Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Dear Mom - Mishap Adventures of a Mommy's Elf
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lwaxy" data-source="post: 5842231" data-attributes="member: 53286"><p>Bosslady</p><p></p><p>Not tell anyone I told you the story of last night, Flip says I should not because it was bit emburasing. But I thinks we got out alive so its victory and victory can be told. </p><p></p><p>We went to that spooky house son of yours wanted to check out before when we want not. We did for Flip said the two wizards gone without us. And we need help them. So we got there middle of night and bad fog and of course all dark. We come in overgrown garden and something jumps at us from fog. I take new large warhammer Flip has have make for me and smash it. Flip all screech and angry, says not kill first ask later, could be good something. Was not good tho, I know because horn and hoof and devil tail is never good. </p><p></p><p>So because of all the loud he made Flip says we do not want in the front door. So we sneak round front porch and Flip almost get hurt by shingle blown from roof. Made him think better of wanting to climb in from above. I know Nev and son of yours would not climb in from roof anyway. I say we go in kitchen window, always did sneak in in kitchen when small but Flip explain we do not know where kitchen is so took some window that was easy to open. Had a bit of problem getting in because so tall. In we smell blood and Flip put on torch. Should not have, walls all full of dry blood and so is floor. And lots of chains hang everywhere. There is body parts on them, hands, feets, ears but to much of each for being one person. Then some thing comes at us, looking like dead all wrap in chains. Flip later say he hears crying of childs but I not hear anything, I smash at stinky attacker. Flip cries sumthing about chain devils. But this thing not have any horns or tail so I keep smashing. Maybe it was bit mad because it kept babbling about being not killable. It was wrong. </p><p></p><p>When I done killing it Flip is covered in gore and gags, then runs back through window to clean up in large fountain on other side of house. When he come back, group of angry bats chase him but don't come in. I laugh and he is mad. Then he is more mad cause when he was gone I wqs bore so took the chains from the dead thing and the axe it had and made lots of small pieces to hang from ceiling also. It can rest with its victims. Flip says that's stupid but I think good end for killer. </p><p></p><p>In next room what looks like room for kids to play there is ghosts, lots of ghosts from small childs. I got all scare at first and Flip shouts to hit them. I don't hit kids, not dead ones or life ones. And hammer not good hitting dead things bit Flip says he has something done to the hammer to made it hit incu.. incar... bodyless things. I still not want to and run to next room. Bit ashamed about that now but not ever heard ghost so close before. Flip follow me trough more rooms and then we come out in large family room. There was lots of bones and fire and smoke, and 3 devils dancing round the fire. They not see us so we close door and go back to where all the chains are – not sure how cause I took other door. Big house that one. So we run through small empty room into bad smelling room where paper peels of walls. And then there is more people, all grimacing and attacking. Not ghosts or devils but real people. And all attacking! I got very angry and half forgot what I was doing so I hammer at them. I'm much more strong when angry so I splatter them all but some other big guy who also very angry. Fight last long. Flip hides behind door all the time. When I done he shows me crossbow bolt in my buckler and says that looks poisoned. Well why bother it not hit me! </p><p></p><p>That other good fighter has good breastplate so I take that. Bit big but good over my leather stuff. Also took sword and bow – my bow never got reple... never got a new one after the fight with the trader daughter back in main city of yours. Flip take crossbow and the poison bolts but it is bit big. Flip also take their other stuff. I make joke to string their pieces all up on chains too but Flip not find it funny. Flip can be a real bore. </p><p></p><p>Then next room is very large entry hall. Family who was here long time ago sure was rich. Big big double stairs go up to next level. And fireplace I could stand in. No sign of missing friends. There is water on chessboard floor and air smells weird. When we go through room half the ceiling comes down. Flip says it trap but I think it just old house. Then we come into laaaaaarge room. Like your ballroom. Just not totally so big. Anyway, my vice make echo inside while Flip still squeaks when tries to whisper. But when we try search room, some weird thing come from fireplace and babbles lots of nonsense. Flip screech again and makes for run. He very scared. Says it is undead of some kind. Was not scared but run after Flip because Flöip more clever. We run to next room what looks like book room and bump into some pink and yellow robed guy who starts shouting we are too early or sumthing like. Flip drops the torch and turns to run again when some large monster of the strange man goes after him. I think strange man was one of those cultists again. They pop out of all holes. City should be renamed Cultport. He cast some spell but methink spell not good against hammers because his head made nice splashing sound with just one swing. Then I go look for Flip but no halfling to see. But the