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Death in Freeport
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<blockquote data-quote="Voadam" data-source="post: 3845070" data-attributes="member: 2209"><p>On the surface Freeport is a pirate city gone legit, but in reality it is still a place of terrible secrets, foul plots, and dreadful gods. </p><p></p><p>This is a heavily house ruled 3.5 game set in the City of Freeport. Specific house rules, adjustments to core classes, and possible player source materials are listed below. There are a lot of mechanical options open to players but I try to keep the focus on story and action instead of mechanics during the game.</p><p></p><p>In general I am looking for players interested in the possibilities of the campaign. If the house rules are not to your liking then this is probably not a campaign for you as I am not interested in arguing about the merits of the game rules.</p><p></p><p>I try and post 1/weekday when I am not on vacation. I do not expect anybody to post on weekends.</p><p></p><p>Once the game starts I will be requiring at least one post a week day that I am in town from all PCs. Failure to post for a while without advance notice in the OOC thread will likely result in messy character death at the hands of a cutthroat thug.</p><p></p><p>I am looking for a bunch of players who can post regularly during weekdays. </p><p></p><p>Players must come up with some reason Brother Egil will ask them for help.</p><p></p><p>If you are interested please post here indicating your interest, possible character concept, and whether you have played or read the module before.</p><p></p><p>Recruiting is currently closed.</p><p></p><p>Selections:</p><p></p><p>Graybeard: Gestalt Aristocrat/Swashbuckler</p><p>Walking Dad: Cloistered Cleric</p><p>Neurotic: Truespeaker</p><p></p><p>Inactive:</p><p>Shayuri: Beguiler</p><p>Ivid: Bard</p><p>Azgulor: Ghostly Buccaneer</p><p>Doghead: Lasserator</p><p>Lorthanoth: Gestalt Witch/Rogue</p><p>Tailspinner: Orc Half Dragon Dragon</p><p>Erekose: Sibeccai Gestalt Anima/Weapon Master</p></blockquote><p></p>
[QUOTE="Voadam, post: 3845070, member: 2209"] On the surface Freeport is a pirate city gone legit, but in reality it is still a place of terrible secrets, foul plots, and dreadful gods. This is a heavily house ruled 3.5 game set in the City of Freeport. Specific house rules, adjustments to core classes, and possible player source materials are listed below. There are a lot of mechanical options open to players but I try to keep the focus on story and action instead of mechanics during the game. In general I am looking for players interested in the possibilities of the campaign. If the house rules are not to your liking then this is probably not a campaign for you as I am not interested in arguing about the merits of the game rules. I try and post 1/weekday when I am not on vacation. I do not expect anybody to post on weekends. Once the game starts I will be requiring at least one post a week day that I am in town from all PCs. Failure to post for a while without advance notice in the OOC thread will likely result in messy character death at the hands of a cutthroat thug. I am looking for a bunch of players who can post regularly during weekdays. Players must come up with some reason Brother Egil will ask them for help. If you are interested please post here indicating your interest, possible character concept, and whether you have played or read the module before. Recruiting is currently closed. Selections: Graybeard: Gestalt Aristocrat/Swashbuckler Walking Dad: Cloistered Cleric Neurotic: Truespeaker Inactive: Shayuri: Beguiler Ivid: Bard Azgulor: Ghostly Buccaneer Doghead: Lasserator Lorthanoth: Gestalt Witch/Rogue Tailspinner: Orc Half Dragon Dragon Erekose: Sibeccai Gestalt Anima/Weapon Master [/QUOTE]
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