons, not rules subsystems. So there is going to be a delicate row to hoe between the two of us. I'm simply not interested in bringing back what I consider (IMO of course) to be broken, disruptive, inefficient and unbalanced game mechanics simply for the sake of "authenticity". The platonist isn't going to be interested in D&D mechanics if they don't have strong links to the rules and mechanics of his favourite D&D edition. However... (and here is where the hope comes from) people are perfectly capable of liking multiple editions and multiple styles of play. Also, some people may have a favourite edition, but can play another edition and be content that they are playing a form of D&D. Others like aspects of all editions of D&D, and wish there was a way to combine what they like in one edition of D&D. Finally, there are those who don't like a version of D&D, but can recognize the good ideas that it might have. I think the absolutists generate a lot of heat on discussion forums (as extremists are wont to do), but I think the vast majority of D&D players are those in the last paragraph. I thus have confidence that D&D players and groups will accept D&D if it gives them a means to move towards their favourite playstyle while still keeping all their friends. I also think (and this may not be true of those who post on RPG forums) that your existing group of friends is more important than your favorite version of D&D. [/QUOTE]
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