thing that was behind him fights with that undead thing. You know when enemies fight I won't stop them so I just walk past. I search the next room and was bout to get worry for no Flip to find, then I hear him scream again and he runs past me in next room, smelling funny. There was acid burns on his hands and he look like he seen the Unspeakable One. When he look like that, I don't ask I just run behind. So we all back through bad smelling old kitchen and then room with undead again. Undead attacks and Flip goes running right back to where the devils are and right into the room. I think he's been all dumb from fear. So devils see us and turn and we not wait if they follow or not, we run all back to where the undead is. The undead attacks but this time we run from it through the right door to entry hall. </p><p></p><p>Flip all out of breath, and I ask what up the first time he run. He just shakes head and says if Nev and Orlath were here then they must have heard us, so they may not be here. I say with all the noise in the house they may not hear when they are up or down, as there was door to basement under stairs. Flip goes all pale, but this was his idea so I not take him to chicken out now! </p><p></p><p>So I was bit out of breath, too. We wait a bit, trying to be quiet not to attrack anything bad. We hear ghost childs a few times. When we finally go up stairs we can't be quiet because the stairs squeak like something out of a horror story. At least where I step, Flip is all without sound. Upstairs was worse than down, as half the roof gone and all the fog come in. We don't see much in there. And even with the new torch Flip has put on there is just bit of yellow light in all gray. Few times we almost break through floor and I have bump on head from falling brick. It also stanks. And there was all those shrieks and howls. Spooky houses all have that so I was not too worry but Flip shake like cat in cold water. </p><p></p><p>There is lots of rooms here but we find nothing but a collection of animated smelling hands. I was calling out for son of yours and Nev while I smashed them but all that show up are ghost childs. One ghost boy named Harold makes himself visible and says we need to take the kids leftovers and put them to rest. Not sure how to do that and I tell him. He says to bury the leftovers anywhere outside the house. When I ask what about the others he says they only leave when the house is gone. </p><p></p><p>That is good idea no? Why did the townfolks not burn down the house? Maybe those devil things in the fire room prevent that? But house is so damage I bet it is easy to pull down once night is gone. </p><p></p><p>He also warns of a bully ghost child who wants to hurt anyone even them. He says we better not stay up here, and that there have been no wizards or other people up here in a while. The boy says his remains – that is his leftovers – are in the basement hidden in some sort of temple and he would like us or anyone else to go pick them up. I told him we was taking care of it, but maybe not today as we miss our friends to help. I'm wondering if we can come back with priests bury all the dead and then burn house down. </p><p></p><p>When I'm done thinking that much, Flip is gone to next room, maybe to hide from childs. But then the room he picked must been worse for he come run out screaming again, and he sound horse by now - altho I never hear a horse make such sound, why it is call that?</p><p></p><p>Flip grabs me by belt and drags me back down stairs, which break at one point – the stairs I mean not the belt - and I hurt my ankle. He won't tell me what up and makes for where we got in. I don't know why we not just take the door and I was right because moment later he comes running back whining with the 3 devils from the fire room in tow. Then he makes for the door to outside!</p><p></p><p>I can't go after him cause I need to smash the devils first. Only got one, the other telejumped away. Why we was running from them I am not sure, they aren't that badass. When done, some strange icky things creep through the hall. I don't know what them are but they make me feel bit scared so I hide behind basement door which does squeak just a little. But the stairs are weak and one breaks so I tumble all the way down and hurt my elbow. I get up in old storeroom and there is a blue flash. </p><p></p><p>Suddenly there is a young boy that seems bit familar. He says he is stuck down there hiding from the monsters. I say I'm hiding from monsters too. But maybe they are gone now so we both sneak up to check. There is no more monsters so I run out to the garden to find Flip. The boy follows me but seems bit angry that I don't pay much attention to him. I call out for Flip and don't have to search because Flip comes running right by me, almost faints from no more air from all the running and is limping, too. Some angry lizard follows him. So I follow lizard and bump it good. But it does some sort of spell before it dies and I feel all weird and confused. Flip was all off again and the kind of famliar boy says he would embrace me to give me strength. </p><p></p><p>I may be confused some time but if you are male and no brother in arms you don't embrace me! So I tell him to stay away and get real angry again when he does not listen. Then all of sudden he throw some kind of energy spell at me. Makes me more angry because it hurts. Then the man's face all change and he looks like evil thing. Somewhat hard to see too like if underwater and makes him hard to hit. He hit me some more with that energy. Even tries to bite me. But the new warhammer sparkles and shines anytime I get through, and while it took long for him to die, die he did. Then the body just went away. Flip later says it was a demon. I got scared of fight after I won because he told me! Demons are much much worser than devils. </p><p></p><p>So now been drunk 2 times that night and very angry 2 times that night and very tired. It is clear our friends was not here or if they was they would be dead. So I just want to go home and come back in light with some of the temple priest to make end of all the unholy and undead. But I still lost Flip. </p><p></p><p>No use in calling much in fog, learned that upstairs. But I fall over dropped torch wich still glows a bit, and then find the crossbow we got earlier. I take that and followed train of more stuff to fountain in the middle of garden. There Flip was in the cold water all shaking and half dead of fear. So I pick him up and carry him out of the garden and put him under tree. Then I take all the torches and put them on and throw them in all the windows I get open. Some burn some don't. Half the house on fire, so I guess we need to come back to finish rest of evil later. Had to carry Flip all the way back while be was babbling nonsense. Maybe that is why he not want me write to you. </p><p></p><p>When we was back home, we woke Orlath and Nev with Flip's noise. They went and got priest of temple to help with his problem. They say some evil things touched him and make him weak in head but he will be fine in a few days. Son of yours was angry at us until I tell him we was thinking we rescuing them. </p><p></p><p>So now is a day later and we remembered the bomb problem. Flip is asleep, we all slept too long. Council says one bomb exploded in the halfling bene.. bana... something society. There was one dead servant and lots of kaput room. And at court some orcs were seen all around and they stole a package from a delivery girl, Nev says he thinks they stole the bomb meant for court. </p><p></p><p>Temple priests from all temple say they will go to the spook house and finish cleaning it. Say they never believed the stories but they believe us because they saw Flip. I want go with them but they say they have ritual and don't need me. I am still hero. Flip not so much because I saved his butt. Nev says I need not listen to Flip too much, that he is taking too many risk and I better stay with them. I would have but they went without us! Nev laughed and said they just went to have some private fun. Bosslady if they spend time and money on the whores again, they can tell us, so we not will worry. </p><p></p><p>I met a nice vampire last night too, before all the spookhouse stuff. He is a profisor or whatever it is called at universaty here. He ask me for help with something that not sound too dangerous. Maybe when Flip is better and son of yours says yes we will go and sort it out for him. Can't be worse than spookhouse and I kinda solve that one all alone. </p><p></p><p>~U</p></blockquote><p></p>
[QUOTE="Lwaxy, post: 5842231, member: 53286"] Bosslady Not tell anyone I told you the story of last night, Flip says I should not because it was bit emburasing. But I thinks we got out alive so its victory and victory can be told. We went to that spooky house son of yours wanted to check out before when we want not. We did for Flip said the two wizards gone without us. And we need help them. So we got there middle of night and bad fog and of course all dark. We come in overgrown garden and something jumps at us from fog. I take new large warhammer Flip has have make for me and smash it. Flip all screech and angry, says not kill first ask later, could be good something. Was not good tho, I know because horn and hoof and devil tail is never good. So because of all the loud he made Flip says we do not want in the front door. So we sneak round front porch and Flip almost get hurt by shingle blown from roof. Made him think better of wanting to climb in from above. I know Nev and son of yours would not climb in from roof anyway. I say we go in kitchen window, always did sneak in in kitchen when small but Flip explain we do not know where kitchen is so took some window that was easy to open. Had a bit of problem getting in because so tall. In we smell blood and Flip put on torch. Should not have, walls all full of dry blood and so is floor. And lots of chains hang everywhere. There is body parts on them, hands, feets, ears but to much of each for being one person. Then some thing comes at us, looking like dead all wrap in chains. Flip later say he hears crying of childs but I not hear anything, I smash at stinky attacker. Flip cries sumthing about chain devils. But this thing not have any horns or tail so I keep smashing. Maybe it was bit mad because it kept babbling about being not killable. It was wrong. When I done killing it Flip is covered in gore and gags, then runs back through window to clean up in large fountain on other side of house. When he come back, group of angry bats chase him but don't come in. I laugh and he is mad. Then he is more mad cause when he was gone I wqs bore so took the chains from the dead thing and the axe it had and made lots of small pieces to hang from ceiling also. It can rest with its victims. Flip says that's stupid but I think good end for killer. In next room what looks like room for kids to play there is ghosts, lots of ghosts from small childs. I got all scare at first and Flip shouts to hit them. I don't hit kids, not dead ones or life ones. And hammer not good hitting dead things bit Flip says he has something done to the hammer to made it hit incu.. incar... bodyless things. I still not want to and run to next room. Bit ashamed about that now but not ever heard ghost so close before. Flip follow me trough more rooms and then we come out in large family room. There was lots of bones and fire and smoke, and 3 devils dancing round the fire. They not see us so we close door and go back to where all the chains are – not sure how cause I took other door. Big house that one. So we run through small empty room into bad smelling room where paper peels of walls. And then there is more people, all grimacing and attacking. Not ghosts or devils but real people. And all attacking! I got very angry and half forgot what I was doing so I hammer at them. I'm much more strong when angry so I splatter them all but some other big guy who also very angry. Fight last long. Flip hides behind door all the time. When I done he shows me crossbow bolt in my buckler and says that looks poisoned. Well why bother it not hit me! That other good fighter has good breastplate so I take that. Bit big but good over my leather stuff. Also took sword and bow – my bow never got reple... never got a new one after the fight with the trader daughter back in main city of yours. Flip take crossbow and the poison bolts but it is bit big. Flip also take their other stuff. I make joke to string their pieces all up on chains too but Flip not find it funny. Flip can be a real bore. Then next room is very large entry hall. Family who was here long time ago sure was rich. Big big double stairs go up to next level. And fireplace I could stand in. No sign of missing friends. There is water on chessboard floor and air smells weird. When we go through room half the ceiling comes down. Flip says it trap but I think it just old house. Then we come into laaaaaarge room. Like your ballroom. Just not totally so big. Anyway, my vice make echo inside while Flip still squeaks when tries to whisper. But when we try search room, some weird thing come from fireplace and babbles lots of nonsense. Flip screech again and makes for run. He very scared. Says it is undead of some kind. Was not scared but run after Flip because Flöip more clever. We run to next room what looks like book room and bump into some pink and yellow robed guy who starts shouting we are too early or sumthing like. Flip drops the torch and turns to run again when some large monster of the strange man goes after him. I think strange man was one of those cultists again. They pop out of all holes. City should be renamed Cultport. He cast some spell but methink spell not good against hammers because his head made nice splashing sound with just one swing. Then I go look for Flip but no halfling to see. But the thing that was behind him fights with that undead thing. You know when enemies fight I won't stop them so I just walk past. I search the next room and was bout to get worry for no Flip to find, then I hear him scream again and he runs past me in next room, smelling funny. There was acid burns on his hands and he look like he seen the Unspeakable One. When he look like that, I don't ask I just run behind. So we all back through bad smelling old kitchen and then room with undead again. Undead attacks and Flip goes running right back to where the devils are and right into the room. I think he's been all dumb from fear. So devils see us and turn and we not wait if they follow or not, we run all back to where the undead is. The undead attacks but this time we run from it through the right door to entry hall. Flip all out of breath, and I ask what up the first time he run. He just shakes head and says if Nev and Orlath were here then they must have heard us, so they may not be here. I say with all the noise in the house they may not hear when they are up or down, as there was door to basement under stairs. Flip goes all pale, but this was his idea so I not take him to chicken out now! So I was bit out of breath, too. We wait a bit, trying to be quiet not to attrack anything bad. We hear ghost childs a few times. When we finally go up stairs we can't be quiet because the stairs squeak like something out of a horror story. At least where I step, Flip is all without sound. Upstairs was worse than down, as half the roof gone and all the fog come in. We don't see much in there. And even with the new torch Flip has put on there is just bit of yellow light in all gray. Few times we almost break through floor and I have bump on head from falling brick. It also stanks. And there was all those shrieks and howls. Spooky houses all have that so I was not too worry but Flip shake like cat in cold water. There is lots of rooms here but we find nothing but a collection of animated smelling hands. I was calling out for son of yours and Nev while I smashed them but all that show up are ghost childs. One ghost boy named Harold makes himself visible and says we need to take the kids leftovers and put them to rest. Not sure how to do that and I tell him. He says to bury the leftovers anywhere outside the house. When I ask what about the others he says they only leave when the house is gone. That is good idea no? Why did the townfolks not burn down the house? Maybe those devil things in the fire room prevent that? But house is so damage I bet it is easy to pull down once night is gone. He also warns of a bully ghost child who wants to hurt anyone even them. He says we better not stay up here, and that there have been no wizards or other people up here in a while. The boy says his remains – that is his leftovers – are in the basement hidden in some sort of temple and he would like us or anyone else to go pick them up. I told him we was taking care of it, but maybe not today as we miss our friends to help. I'm wondering if we can come back with priests bury all the dead and then burn house down. When I'm done thinking that much, Flip is gone to next room, maybe to hide from childs. But then the room he picked must been worse for he come run out screaming again, and he sound horse by now - altho I never hear a horse make such sound, why it is call that? Flip grabs me by belt and drags me back down stairs, which break at one point – the stairs I mean not the belt - and I hurt my ankle. He won't tell me what up and makes for where we got in. I don't know why we not just take the door and I was right because moment later he comes running back whining with the 3 devils from the fire room in tow. Then he makes for the door to outside! I can't go after him cause I need to smash the devils first. Only got one, the other telejumped away. Why we was running from them I am not sure, they aren't that badass. When done, some strange icky things creep through the hall. I don't know what them are but they make me feel bit scared so I hide behind basement door which does squeak just a little. But the stairs are weak and one breaks so I tumble all the way down and hurt my elbow. I get up in old storeroom and there is a blue flash. Suddenly there is a young boy that seems bit familar. He says he is stuck down there hiding from the monsters. I say I'm hiding from monsters too. But maybe they are gone now so we both sneak up to check. There is no more monsters so I run out to the garden to find Flip. The boy follows me but seems bit angry that I don't pay much attention to him. I call out for Flip and don't have to search because Flip comes running right by me, almost faints from no more air from all the running and is limping, too. Some angry lizard follows him. So I follow lizard and bump it good. But it does some sort of spell before it dies and I feel all weird and confused. Flip was all off again and the kind of famliar boy says he would embrace me to give me strength. I may be confused some time but if you are male and no brother in arms you don't embrace me! So I tell him to stay away and get real angry again when he does not listen. Then all of sudden he throw some kind of energy spell at me. Makes me more angry because it hurts. Then the man's face all change and he looks like evil thing. Somewhat hard to see too like if underwater and makes him hard to hit. He hit me some more with that energy. Even tries to bite me. But the new warhammer sparkles and shines anytime I get through, and while it took long for him to die, die he did. Then the body just went away. Flip later says it was a demon. I got scared of fight after I won because he told me! Demons are much much worser than devils. So now been drunk 2 times that night and very angry 2 times that night and very tired. It is clear our friends was not here or if they was they would be dead. So I just want to go home and come back in light with some of the temple priest to make end of all the unholy and undead. But I still lost Flip. No use in calling much in fog, learned that upstairs. But I fall over dropped torch wich still glows a bit, and then find the crossbow we got earlier. I take that and followed train of more stuff to fountain in the middle of garden. There Flip was in the cold water all shaking and half dead of fear. So I pick him up and carry him out of the garden and put him under tree. Then I take all the torches and put them on and throw them in all the windows I get open. Some burn some don't. Half the house on fire, so I guess we need to come back to finish rest of evil later. Had to carry Flip all the way back while be was babbling nonsense. Maybe that is why he not want me write to you. When we was back home, we woke Orlath and Nev with Flip's noise. They went and got priest of temple to help with his problem. They say some evil things touched him and make him weak in head but he will be fine in a few days. Son of yours was angry at us until I tell him we was thinking we rescuing them. So now is a day later and we remembered the bomb problem. Flip is asleep, we all slept too long. Council says one bomb exploded in the halfling bene.. bana... something society. There was one dead servant and lots of kaput room. And at court some orcs were seen all around and they stole a package from a delivery girl, Nev says he thinks they stole the bomb meant for court. Temple priests from all temple say they will go to the spook house and finish cleaning it. Say they never believed the stories but they believe us because they saw Flip. I want go with them but they say they have ritual and don't need me. I am still hero. Flip not so much because I saved his butt. Nev says I need not listen to Flip too much, that he is taking too many risk and I better stay with them. I would have but they went without us! Nev laughed and said they just went to have some private fun. Bosslady if they spend time and money on the whores again, they can tell us, so we not will worry. I met a nice vampire last night too, before all the spookhouse stuff. He is a profisor or whatever it is called at universaty here. He ask me for help with something that not sound too dangerous. Maybe when Flip is better and son of yours says yes we will go and sort it out for him. Can't be worse than spookhouse and I kinda solve that one all alone. ~U [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Dear Mom - Mishap Adventures of a Mommy's Elf
Top